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#51
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/9 1:16
Virtual Freak
Joined 2008/5/30
Spain
78 Posts
CoderLong Time User (12 Years) PVBCC 2010 2nd
Quote:

DanB wrote:
Well... it's not any more code really. Those 2 lines are all you need.

It's more about how you set up your charmaps before exporting them from VIDE. For the backgrounds (that are going to use GPLT0) you design them just like you want them to look in VIDE, using all 4 colors.

For the characters, you just use the colors differently. Use "black" for what you want transparent, and "dark red" for what should be black. I guess you do this already.

Now, the key part is modifying the characters charmap to use GPLT1. You can do this with the "Advanced map editor" plugin in VIDE. Open it up, select an area in the map and press the palette button once. Tick the checkbox and your characters should be marked with a blue "1". Save and you're done!



Ohh! great explanation, thank you very much. now I can make my background better. Thanks for your time and advice!!

everyone who help me will be revealed in the credits of the game
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#52
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/9 22:15
Virtual Freak
Joined 2008/5/30
Spain
78 Posts
CoderLong Time User (12 Years) PVBCC 2010 2nd
Im improving the backgrounds of the game, thanks DanB!! although this means more work still


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#53
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/9 22:39
VUE(xpert)
Joined 2003/9/3
Sweden
442 Posts
PVBCC EntryHighscore Top10 3rdCoderContributorHOTY09 2ndLong Time User (15 Years) DonatorApp CoderPVBCC 2010 1st20+ Game RatingsPVBCC 2013 2nd
Glad to help! It looks amazing with the added details! Keep up the good work!
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#54
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/28 22:55
Virtual Freak
Joined 2008/5/30
Spain
78 Posts
CoderLong Time User (12 Years) PVBCC 2010 2nd
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I show the latest progress of my game, I added an inventory, in the game you have to using objects to solve puzzles . The final game is a mix of arcade and videoaventure. The intro is finished, I still have many hours to finish the first level, but I think the effort is paying off!! Thanks to all who help make this a better game!!
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#55
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/29 0:37
VUE(xpert)
Joined 2010/10/22
Sweden
345 Posts
ContributorLong Time User (9 Years) 30+ Game Ratings
Awesome! I hope you include a translation with the game though, even if it's in a PDF, because I don't understand spanish... no comprende.
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#56
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/29 1:22
Administrator
Joined 2000/1/8
Germany
2539 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Looking great! Multiple languages would be nice indeed. If you want to include this feature, I can share the multilanguage code of BLOX 2 and also help with the german translation. :-)
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#57
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/29 3:58
PVB Elite
Joined 2003/7/26
USA
1469 Posts
PVBCC EntryCoderContributorSpecial AchievementTop10 PosterHOTY09 EntryLong Time User (15 Years) App Coder20+ Game RatingsPVBCC 2013 Entry
Wow! Nice screenies! BTW, I'm definitely on-board to help make a good English translation (if you want me to).
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#58
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/29 10:21
VUE(xpert)
Joined 2006/9/29
USA
267 Posts
CoderLong Time User (13 Years) PVBCC 2010 3rd
Nice work you're doing there! You're really putting some serious effort into this, and it shows!

On a side note, I can read enough Spanish to get most of the intro, so maybe I could help out with translation as well.
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#59
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/29 13:57
PVB Elite
Joined 2009/12/30
Netherlands
545 Posts
Highscore Top10Highscore Top ScoreContributor10+ Game RatingsLong Time User (10 Years)
Great to see someone being able to work out their project. Very nice! Not to bash the ones that can't, as I understand the free time stuff and all, just complimenting Ruben on his work
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#60
Re: CAPITAN SEVILLA II GAME
Posted on: 2011/1/30 16:27
Virtual Freak
Joined 2008/5/30
Spain
78 Posts
CoderLong Time User (12 Years) PVBCC 2010 2nd
Quote:

KR155E wrote:
Looking great! Multiple languages would be nice indeed. If you want to include this feature, I can share the multilanguage code of BLOX 2 and also help with the german translation. :-)



oh! this would be fantastic, my idea is to make the game in English and Spanish. Any help is welcome!! thanks for your time!!!

Quote:

by RunnerPack on 2011/1/29 3:58:33
Wow! Nice screenies! BTW, I'm definitely on-board to help make a good English translation (if you want me to).




Quote:

by Fwirt on 2011/1/29 10:21:59

Nice work you're doing there! You're really putting some serious effort into this, and it shows!

On a side note, I can read enough Spanish to get most of the intro, so maybe I could help out with translation as well.





any help is good!!thanks!!
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