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#61
Re: Link Cable project interest
Posted on: 2011/6/6 5:51
PVB Elite
Joined 2010/2/19
USA
559 Posts
ContributorLong Time User (10 Years) Top Donator: 2nd20+ Game Ratings
Still anticipating this cable, DogP. :)
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#62
Re: Link Cable project interest
Posted on: 2012/5/13 4:07
PVB Elite
Joined 2007/10/26
USA
757 Posts
ContributorTop10 PosterLong Time User (12 Years) Donator
Now that DogP is back..I'm just wondering if this project is still on ?

-Eric
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#63
Re: Link Cable project interest
Posted on: 2012/5/13 9:49
PVB Elite
Joined 2011/7/1
Germany
1150 Posts
CoderContributorTop10 PosterLong Time User (8 Years) App CoderPVBCC 2013 Entry
I was always interested in the Link Cable and would of cause totally buy one. I would even add Multiplayer support to my next game (what ever that's going to be). I could also add Muliplayer support to GameHero... even though it does not make allot of sense.

I was also thinking about using the Link Cable and something like an Arduino for other cool projects, like additional hardware for the VB or Internet support.

Long story short, give my one of these cables and I gonna build something cool with it.
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#64
Re: Link Cable project interest
Posted on: 2012/5/13 11:24
PVB Elite
Joined 2008/12/28
Slovenia
635 Posts
Highscore Top ScoreHighscore Top ScoreCoderContributor10+ Game RatingsLong Time User (11 Years) App CoderPVBCC 2010 EntryPVBCC 2013 Entry
I think most of us don't have two Virtual Boys, two FlashBoys, and another VB freak to play against, so I think we should have a way of connecting the VB to the Internet.

For example, you'd have a link cable that you'd connect to a serial (cheaper and easier to use IMO) or USB port on your computer, and you'd run a program that would show you VB Internet games in progress and serve as a proxy; we'd design a protocol for VB-computer communications. And if play your VB on the same desk where your computer is (as I do), you could chat to other players by touch-typing on the computer keyboard and having the keystrokes show up on the VB.

Yes, that's a complex project but I think the end result would be worth the effort. And everyone who's written a VB game should try to add multiplayer to their games, so we have an instant selection of multiplayer games.
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#65
Re: Link Cable project interest
Posted on: 2012/5/13 11:59
Administrator
Joined 2000/1/8
Germany
2537 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
In addition to these great ideas, a VB internet linkup could also be used to (automatically) sync highscores with PVB, or for showing which user is currently playing which game. :-)
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#66
Re: Link Cable project interest
Posted on: 2012/5/13 12:54
PVB Elite
Joined 2011/7/1
Germany
1150 Posts
CoderContributorTop10 PosterLong Time User (8 Years) App CoderPVBCC 2013 Entry
Quote:

For example, you'd have a link cable that you'd connect to a serial (cheaper and easier to use IMO) or USB port on your computer, and you'd run a program that would show you VB Internet games in progress and serve as a proxy; we'd design a protocol for VB-computer communications. And if play your VB on the same desk where your computer is (as I do), you could chat to other players by touch-typing on the computer keyboard and having the keystrokes show up on the VB.


I was thinking about stuff like that as well. My notebook does not have a serial port anymore, but I know that there are adapters for USB, so a serial port would be ok. On top of that, it would make it possible to communicate with an sensor node (like Arduino). I do have some experience in programming micro controllers, so I could use the the port to add all kinds of other sensor and actuators. Would also be a great reason for me to buy a solider iron...
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#67
Re: Link Cable project interest
Posted on: 2012/6/2 9:43
PVB Elite
Joined 2003/7/25
USA
1507 Posts
PVBCC 1stCoderContributor#3 PosterHOTY09 EntryLong Time User (15 Years) App CoderPVBCC 2010 EntryPVBCC 2013 Entry
The project is still on... but I'm running into problems actually getting it manufactured. The first place that said they could do it basically took the money and ran, and other places are saying they can't do the complex connector housing part, so I'm hoping to simplify it a little bit.

But yeah, the plan is to make a link cable housing which can be used for the standard VB to VB link cable, and also to hold a small PCB for a VB<->USB adapter. And if you want it for custom projects, chop the link cable in half and make two. :)

Of course this requires software on both the VB and PC side, so don't expect to be able to plug Galactic Pinball into your PC with this cable and upload your high scores. ;)

DogP
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#68
Re: Link Cable project interest
Posted on: 2012/7/2 3:08
Virtual Freak
Joined 2011/8/23
USA
57 Posts
Long Time User (8 Years)
This is all awesome! Maybe, we could get the reality boy team interested and then they would add support for our vb gaming network to the emu! That way vb owners could vs. non vb owners and vice versa!
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#69
Re: Link Cable project interest
Posted on: 2012/7/9 4:00
PVB Elite
Joined 2003/7/26
USA
1469 Posts
PVBCC EntryCoderContributorSpecial AchievementTop10 PosterHOTY09 EntryLong Time User (15 Years) App Coder20+ Game RatingsPVBCC 2013 Entry
Hate to break it to you, In3D, but there never really was a "Reality Boy Team". The last person to work on it at all was DogP (he added the current networking support) and that was upwards of a year (or two?) ago...

AFAIK, the only VB emulator in active development is the 9.x branch of Mednafen, and (again, AFAIK) it doesn't even have the current networking support (although it would probably not be too hard to add).

That being said, there's really no reason the feature can't be added to any of the existing emulators. All of them but ViBE (?) are open-source, after all.
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#70
Re: Link Cable project interest
Posted on: 2012/7/10 1:01
VUE(xpert)
Joined 2005/9/17
USA
312 Posts
Long Time User (14 Years)
I don't remember if I've already replied to this thread or not... if there's still a link cable up for grabs, I'd be in.

If not, oh well, I should visit more often, heh. :)
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