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#81
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/7/3 23:04
Nintendoid!
Joined 2008/10/19
USA
102 Posts
Long Time User (11 Years)
Wow, thanks for the update M.K.!
Very cool experience to play GB games on the VB :)
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#82
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/7/6 19:59
VUE(xpert)
Joined 2005/9/17
USA
312 Posts
Long Time User (14 Years)
Great! Thank you so much for the update!
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#83
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/7/6 20:41
Nintendoid!
Joined 2007/7/29
111 Posts
Long Time User (12 Years)
absolutely fantastic. id like to think i played a part in reviving this concept :p
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#84
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/7/7 0:27
VB Gamer
Joined 2009/5/1
34 Posts
10+ Game RatingsLong Time User (10 Years)
Thanks for the update!
Gonna try this out tonight.
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#85
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/7/7 7:17
Nintendoid!
Joined 2007/7/29
111 Posts
Long Time User (12 Years)
Has anyone had luck saving Pokemon Red, or anything else for that matter? I couldn't seem to get it to work in the way I assume it's supposed to - saved in game, press R trigger, turn off/on, start back on saved game?
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#86
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/7/8 1:39
VB Gamer
Joined 2015/3/8
Canada
38 Posts
Long Time User (4 Years)
I was quite impressed with this emulator. It ran very well on hardware, I had no idea it would include stereoscopic features! Awesome bonus. I played Tetris last night for a very long time, the gameplay was perfect and the sound was pretty much on point. Thanks so much for your work, I will end up using this for many many years!

Quote:

wazzal wrote:
Very cool experience to play GB games on the VB :)


I thought so as well!
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#87
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/8/14 6:19
Newbie
Joined 2015/7/27
3 Posts
Long Time User (4 Years)
Hello, i'm trying to get it to work, but whenever i type it into the command line area it just pulls up "can't open gbemu.bin ! " Anyone else know what i'm doing wrong?
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#88
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/8/14 6:50
Newbie
Joined 2015/7/27
3 Posts
Long Time User (4 Years)
nevermind i got it. Thanks!
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#89
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/8/14 7:59
Newbie
Joined 2015/7/27
3 Posts
Long Time User (4 Years)
so far saving on pokemon red still doesn't work from what i've experienced so far unless i'm doing it wrong (i pressed "R" a bunch in different situations). Haven't tested other games yet to see if their saves work since according to the notes the first game in the list you put is the only one that will be able to save currently. However i did test metroid II and mega man II a little bit. Both seem to play alright. Metroid II was damn near unplayable before, now its fully playable just moves slower than the gameboy version a bit. Didn't test saving in that game cause it wasn't first on the list of the file i created. Thanks for the update to this emulator!
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#90
Re: [ENTRY] Game Boy Emulator
Posted on: 2016/8/14 16:16
VUE(xpert)
Joined 2012/12/4
418 Posts
CoderLong Time User (6 Years)
Pokémon requires 32KB of cartridge RAM, but Virtual Boy games historically only had 8KB. Not sure if that's the reason it's not working, but it was my first thought when considering Game Boy emulation initially.

Based on my experience with the Pokémon save data, I believe some simple LZ77 compression would be sufficient for packing it in a Flash Boy Plus's SRAM, but haven't tried it. (-:
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