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#31
Re: Bound High carts
Posted on: 2011/5/7 16:11
VUE(xpert)
Joined 2010/7/20
USA
479 Posts
ContributorLong Time User (9 Years) Donator
Quote:

Wario wrote:
DogP´s Bound High! art is the best so far so why don´t go with that ?


actually, its also the only one so far

don't get me wrong from what I said before, that logo change thing was only a suggestion! DogP can just use the label thats already made
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#32
Re: Bound High carts
Posted on: 2011/5/8 0:26
Nintendoid!
Joined 2010/10/3
128 Posts
ContributorLong Time User (9 Years)
Holy Snap sign me up! I've got plenty of Mario Tennis carts sitting around collecting dust - I'd love to snag a Bound High.

Don't forget, too - I own a full service print company, capable of die cut decals and stickers, as well as cad cut vinyl graphics - if I can be of service. I can make custom boxes, manuals, etc., as well.

Sending e-mail!
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#33
Re: Bound High carts
Posted on: 2011/5/8 12:16
VUE(xpert)
Joined 2007/7/28
Great Britain
336 Posts
Long Time User (12 Years) App Coder
Quote:
You're right about me using FlashBoy PCB's. I'll be using them with just the FLASH memory soldered on (and a capacitor).


This is what the Bound High boards look like. I program the code onto the FLASH chip (using a commercial programmer) before I solder it in.

Attach file:



jpg  BoundHigh.jpg (2,638.45 KB)
545_4dc66d5ecb549.jpg 2048X1536 px
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#34
Re: Bound High carts
Posted on: 2011/5/8 13:00
VB Gamer
Joined 2011/4/21
Switzerland
22 Posts
Long Time User (8 Years)
Quote:

colesonwilson wrote:
Holy Snap sign me up! I've got plenty of Mario Tennis carts sitting around collecting dust - I'd love to snag a Bound High.


You got some spare ones for those with only one duplicate game collecting dust?
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#35
Re: Bound High carts
Posted on: 2011/5/8 20:25
PVB Elite
Joined 2003/7/25
USA
1507 Posts
PVBCC 1stCoderContributor#3 PosterHOTY09 EntryLong Time User (15 Years) App CoderPVBCC 2010 EntryPVBCC 2013 Entry
Richard asked me for the cover image, but I noticed talk of the final image instead of the proto. I'm actually not sure where the "final" image came from, but it does look more like the title screen actually used... so I whipped something together quickly. If you guys would rather have this style, just say so.

I did this very quickly, and I'm DEFINITELY no artist... so it can be tweaked if anyone has better ideas. I did change the color to a yellowish orange, since the red didn't look very good on the red background.

DogP

Attach file:



jpg  BoundHigh_mod.jpg (54.21 KB)
10_4dc6dff7567d4.jpg 306X245 px
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#36
Re: Bound High carts
Posted on: 2011/5/8 22:51
Nintendoid!
Joined 2006/8/20
Spain
222 Posts
Long Time User (13 Years)
Quote:

gunpeiyokoifan wrote:
Quote:

Wario wrote:
DogP´s Bound High! art is the best so far so why don´t go with that ?


actually, its also the only one so far

don't get me wrong from what I said before, that logo change thing was only a suggestion! DogP can just use the label thats already made


Hi everyone, just a quick post so that you have more options to choose from. I've just sent to Megaupload my box & instruction manual design along with DogP's label with the game code as if it were commercial. I prepared all of these way back in 2009. I don't have server space to upload it into my personal page, nor time to check other ways of uploading it for you, but I'm sure that you'll do the rest ;-)

http://www.megaupload.com/?d=740PDG8H

If you want to see how the final "retail cart" looks, you can check the images in my profile here. You'll see the final "Bound High" US cart. I'm not saying these are perfect, just that they can be good if you want to make your own "commercial Bound High US cart". They were designed with loads of love, albeit a bit of rush. Feel free to use them as you wish.

Anyway, I hope this helps you all get your cart ready. I can't be of much more help now, because I've got a "non-virtual boy" as my top priority now

Btw, instruction manual art is thought to print it two-sides. A1 goes with A2, B1 with B2 and C1 goes with C2. After printing and cutting, you carefully put a staple or two in the middle and there you have an "official" instruction manual.
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#37
Re: Bound High carts
Posted on: 2011/5/9 4:45
VUE(xpert)
Joined 2010/7/20
USA
479 Posts
ContributorLong Time User (9 Years) Donator
I quite like the new Bound High label (though I didn't dislike the other one)

virtualboyfreak's box art and manual art is cool too
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#38
Re: Bound High carts
Posted on: 2011/5/9 12:33
VUE(xpert)
Joined 2007/7/28
Great Britain
336 Posts
Long Time User (12 Years) App Coder
OK, I'm going to go with Dani's edit of Pat's label.

BTW I'm close to the 30 orders already
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#39
Re: Bound High carts
Posted on: 2011/5/9 23:05
VUE(xpert)
Joined 2007/7/28
Great Britain
336 Posts
Long Time User (12 Years) App Coder
Check out Coleson's pro labels

Attach file:



jpg  cartpic1.jpg (139.76 KB)
545_4dc8570a23493.jpg 1000X825 px

jpg  cartpic2.jpg (133.41 KB)
545_4dc8571953bd9.jpg 1000X863 px
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#40
Re: Bound High carts
Posted on: 2011/5/9 23:09
Virtual Freak
Joined 2011/4/22
USA
60 Posts
Long Time User (8 Years)
So AWESOME! It looks so professional! Great Job! Can't wait to play it! I sent my 2 carts Fri morning!
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