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#11
Re: HyperFlash32
Posted on: 11/12 6:44
Nintendoid!
Joined 2012/10/16
206 Posts
Long Time User (7 Years)
please talk to Uncletusk if you want a box done, that would be cool to add to my Flashboy+.
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#12
Re: HyperFlash32
Posted on: 11/12 12:31
Newbie
Joined 11/12
1 Posts
Do you loose your save status when you reflash the cart? Are you able to save your progress on the SD?
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#13
Re: HyperFlash32
Posted on: 11/12 23:46
Newbie
Joined 10/24
3 Posts
A box would be nice if that could be included.
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#14
Re: HyperFlash32
Posted on: 11/13 4:28
VUE(xpert)
Joined 2016/12/15
USA
337 Posts
Long Time User (2 Years)
Quote:

Sie1984 wrote:
A box would be nice if that could be included.


Not planning to do a box at this point. Bigger fish to fry. Maybe in the future.
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#15
Re: HyperFlash32
Posted on: 11/13 4:29
VUE(xpert)
Joined 2016/12/15
USA
337 Posts
Long Time User (2 Years)
Quote:

thefred wrote:
Do you loose your save status when you reflash the cart? Are you able to save your progress on the SD?


Youíll be able to save your save status from the sram. Itís a feature already implemented with my standalone programmer.
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#16
Re: HyperFlash32
Posted on: 11/14 3:58
VUE(xpert)
Joined 2016/12/15
USA
337 Posts
Long Time User (2 Years)
Some minor updates to share.

Donors are rolling in. Just received a box of 60. I have about 75 right now and will collect probably 25 more.

I also had my VB stickers made again and will send them along with the carts to everyone who preordered.

I'm also hopefully only a few more days away from sending the case model off to my injection molding guy to have him start working on the mold design.

Attach file:



jpg  VB stickers.jpg (416.80 KB)
14261_5dccc29f346c8.jpg 2154X2150 px
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#17
Re: HyperFlash32
Posted on: 11/15 7:24
VB Gamer
Joined 10/13
29 Posts
Quote:

mellott124 wrote:

...I'm also hopefully only a few more days away from sending the case model off to my injection molding guy to have him start working on the mold design.


That's great! I'm so happy for the project and the community that it reached the stretch goal! I'm voting on that red case if possible, the ones on your website look so distinct from the grey and black carts, and pairing them with the black dust cap makes them look fantastic
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#18
Re: HyperFlash32
Posted on: 11/15 18:32
VB Gamer
Joined 7/21
Sweden
35 Posts
Thanks for the update. I'm voting on the red case too (opaque), if possbile. As Ethan.Snyder98 pointed out I think that would look really cool together with the black dust cover.
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#19
Re: HyperFlash32
Posted on: 11/16 6:31
VUE(xpert)
Joined 2016/12/15
USA
337 Posts
Long Time User (2 Years)
Quote:

Mumphy wrote:
Thanks for the update. I'm voting on the red case too (opaque), if possbile. As Ethan.Snyder98 pointed out I think that would look really cool together with the black dust cover.


Cart model is just about ready to go out for quote to my injection mold guy. I do, however, have a more wild idea for a case that I'm chasing down at the moment so molded cases aren't 100% yet.
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#20
Re: HyperFlash32
Posted on: 11/16 18:31
VB Gamer
Joined 7/21
Sweden
35 Posts
Quote:

mellott124 wrote:
Quote:

Mumphy wrote:
Thanks for the update. I'm voting on the red case too (opaque), if possbile. As Ethan.Snyder98 pointed out I think that would look really cool together with the black dust cover.


Cart model is just about ready to go out for quote to my injection mold guy. I do, however, have a more wild idea for a case that I'm chasing down at the moment so molded cases aren't 100% yet.


Very cool. I'm excited :)
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