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#1
Action 54!
Posted on: 2016/5/10 2:18
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Following akumie's advice, I've decided to start work on a game full of minigames. Castle of Doom is one of them. I've also began work on a second one, called The Candyman. It's a little like the Atari 2600 game Fast Food where food is coming at you. The difference is whether to have the mouth open and accept the good food, or close the mouth and reject the bad food. The licorice is good, and the cherries are bad. But since there's no score yet and no code for deciding whether a food has been rejected or accepted yet, there's no reward/punishment. I don't know how to print a score since I've never written a game that had one yet. So could someone tell me how to print out a score in C? That would help a lot.

To select a game, press B to move the cursor beside the game you wish, and press Start to start it. Pressing Select during a game makes you go back to the menu screen.

Attach file:


zip action53for20160509.zip Size: 14.44 KB; Hits: 119

png  217.png (1.93 KB)
768_573128ac28505.png 384X224 px
Edited by VirtualChris on 2016/5/10 4:05
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#2
Re: Action 53!
Posted on: 2016/5/10 2:31
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So are you actually going to come up with 53 different mini-games for it?
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#3
Re: Action 53!
Posted on: 2016/5/10 3:05
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you should take a look at the wario ware games for GBA/DS (etc). they are mini-game collections that may just inspire you in a positive way.

https://en.wikipedia.org/wiki/List_of_ ... deo_games#WarioWare_games
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#4
Re: Action 53!
Posted on: 2016/5/10 3:09
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Quote:

Benjamin Stevens wrote:
So are you actually going to come up with 53 different mini-games for it?

No, not 53. I don't think I have that many ideas for it. The title came from the old pirate NES game that has a title of "Action 52." The 53 comes from the hopes that I can make it better than Action 52 was.
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#5
Re: Action 53!
Posted on: 2016/5/10 3:58
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Quote:

VirtualChris wrote:
Quote:

Benjamin Stevens wrote:
So are you actually going to come up with 53 different mini-games for it?

No, not 53. I don't think I have that many ideas for it. The title came from the old pirate NES game that has a title of "Action 52." The 53 comes from the hopes that I can make it better than Action 52 was.


Well, Action 53 has already been used by homebrewers for the NES, so you might have to go with Action 54! to set yours apart.
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#6
Re: Action 53!
Posted on: 2016/5/10 4:05
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Homebrewers...always one step ahead...Geez. Action 54 it is.
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#7
Re: Action 54!
Posted on: 2016/5/10 5:00
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I made a better logo for Action 54.

Attach file:



png  219.png (2.38 KB)
768_57314eba2bb5b.png 384X224 px
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#8
Re: Action 54!
Posted on: 2016/5/10 10:05
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The Candyman now has a score. But no way to die. That's because I'm wondering how the game could end. Should I give out like 3 misses, or 1 miss and it ends?

Attach file:


zip action54of20160510.zip Size: 15.85 KB; Hits: 135
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#9
Re: Action 54!
Posted on: 2016/5/10 23:40
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Wario ware gives you 3 misses which seems to work out pretty good.
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#10
Re: Action 54!
Posted on: 2016/5/11 2:41
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Quote:

VirtualChris wrote:
... I'm wondering how the game could end.


Didn't Fast Food end with the mouth burping when it ate too much of the wrong food? It's a bit strange, but it could end like that - with a BURP! Or even grosser, it could end with the guy vomiting.
Edited by Benjamin Stevens on 2016/5/11 2:55
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