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#1
mini games
Posted on: 2010/12/20 1:02
VUE(xpert)
Joined 2007/10/27
Sweden
417 Posts
ContributorLong Time User (12 Years) 40+ Game Ratings
Why is it that when people start talking about making vb games its always some big game idea that nevers get finished?

If VUE Snake was made within a week, Super Bounce within 12 hours and PongInvaders within 2 days then how hard is it to make a game that has 20+ mini games in it?
1 mini game/user
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#2
Re: mini games
Posted on: 2010/12/20 3:56
PVB Elite
Joined 2003/7/25
USA
1507 Posts
PVBCC 1stCoderContributor#3 PosterHOTY09 EntryLong Time User (15 Years) App CoderPVBCC 2010 EntryPVBCC 2013 Entry
Quote:

akumie wrote:
Why is it that when people start talking about making vb games its always some big game idea that nevers get finished?


Because most of us have a real life that gets in the way of finishing projects in a timely manner... and personally... I'm doing this for fun, so when it becomes more of a job than fun, I lose interest... and the game gets pushed to the back burner.

Quote:

akumie wrote:
If VUE Snake was made within a week, Super Bounce within 12 hours and PongInvaders within 2 days then how hard is it to make a game that has 20+ mini games in it?
1 mini game/user


Not very hard, but mini-games typically aren't very fun to play more than once for about 10 minutes. So... IMO a collection of mini-games wouldn't be worth the time spent to make them. I mean... how often do you load Simon up to your flash cart and play?

DogP
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#3
Re: mini games
Posted on: 2010/12/20 17:57
VUE(xpert)
Joined 2007/10/27
Sweden
417 Posts
ContributorLong Time User (12 Years) 40+ Game Ratings
yes well simon is just 1 mini game
If the game had 20+ mini games then people might play it more

I dont know, 2P mini games, mini games with highscores (like many atari 2600 games), some extremly hard shmup mini games...

Could be fun once in a while, like for me when I play some old school sports video game


Also maybe its a good way to actually finish something for once since even if you get tired of making vb games a mini game/user takes x10 as little time to make then a real game


I dont know, just my idea
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