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#21
Re: Virtual Boy 2
Posted on: 2004/8/4 7:13
Newbie
Joined 2004/8/4
USA
6 Posts
Long Time User (14 Years)
Geo12, the bottom screen is a touch-screen tylus which is supposed to 'revolutionize' gaming, it's 3-d also, and it's supposedly linked to the Big N's next console, code named the 'Revolution', the whole thing sounds like a gimmick to me, which is why I'm waitin for PSP
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#22
Re: Virtual Boy 2
Posted on: 2004/9/26 3:12
VB Gamer
Joined 2004/9/24
USA
38 Posts
Long Time User (14 Years)
I thought some of you may find this interesting...

Open in new window


Open in new window

Now, from the looks of the handheld shown above, it does not look like we are getting any kind of 3-D or VR type of system. It looks more like what most people suspected. Which is a second screen for maps and the like.

It's funny how history has a way of repeating itself. If this keeps up, I'm sure that Nintendo will dust off the old VB idea and put it to use again within the next decade (crosses finger's).

I should probably give credit to the site where I got the photos from. It's at THIS LINK . It's an interesting article.
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#23
Re: Virtual Boy 2
Posted on: 2004/9/26 7:23
VB Gamer
Joined 2004/9/24
USA
38 Posts
Long Time User (14 Years)
please excuse any typos from above as i am currently drunk ;)
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#24
Re: Virtual Boy 2
Posted on: 2004/9/27 13:53
VB Gamer
Joined 2004/8/20
Germany
42 Posts
Long Time User (14 Years)
The DS looks very similar to the old Game&Watch systems, but thats all they have in common!

Both screens will be in 3D.
I saw a demo of Metroid Prime Hunters, where the belower screen (the touchscreen) was used for playing the game using the pen includet in the case. The upper screen was used to show the map.
I think It's a so called twin system. One system (and one CPU) for each screen. Graphics better than N64 on both screens!
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#25
Re: Virtual Boy 2
Posted on: 2004/9/28 3:06
VB Gamer
Joined 2004/9/24
USA
38 Posts
Long Time User (14 Years)
Yeah, but I still find it funny how a "revolutionary" idea is a half-blast from the past. Seeing as how the Game & Watch utilized 2 different screens for the same game. It's just interesting is all. I would certainly hope the resemblance ends there.
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#26
Re: Virtual Boy 2
Posted on: 2004/10/2 17:35
VB Gamer
Joined 2004/7/22
USA
29 Posts
Long Time User (14 Years)
That's the gayest system I've seen Nintendo make. I'll just buy them all an break them!
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#27
Re: Virtual Boy 2
Posted on: 2004/10/3 0:49
VB Gamer
Joined 2004/9/24
USA
38 Posts
Long Time User (14 Years)
lol, good luck with that.
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#28
Re: Virtual Boy 2
Posted on: 2004/10/3 3:37
VB Gamer
Joined 2004/8/20
Germany
42 Posts
Long Time User (14 Years)
Damn fool! Give them to me before you gonna destroy them!
Post Edited (10-04-04 08:53)
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#29
Re: Virtual Boy 2
Posted on: 2004/10/4 11:41
VB Gamer
Joined 2003/11/1
USA
46 Posts
CoderLong Time User (15 Years) App Coder
Just remember; though both screen are able to display 3D graphics, only one screen at a time will be able to (hardware limitation). Unless someone finds a way around this limitation, you will probably not see any games using both screens to their fullest potential.
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#30
Re: Virtual Boy 2
Posted on: 2004/10/4 19:31
VB Gamer
Joined 2004/8/20
Germany
42 Posts
Long Time User (14 Years)
Thats wrong I think! The DS will include two main processors. One for each screen. And so there can be 3D graphics on both screens. Or am I wrong?
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