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#11
Re: What could have been done to have made the VB more successful?
Geschrieben am: 02.12.2018 3:26
Newbie
Dabei seit 07.11.2017
USA
6 Beiträge
Long Time User (1 Year)
Zitat:

TheForce81 wrote:
So, to recap, people suck! ;)


How so, exactly?
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#12
Re: What could have been done to have made the VB more successful?
Geschrieben am: 02.12.2018 3:44
PVB Elite
Dabei seit 09.07.2012
USA
832 Beiträge
Top10 PosterLong Time User (6 Years) 20+ Game Ratings
Zitat:

TheForce81 wrote:
Zitat:

Dreammary wrote:
I submit to you all that there was nothing that could have been done. VR and 3D technology in general is very gimmicky, and even when built well; it’s still got very low adoption. 3D TVs while amazing came and went with little fanfare. Nobody even talks about Oculus Rift, PlayStation VR or any of the other ones, they are gimmicky and only fill a very small group of peoples interest.

When Nintendo 3DS launched hardly anybody was interested, and it appeared as though it was going to fade out. It wasn’t until prices lowered and people realized they could play games without the 3D that it became everyone’s console.


So, to recap, people suck! ;)


Essentially yes and because of the general population not watching IMAX 3D, it’s now completely dead.
https://www.slashfilm.com/imax-3d-phasing-out/

The 3D craze has almost ended, but I personally was always thrilled to see movies in 3D.
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#13
Re: What could have been done to have made the VB more successful?
Geschrieben am: 02.12.2018 4:07
Newbie
Dabei seit 07.11.2017
USA
6 Beiträge
Long Time User (1 Year)
3D movies were pretty great, the few times I have gotten to see them anyway :)
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#14
Re: What could have been done to have made the VB more successful?
Geschrieben am: 04.12.2018 19:11
VB Gamer
Dabei seit 15.09.2007
USA
15 Beiträge
Long Time User (11 Years)
As someone who bought the Virtual Boy at launch, and the only one of my friends who was interested in it at the time, I can tell you a few things that would have helped.

1. It should have launched at $99.99. I know they lowered the price later, but then it was too late. If it came out at $99.99 it would have gotten a lot more hype.

2. It needed better games at launch. There wasn't much to choose from and it didn't have a killer app. If they had delayed it maybe by a few months and had Wario Land ready as a pack in, that surely would have helped.

3. Needed more coverage in gaming mags. Even Nintendo Power didn't really have much on the VB. It only dedicated a measly few pages to the system after launch.

These points still may have not made the VB a success, but maybe on launch day I wouldn't have been the only person at Software Etc. in the mall buying a system.
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