You are not logged in.
Lost Password?


Register To Post



 Bottom   Previous Topic   Next Topic

#31
Re: HyperFlash32
Posted on: 2019/12/1 0:32
VB Gamer
Joined 2019/2/23
USA
21 Posts
Long Time User (1 Year)
If I understand correctly, with this latest design update, we can use the buttons on the cart to switch between games. Is that it?

If so, I am sold. I was holding out for the MultiBoy32, but if this will let me switch between ROMS without needing to plug the cart into a computer, I'm sold.

Also, if we don't need to plug the unit into a computer and the ROMs are stored on an SD card, what is the purpose of the USB connection?
Top

#32
Re: HyperFlash32
Posted on: 2019/12/1 4:00
Newbie
Joined 2013/5/14
USA
3 Posts
Long Time User (7 Years)
Holy crap this is amazing!!! So glad I preordered the day I got the email.

Having an eink display on the cart is pretty genius, will be the first flash cart of it's kind.
Top

#33
Re: HyperFlash32
Posted on: 2019/12/1 4:19
Virtual Freak
Joined 2019/10/13
52 Posts
Holy crap, this is WAY more than I think anyone in the community expected, This looks absolutely incredible! I don't think I can say anything that hasn't already been said before, definitely one of the most uniquely creative projects to come out of the community, there was a lot of work, thought and care put into this, and I'm so happy the stretch goal got hit to make this awesome idea a reality! Can't wait to see the different Ink screens in action! (and really can't wait to get this thing eventually when it finally comes out!:D)
Top

#34
Re: HyperFlash32
Posted on: 2019/12/1 4:29
VUE(xpert)
Joined 2016/12/15
USA
483 Posts
Long Time User (3 Years)
Quote:

brumbie13 wrote:
If I understand correctly, with this latest design update, we can use the buttons on the cart to switch between games. Is that it?

If so, I am sold. I was holding out for the MultiBoy32, but if this will let me switch between ROMS without needing to plug the cart into a computer, I'm sold.

Also, if we don't need to plug the unit into a computer and the ROMs are stored on an SD card, what is the purpose of the USB connection?


You need USB for power. You canít flash it while plugged into the VB.

Iím open to suggestions for powering the cart when out of the VB.
Edited by mellott124 on 2019/12/1 5:13
Edited by mellott124 on 2019/12/1 5:13
Top

#35
Re: HyperFlash32
Posted on: 2019/12/1 11:58
PVB Elite
Joined 2011/7/1
Germany
1151 Posts
CoderContributorTop10 PosterLong Time User (9 Years) App CoderPVBCC 2013 Entry
Quote:

mellott124 wrote:
Quote:

brumbie13 wrote:
If I understand correctly, with this latest design update, we can use the buttons on the cart to switch between games. Is that it?

If so, I am sold. I was holding out for the MultiBoy32, but if this will let me switch between ROMS without needing to plug the cart into a computer, I'm sold.

Also, if we don't need to plug the unit into a computer and the ROMs are stored on an SD card, what is the purpose of the USB connection?


You need USB for power. You canít flash it while plugged into the VB.

Iím open to suggestions for powering the cart when out of the VB.


I would most likely just buy a mini powerbank. They do exist with iphone connectors: https://www.amazon.de/KOBWA-Magnetisch ... ackup-Akku/dp/B07MJG8X58/
Top

#36
Re: HyperFlash32
Posted on: 2019/12/1 16:52
Newbie
Joined 2019/2/14
2 Posts
Long Time User (1 Year)
Just ordered mine. Went with the donor included option because it's not really economically feasible for me to ship you some donors from Canada. I do have a few here though.

Really excited for completion!!
Edited by karmatose on 2019/12/1 18:04
Top

#37
Re: HyperFlash32
Posted on: 2019/12/1 18:58
Newbie
Joined 2019/6/22
5 Posts
Long Time User (1 Year)
So it's a little unclear whether or not there will be the eInk display. I think that's really awesome. I saw here you said you're some it back, but on the page you said you would ommit it, not sure on the order of these. Cool stuff, Kevin!
Top

#38
Re: HyperFlash32
Posted on: 2019/12/1 22:59
VUE(xpert)
Joined 2016/12/15
USA
483 Posts
Long Time User (3 Years)
Quote:

ScreamingNarwhal wrote:
So it's a little unclear whether or not there will be the eInk display. I think that's really awesome. I saw here you said you're some it back, but on the page you said you would ommit it, not sure on the order of these. Cool stuff, Kevin!


eInk included.

I originally said Iíd let it go and not include it. Figuring out the FR4 case design allowed it to be added back. The only question now is monochrome black and white or black/white/red.

Project is continually evolving so youíll need to be OK with changes. If not, I advise to wait until the next batch.
Top

#39
Re: HyperFlash32
Posted on: 2019/12/2 0:35
Newbie
Joined 2008/12/29
9 Posts
Long Time User (11 Years)
Ordered one. Had to sell my Flashboy for the the money. Glad I can replace it with something like this
Top

#40
Re: HyperFlash32
Posted on: 2019/12/2 0:57
Nintendoid!
Joined 2013/9/9
USA
117 Posts
Long Time User (6 Years) 30+ Game Ratings
will it support folders on the sd card? I like to keep homebrews and Patched Roms separate.

Another question:
so these will completely work with the VB Programmer?
Edited by Schwanck on 2019/12/2 2:05
Top

 Top   Previous Topic   Next Topic


Register To Post