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#21
Re: Red Square, a Yume Nikki Fan Game
Posted on: 7/22 7:08
PVB Elite
Joined 2013/6/17
Canada
1155 Posts
Top10 Poster10+ Game RatingsLong Time User (6 Years)
camping right now in some lake in the middle of nowhere, but when i get back to civilization i'm definitely checking this out
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#22
Re: Red Square, a Yume Nikki Fan Game
Posted on: 7/22 22:38
PVB Elite
Joined 2011/3/10
USA
907 Posts
Top10 PosterLong Time User (8 Years) 30+ Game Ratings
Quote:

Kresna wrote:

This might be the part where it's a good idea to explain that the game is a satire on the Yume Nikki fan game concept; it's a joke. Only one of the effects has a function (aside from opening a door), and the bike deliberately does not speed you up. The deeper meaning is simply what's on the surface. Delicious.


Hi. Having no context for the game or its character, I was really confused if I had reached the ending or not. Thank you for your explanation!
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#23
Re: Red Square, a Yume Nikki Fan Game
Posted on: 7/23 4:22
VB Gamer
Joined 6/29
13 Posts
Quote:

speedyink wrote:
camping right now in some lake in the middle of nowhere, but when i get back to civilization i'm definitely checking this out

Enjoy yourself out there, and I look forward to what you think when you return!

Quote:

Lester Knight wrote:

Hi. Having no context for the game or its character, I was really confused if I had reached the ending or not. Thank you for your explanation!


No worries! The game's character and story are original to this game, so there's no back story or context to be found other than what you find inside. Nina, with all he dreams and desires, is what you see of her here.
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#24
Re: Red Square, a Yume Nikki Fan Game
Posted on: 7/25 8:11
PVB Elite
Joined 2013/6/17
Canada
1155 Posts
Top10 Poster10+ Game RatingsLong Time User (6 Years)
Thank you! I certainly did, so relaxing, and spent a lot of time on my little boat. Loved it.

I got some time in on your game, I haven't beat it yet, though. I will work on that =P

I must say, for a 6 week game, this is pretty varied in terms of visuals with a decent amount of gameplay. Well done! Also, the humor is awesome, I found myself chuckling at the dialogue. Finding that magazine on the shelf was definitely funny. I'll definitely be playing again to go through and finish it now that I got all the mechanics down.

Actually, funny story, I was playing it earlier today, probably around 5:00 or so. I played for maybe 45 minutes or something. Then I got up to just take a break, and go and visit the spouse, leaving it on, using batteries. Well, good ol Sidetrack Mcgee here totally spaced cause something sidetracked me. Only visiting this site now at 11:00 I just remembered I was playing it. It was still there, humming away, lol. I was gonna keep playing, but it's late, hence the finish it later remark. Anyway, I guess your battery optimizations worked, if it wasn't optimized I'm sure it woulda killed my already used batteries for sure.
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#25
Re: Red Square, a Yume Nikki Fan Game
Posted on: 7/26 6:07
VB Gamer
Joined 6/29
13 Posts
That's awesome about the battery life! Glad you're enjoying it, Nyrator also wrote the dialogue. The effect from the Manga has a special action that the others don't have, too. Hope you like the ending when you see it! ;)
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#26
Re: Red Square, a Yume Nikki Fan Game
Posted on: 7/26 7:08
Virtual Freak
Joined 2013/1/25
USA
51 Posts
Long Time User (6 Years) 20+ Game Ratings
This is awesome!! Glad to see a game like this on Virtual Boy! One of my favorite game series, the LISA series, is heavily influenced by Yume Nikki. This is really cool!
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#27
Re: Red Square, a Yume Nikki Fan Game
Posted on: 7/30 17:03
VB Gamer
Joined 6/29
13 Posts
Quote:

clonecman wrote:
This is awesome!! Glad to see a game like this on Virtual Boy! One of my favorite game series, the LISA series, is heavily influenced by Yume Nikki. This is really cool!


Hey, thanks man. It's great to see people who've heard about or played Yume Nikki enjoy this game. Developing for the Virtual Boy was a great experience and I'm glad I chose it as the platform to make this game on.
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#28
Re: Red Square, a Yume Nikki Fan Game
Posted on: 8/8 2:22
VB Gamer
Joined 3/27
USA
11 Posts
got this up and running using the padding instructions on page 1 of this thread; looking forward to trying it on real VB hardware later tonight. FWIW, this game is competing with Dark Souls (on switch) for my attention. hope that says something for my love of VB. Thanks!
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#29
Re: Red Square, a Yume Nikki Fan Game
Posted on: 8/8 4:43
VB Gamer
Joined 3/27
USA
11 Posts
update: So i played and finished it tonight. Anyone who plans on playing this should refer to page 1 for padding instructions (if you plan to play on a flashboy) and SKIP page 2 if you dont want spoilers.

HOWEVER, i was about to give up after getting almost to the end--and page 2 had a critical piece of information on how to see the ending. So, spoiler, or hint, your decision.

I really liked it. A mysterious vibe, and i caught onto the joke aspects pretty quickly, and though i wont pretend to understand it (even the dadaist ending/meaning/etc) i liked the flavor of the whole thing. It was short enough to play and finish quickly, and it works well. And the graphics are great, especially the void area with the ameoba thing!

Great contribution to the VB homebrew library imho.
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#30
Re: Red Square, a Yume Nikki Fan Game
Posted on: 8/11 3:09
PVB Elite
Joined 2011/3/10
USA
907 Posts
Top10 PosterLong Time User (8 Years) 30+ Game Ratings
If you don't want any spoilers but would like to play the padded ROM... Post 19 has it attached. Just log-in, click, scroll (don't read spoilers), and you should be good. =)
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