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#31
Re: MAIDEN - Development Thread
Posted on: 2018/8/28 6:42
VB Gamer
Joined 2018/5/21
USA
13 Posts
Hey Everyone,

Sorry to keep you waiting on MAIDEN related news. As you can already tell we're running a bit behind on the crowdfunding campaign. Part of this is because we have some work to finish up on other projects and the other part is related to the scope of the game. We're interested in making the best technical showcase on the Virtual Boy and at the Virtual Boy's full 50FPS.

To accomplish this we've decided to rely heavily on prerendered 3D assets as these not only look great but we're able to render out multiple angles as needed, which is a big plus when you want to produce a true 3D image and not just the basic parallax. We've got more announcements coming soon, but rest assured we're working hard and this game is far from development hell. Next time we talk will be when we're ready to announce the date of the crowdfunding campaign.

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#32
Re: MAIDEN - Development Thread
Posted on: 2/9 23:45
Newbie
Joined 1970/1/1
4 Posts
Long Time User (15 Years)
What ever happened to this?
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#33
Re: MAIDEN - Development Thread
Posted on: 2/13 22:58
VB Gamer
Joined 2018/5/21
USA
13 Posts
Not dead!

I've been writing tools to help with VB development (specifically debugging) and changed jobs. I'll have a non-Maiden homebrew game out in the next month or two showcasing what I've been up to.
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#34
Re: MAIDEN - Development Thread
Posted on: 2/14 0:32
PVB Elite
Joined 2014/6/4
USA
555 Posts
Long Time User (4 Years) 20+ Game Ratings
Quote:

trailboss wrote:
Not dead!

I've been writing tools to help with VB development (specifically debugging) and changed jobs. I'll have a non-Maiden homebrew game out in the next month or two showcasing what I've been up to.


Sweet! Perfect timing! I wanted to start my series on VB homebrew soon. Just waiting on my intro to be finished. Can't wait to give it a try and showcase it for people :)
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