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#31
Re: Hyper Fighting
Posted on: 2013/8/26 17:08
PVB Elite
Joined 2007/10/26
USA
757 Posts
ContributorTop10 PosterLong Time User (11 Years) Donator
Cauterize over at nintendoage posted this link:
http://www.retrocollect.com/News/stre ... hits-the-virtual-boy.html
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#32
Re: Hyper Fighting
Posted on: 2013/8/26 19:55
VUE(xpert)
Joined 2005/9/17
USA
312 Posts
Long Time User (14 Years)
This is PHENOMENAL. I don't believe the video! I can't wait to get home and check it out tonight or tomorrow. It just looks so, so good!

I really hope you'll be willing to share some source code with the community. A game that looks this good can only benefit other homebrew authors!

Great job!
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#33
Re: Hyper Fighting
Posted on: 2013/8/26 20:03
Nintendoid!
Joined 2004/5/28
215 Posts
Long Time User (15 Years)
From which port you took the GFX from?
Arcade, SNES or Megadrive?
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#34
Re: Hyper Fighting
Posted on: 2013/8/26 21:02
Nintendoid!
Joined 2013/3/25
217 Posts
Long Time User (6 Years)
Apparently this port is based on the PC Engine version.

At least you mentioned Mega Drive. Most people think SF2 was only ported to the almighty SNES.
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#35
Re: Hyper Fighting
Posted on: 2013/8/26 21:57
VB Gamer
Joined 2007/10/21
45 Posts
Long Time User (11 Years)
Quote:

MineStorm wrote:
Quote:
Are there Any plans to make a cart of this game?


I'm definitely up for it.

I'm just finishing 50 x English Space Squash, then this could be the next cart (unless Tusk want's something else first).


+1

Just let me know when and where to send my money! LOL
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#36
Re: Hyper Fighting
Posted on: 2013/8/27 1:56
Virtual Freak
Joined 2012/7/7
USA
57 Posts
10+ Game RatingsLong Time User (7 Years)
The control is a little delayed. I may bust out the PC Engine version and compare it later on.

Edit: Ehh, I'm wrong. It's about the same as the PC engine version it's based on. I think I just remember newer/faster versions of SF II without having tried the original non-turbo version.
Edited by DragonmasterDan on 2013/8/27 2:27
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#37
Re: Hyper Fighting
Posted on: 2013/8/27 8:21
VUE(xpert)
Joined 2010/10/22
Sweden
343 Posts
ContributorLong Time User (8 Years) 30+ Game Ratings
Tried it... Street Fighter II on VB! The graphics are spot on, the control is spot on, the music is not as good as you remember from SNES but you recgonize every tune. Hurts my thumb a little bit playing a fighting game with the VBs D-pad, and I'm not a big Street Fighter fan, but there's no doubt that this is super impressive.

At first I didn't notice any 3D but then I found the options to enhance the depth and that worked. This is great.
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#38
Re: Hyper Fighting
Posted on: 2013/8/27 12:57
Nintendoid!
Joined 2004/5/28
215 Posts
Long Time User (15 Years)
Ha! Very nice, the news about this Games made it to the OFFICIAL Capcom Germany Page! https://www.facebook.com/CAPCOMGermany
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#39
Re: Hyper Fighting
Posted on: 2013/8/27 13:45
PVB Elite
Joined 2009/12/30
Netherlands
545 Posts
Highscore Top10Highscore Top ScoreContributor10+ Game RatingsLong Time User (9 Years)
This really is a very good start! Though, with all the attention I hope the official SF rights owners will not come down on this site and crush our nice community.
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#40
Re: Hyper Fighting
Posted on: 2013/8/27 14:11
Administrator
Joined 2000/1/8
Germany
2515 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Quote:

TheForce81 wrote:
This really is a very good start! Though, with all the attention I hope the official SF rights owners will not come down on this site and crush our nice community.


I hope so too. "Mr. Anon" obviously didn't want to shout "SF2" from the housetops because of copyright concerns, so, to respect that wish, I purposely kept the news post vague as well and didn't post any screenshots or videos.

All the attention doesn't really come surprising, though, and honestly I doubt Capcom would go after a homebrew version for an obscure, long death platform. Reading about that on the official Capcom Facebook page is more cool than scary IMHO.
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