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#1
[SPRITES] Custom Focus Screen
Posted on: 2014/9/15 5:02
Virtual Freak
Joined 2014/8/31
USA
83 Posts
Long Time User (4 Years) App Coder
As a test for creating a sprite/to see if I could still do it, I created a custom focus screen based upon the original VB logo (using on boxes of FlashBoy Plus and on the front page of Nintendo's development manual). I MUCH prefer it to the final logo we got.

As I seem to have a different coding style than some of the board members here, I'll prefix my contribution with the following: I am a fan of "multiple translation units divided by purpose, link them together", whereas the board seems to in general use "include all source files in one master source file, link a single object." My files follow the former approach, and also do not use libgccvb types (they use short, which is what Nintendo's CGX2C.EXE used).

That being said, it's not difficult to convert it to the "master include file" form :P.

Size: 384x224
Note: The C files were generated by using HorvatM's vbimgc tool, and modified by me after the fact. This is my own work otherwise.

Attach file:



bmp  vblogo.bmp (252.05 KB)
4292_54165676a5917.bmp 384X224 px
c cfoc.c Size: 128.03 KB; Hits: 169
c vblogo.c Size: 32.03 KB; Hits: 156
Edited by cr1901 on 2014/9/15 5:19
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#2
Re: [SPRITES] Custom Focus Screen
Posted on: 2014/9/30 23:16
VUE(xpert)
Joined 2010/2/15
Netherlands
250 Posts
Long Time User (9 Years)
Looks like something that could've popped up in official second/third generation VB games, had those existed. Really cool.
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#3
Re: [SPRITES] Custom Focus Screen
Posted on: 2014/10/1 22:08
PVB Elite
Joined 2003/7/26
USA
1464 Posts
PVBCC EntryCoderContributorSpecial AchievementTop10 PosterHOTY09 EntryLong Time User (15 Years) App Coder20+ Game RatingsPVBCC 2013 Entry
It looks pretty cool, but it lacks the grid of pixels that make it easier to adjust the focus, and two of the corners aren't as visible, which might make it harder to adjust IPD.
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#4
Re: [SPRITES] Custom Focus Screen
Posted on: 2014/10/1 22:16
Virtual Freak
Joined 2014/8/31
USA
83 Posts
Long Time User (4 Years) App Coder
Quote:

RunnerPack wrote:
It looks pretty cool, but it lacks the grid of pixels that make it easier to adjust the focus, and two of the corners aren't as visible, which might make it harder to adjust IPD.

No problem, I can always edit the post later. I'll just open PAINT.NET and... oh... XD

Jest aside, when I have access to my Windows OS again, I'll add an extra layer for the grid BG and make all 4 corner the same. Additionally, the real focus screen has two corners visible for each eye (necessitates two BGs or 16 (4corners*4objects) objects + 1BG).

I don't think Pinta is going to be able to do what I want, but I'll see.
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#5
Re: [SPRITES] Custom Focus Screen
Posted on: 2014/10/2 2:13
PVB Elite
Joined 2003/7/26
USA
1464 Posts
PVBCC EntryCoderContributorSpecial AchievementTop10 PosterHOTY09 EntryLong Time User (15 Years) App Coder20+ Game RatingsPVBCC 2013 Entry
If you don't mind the Mono framework, you could use Mono Paint (Paint.NET ported to Linux). There's also The GIMP.
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#6
Re: [SPRITES] Custom Focus Screen- I have an update
Posted on: 2014/10/9 2:59
Virtual Freak
Joined 2014/8/31
USA
83 Posts
Long Time User (4 Years) App Coder
Alright, my Python tool for converting BMPs to C is working (not as user-friendly as HorvatM's but it does the job for automating asset conversion). First thing I did was take the focus screen, split it into two, and add parallax. This was the result: http://imgur.com/VBeYXxE

I have attached the BMPs and generated C files (same conventions as list time). I feel this focus screen's much better! Thanks for the suggestions. :)

Attach file:



bmp  vblogo_l.bmp (252.05 KB)
4292_5435dda8200b3.bmp 384X224 px

bmp  vblogo_r.bmp (252.05 KB)
4292_5435ddb2bcaa0.bmp 384X224 px
c vblogo_r.c Size: 35.08 KB; Hits: 165
c vblogo_l.c Size: 35.08 KB; Hits: 128
c cfoc.c Size: 139.84 KB; Hits: 125
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