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#1
What if...
Posted on: 2012/7/2 18:47
Virtual Freak
Joined 2011/8/23
USA
57 Posts
Long Time User (8 Years)
... we could remake the vb? I've seen all the posts about custom manufacturing, pcbs and custom carts! So why not make more virtual boys! And then we could also make it better too, like replacing the led scanners with modern lcds (Zero Power LCDs would be easy on the eyes. en.wikipedia.org/wiki/Liquid_crystal_display) or maybe giving it wireless link.

I know this is kind of a dreamy idea and it's probably not possible, but what do you guys think?
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#2
Re: What if...
Posted on: 2012/7/3 0:07
Nintendoid!
Joined 2010/10/3
128 Posts
ContributorLong Time User (9 Years)
Quote:

in3D wrote:
... we could remake the vb? I've seen all the posts about custom manufacturing, pcbs and custom carts! So why not make more virtual boys! And then we could also make it better too, like replacing the led scanners with modern lcds (Zero Power LCDs would be easy on the eyes. en.wikipedia.org/wiki/Liquid_crystal_display) or maybe giving it wireless link.

I know this is kind of a dreamy idea and it's probably not possible, but what do you guys think?



I'll get right on it.
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#3
Re: What if...
Posted on: 2012/7/3 0:54
Virtual Freak
Joined 2011/8/23
USA
57 Posts
Long Time User (8 Years)
Was that a joke?
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#4
Re: What if...
Posted on: 2012/7/3 2:56
PVB Elite
Joined 2007/10/26
USA
757 Posts
ContributorTop10 PosterLong Time User (12 Years) Donator
Yea dude..that's not something someone can hash together. You need a company..and it would look strangely like a 3DS.

I'm not trying to bring you down..but yea..totally unrealistic.
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#5
Re: What if...
Posted on: 2012/7/3 20:19
Virtual Freak
Joined 2011/8/23
USA
57 Posts
Long Time User (8 Years)
OK, fine with me, I just thought that if you guys can make custom carts and link cables it would be possible. But, I didn't expect it to be possible.
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#6
Re: What if...
Posted on: 2013/6/12 7:15
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (7 Years)
Quote:

in3D wrote:
OK, fine with me, I just thought that if you guys can make custom carts and link cables it would be possible. But, I didn't expect it to be possible.
I don't think it's an outrageous idea at all.

Look at this ebay item:
http://cgi.ebay.com/aw-cgi/eBayISAPI. ... iewItem&item=271186584695

I have one of these; look closely at the remote, there's ALREADY a 2D/3D selection! I suspect it exploits the interlaced protocol (ie, even fields right eye, odd fields left eye). That would be better than shutting down the frame rate to 15 (bad flicker).

With glasses like these, one could easily have a portable emulator with a standard NTSC output. The glasses are satisfyingly high resolution (Human eyes are NOT high-res anyway!), and they are full color. Games could be played in anything the emulator puts out. Red, black-n-white, green, even full color if someone feels like programming it. They're standard format (4x3), but since I despise widescreen (Human eyes are not wide screen, but full!), it's never been a problem.

The glasses double as a portable big-screen TV! I watched "Jumper" an a commercial flight with a portable DVD player, while everyone else watched the "in-flight" movie "Martian Kid" (Jumper was much better.)


I also have a couple pair of "MyVu" glasses --- but they don't have a 3D selection, and would probably require some hacking to separate out the two video signals.

The link above is for a Chinese 80" virtual screen video-glasses; the MyVu are 50" virtual screen.
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#7
Re: What if...
Posted on: 2013/6/15 23:57
Nintendoid!
Joined 2012/11/23
132 Posts
10+ Game RatingsLong Time User (7 Years)
Ever heard of Oculus Rift?...
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#8
Re: What if...
Posted on: 2013/6/18 6:13
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (7 Years)
Quote:

segagamer99 wrote:
Ever heard of Oculus Rift?...

I looked it up --- very interesting. Has anyone sprung for the $300 for a "demo version"? I wonder if there'll be significant difference between a demo and the retail? Will it play the same games?

RE the designer's comment: "I looked all over the world for a 3D Virtual Reality system, and THERE WAS NOTHING.

Uh, huh. Wait --- I think there was one! It was called, uhm, ohhhhh --- what was the name?

Oh yeah, VIRTUAL BOY!!! Idiot.

So his displays have over 100 degrees vision; Human eyes are very small and poor resolution. The Virtual Boy is really immersive. His system (besides being color) really only has the "motion sensor". Yeah, right --- imagine trying to spin around physically while wearing the still-bulky goggles --- YOU'LL spin and the goggles WON'T.

I hope people here will get one of the Chinese video glasses and comment on how they like it; an 80" screen with really good resolution --- I can see individual strands of hair, moles pimples (yikes!) etcetera. But it'd be great to port a VB to those glasses. It might even be fun to sacrifice a console to make a small portable device!!!
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#9
Re: What if...
Posted on: 2013/6/18 20:12
VUE(xpert)
Joined 2005/9/17
USA
312 Posts
Long Time User (14 Years)
There's actually another topic around here somewhere that has one of our users using a VB Emulator on an Oculus Rift, and it works great.

As for the Rift itself, every single video I ever see of someone using it talks about how incredibly amazing it is. Part of the driving force behind it was John Carmack, who is the main engine developer at id Software. He wrote the 3D engine for Wolfenstein 3D, Doom, Quakes 1 - 4 & Rage. He got behind the project because there was no such thing as immersive, responsive head-tracking 3D virtual reality gear; just that old stuff people barely played. By every single account, the Oculus Rift is revolutionary.

The Virtual Boy provides stereoscopic 3D in shades of red and black. Its 3D is good, but trying to say it's anywhere NEAR on par with any virtual reality setup, especially the Oculus Rift, is a bit of a stretch.

Edit:// You keep saying that human eyes have poor resolution. I don't think that's correct at all. Sitting at my desk I have a 25.5" monitor that's 1920x1200 pixels sitting about 3 feet away from me, and I can clearly see aliasing on text and "the pixels", if you will. The Virtual Boy itself is much closer, so its resolution can be lower to achieve what Apple calls a "retina" effect, but the Virtual Boy is no-where near enough to be close to that; few displays on the market are.

Here is a good article about eye resolution, with this nice quote:
Quote:
How many pixels are needed to match the resolution of the human eye? Each pixel must appear no larger than 0.3 arc-minute. Consider a 20 x 13.3-inch print viewed at 20 inches. The Print subtends an angle of 53 x 35.3 degrees, thus requiring 53*60/.3 = 10600 x 35*60/.3 = 7000 pixels, for a total of ~74 megapixels to show detail at the limits of human visual acuity.


Surely you're just trolling us yes...?
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#10
Re: What if...
Posted on: 2013/6/18 21:40
PVB Elite
Joined 2011/3/10
USA
930 Posts
Top10 PosterLong Time User (9 Years) 30+ Game Ratings
i hate how the term "trolling" is thrown around so easily now. an internet troll is someone who derails a conversation into an off-topic discussion designed to elicit an emotional response, on purpose. i don't see any trolling here at all in what vb-fan said. remember, he/she was only responding to what was already said by segagamer99. the comments read more like strong opinions that were pulled from some memory that made the comments seem true for that individual. misinformed, perhaps? i really do not know because i am not an eye specialist, nor do i wish to take the time to research the human eye just to make a response.

what segagamer99 did was more along the lines of trolling. their comments derailed the discussion about a virtual boy remake by tossing the oculus rift into the mix. i'm not sure if being rude was his/her intention, so i won't assume. however, the "..." at the end makes it seem like everyone else is just stupid for not knowing about the rift and that this entire thread should just be lost and forgotten.
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