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#11
Re: Virtual Boy Controller Mods
Posted on: 2013/11/1 0:45
PVB Elite
Joined 2011/3/10
USA
930 Posts
Top10 PosterLong Time User (9 Years) 30+ Game Ratings
Quote:

RunnerPack wrote:
for the benefit of other readers: http://raphnet.net/electronique/electronique_en.php


RunnerPack: thank you for sharing that link. The electronic side of our gaming devices is a great mystery to me, and yet I rather enjoyed check out some of those projects.
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#12
Re: Virtual Boy Controller Mods
Posted on: 2013/11/1 4:29
PVB Elite
Joined 2003/7/26
USA
1469 Posts
PVBCC EntryCoderContributorSpecial AchievementTop10 PosterHOTY09 EntryLong Time User (15 Years) App Coder20+ Game RatingsPVBCC 2013 Entry
Quote:

HP Lovethrash wrote:
Assume that I know nothing about this controller mod project and that I'm already in way over my head...do I need to do some kind of adjustment to coding or data protocols or whatever? I figured it wasn't as simple as affixing VB wires to NES controller cables, but I read some of the stuff on the links you posted and it's daunting to a beginner like me.


Actually, it is that simple; if you want to use the VB pad on an NES or SNES. The three systems share a nearly identical controller interface, and a simple passive adapter works fine. The NES will, of course, not support the L/R triggers or B/A (B and A on the NES pad correspond to R-Down and R-Right, respectively). On the SNES, A, B, X, and Y map to the right d-pad as you'd expect, and the only unsupported buttons are B/A (unless you write your own game).

As for the other systems, if you don't want to deal with microcontrollers to translate between protocols, the easiest thing to do is just gut the VB pad and wire up the buttons to the guts of the target system's pad. Since the latter probably won't fit inside the VB pad, you could send the button wires out via a custom cable and make a box for the controller guts, connecting the two with a DB25 or other suitable connector. Then you could bring it full-circle by putting the VB pad guts in a similar box for use with a VB.
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#13
Re: Virtual Boy Controller Mods
Posted on: 2013/11/1 7:24
VUE(xpert)
Joined 2013/8/23
USA
301 Posts
Long Time User (6 Years)
Fascinating...well maybe I will experiment with that idea- personally I feel like using the right D-pad for A/B in a game like Mega Man on NES may lead to epic thumb fatigue, but maybe not. And the "guts box" idea is clever, I may give that a shot first so I can customize and use A/B as intended. Or, experiment using L/R triggers for A/B??

Now, how much of a pain would a VB>N64 conversion be? I always found the N64 controller to be cumbersome. Maybe the left D-pad on the VB could be swapped for the joystick, the right D-pad becomes the C-buttons, select becomes Z, triggers and A/B are the same...I forget if I had mentioned this one before in a previous post :p

First things first, do you know off-hand what wires I swap/connect when doing VB>NES? Hopefully they're color-coded somehow.

Thanks \m/
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#14
Re: Virtual Boy Controller Mods
Posted on: 2013/11/6 7:44
PVB Elite
Joined 2003/7/26
USA
1469 Posts
PVBCC EntryCoderContributorSpecial AchievementTop10 PosterHOTY09 EntryLong Time User (15 Years) App Coder20+ Game RatingsPVBCC 2013 Entry
Quote:

HP Lovethrash wrote:
Fascinating...well maybe I will experiment with that idea- personally I feel like using the right D-pad for A/B in a game like Mega Man on NES may lead to epic thumb fatigue, but maybe not. And the "guts box" idea is clever, I may give that a shot first so I can customize and use A/B as intended. Or, experiment using L/R triggers for A/B??


You may be right about the thumb damage. I've got fairly large thumbs, and I've never really cared for the VB d-pads' sharp ends. For a while now, I've been wanting to try to swap them out for GBA ones. I think they're about the right size, but they're flat like those on all of N's other systems.

BTW, that's a good point about the customization options.

Quote:
Now, how much of a pain would a VB>N64 conversion be? I always found the N64 controller to be cumbersome.


Again, it's pretty much up to you how much work you want to put into it.

Quote:
Maybe the left D-pad on the VB could be swapped for the joystick, the right D-pad becomes the C-buttons, select becomes Z, triggers and A/B are the same...I forget if I had mentioned this one before in a previous post :p


I would suggest using L for Z and select for L; more N64 games use Z than L, after all. You could use a 4PDT toggle switch to select between the d-pad being the joystick or the d-pad.

Quote:
First things first, do you know off-hand what wires I swap/connect when doing VB>NES? Hopefully they're color-coded somehow.

Thanks \m/


I plan on making a wiki entry about the controller port, but in the mean time, David Tucker (reality_boy) has a pinout diagram on his site, and you can pretty easily find the pinouts for (S)NES pads, online. Just match up the +5V, GND, clock (clk, shift, etc.), latch (load, P/S, etc.), and data (D0, etc.) lines.

Have phun!
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#15
Re: Virtual Boy Controller Mods
Posted on: 2013/11/9 8:19
VUE(xpert)
Joined 2013/8/23
USA
301 Posts
Long Time User (6 Years)
Hey check this out: http://s9.zetaboards.com/Nintendo_64_Forever/topic/7368828/1/

...came across it while searching for pics of the controller's inner workings. My next question was going to be about soldering a new wire from the A/B traces to the ones for the right D-pad to get the proper button layout on NES :)

I'll update everyone as my project evolves, add some pics. Looking forward to the official PlanetVB controller Wiki too ;)
Edited by HP Lovethrash on 2013/11/9 8:30
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#16
Re: Virtual Boy Controller Mods
Posted on: 2013/11/9 8:53
VUE(xpert)
Joined 2013/8/23
USA
301 Posts
Long Time User (6 Years)
Also, I forgot to mention- I haven't played a GBA in a while but do remember them having a small and flatter D-pad. I'll keep that in mind since the VB's concave one does cause thumb burn after a while. Like after a 3-hour Bound High session yesterday.
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#17
Re: Virtual Boy Controller Mods
Posted on: 5/4 18:39
Newbie
Joined 5/4
1 Posts
I know I'm very late to the party, but this is the first I've heard of these "adapters". I'd love a set of em, if possible! Same with the pins. I don't need 100! Did anyone buy a large quantity of male and female pins and wants to sell some?
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