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#1
English Translations for Famitsu Magazines
Posted on: 2013/2/22 20:51
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I am largely interested in finding out the information contained in the Famitsu Magazines that deals with unreleased Virtual Boy games or with stuff about the Virtual Boy that is still largely unknown to the English-speaking world, so I was hoping to begin slowly going through them and translating such material soon, and Iíve decided to create a thread that reveals my work for anyone else who might be interested in reading about such things.

The first translated item is the small article about the Racing game that likely didnít have much development work done on it, but I guess one just never knows how far along it may have got in its development.



レース(仮題)
Racing (working title)

任天堂 発売日未定 価格未定 容量未定
Nintendo / Release Date: TBD / Price: TBD / Capacity: TBD

左右の障害物やライバルカーが
バンバン目に飛びこんでくるレー
シングゲーム。同タイプのものと
A racing game that flies into your eyes with
banging-in rival cars and left and right
obstacles. One feature is that more of the

比べて先のほうまでコースが見
えるのが特徴。曲がった先のカ
ンバンまで確認できるのは感動。

course ahead can be seen than in other
games of the same type. One can get a
deep impression of a billboard at a curve ahead.

[Left Screenshot]
やはり3Dといえばレースものでしょう。
If there is 3D, there must be racing, of course.

[Right Screenshot]
今回紹介したなかでは、いちぱん立体的。
Among what is introduced in this article, this is the most stereoscopic.

飛びだすカンバン!!
FLY-OUT BILLBOARDS!!

Attach file:



jpg  Racing Game.JPG (106.08 KB)
1643_5127cc173e088.jpg 761X637 px

bmp  Racing Article.bmp (2,263.59 KB)
1643_5127cc4b635cb.bmp 947X815 px
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#2
Re: English Translations for Famitsu Magazines
Posted on: 2013/2/23 11:24
Administrator
Joined 2000/1/8
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This is great, thanks for the translation!
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#3
Re: English Translations for Famitsu Magazines
Posted on: 2013/2/24 13:03
Nintendoid!
Joined 2012/1/23
Germany
130 Posts
Long Time User (7 Years) Top Donator: 2nd
Thanks for the translation!
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#4
Was Capcom making "Street Fighter II" for the Virtual Boy?
Posted on: 2013/2/25 4:35
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You both are very welcome. :-)

Here is an interesting article from Issue No. 336, May 26, 1995, page 91, which raised the question: Was Capcom making "Street Fighter II" for the Virtual Boy?

カプコンがバーチャルボーイ版
『ストリートファイターII』を出す!?
Capcom Producing a Virtual Boy
Version of "Street Fighter II"!?

任天堂の32ビットゲームマシン、
バーチャルボーイ。それに関して
二んな噂が流れている。
There are a couple rumors flowing
about Nintendo's 32-bit game
machine, the Virtual Boy.

「カプコンがバーチャルボーイ用
のソフトを出すらしい。しかも制
作しているのは、『ストリートファ
イターII』。もちろん対戦ケーブル
でバーチャルボーイを2台つなげ
れば、対戦プレーも可能だとか」
(ゲーム雑誌編集者)
「オープニングでは、リュウの波
"Capcom is apparently producing
software for the Virtual Boy. More-
over, they are making 'Street
Fighter II.' Even match play will be
possible, if 2 Virtual Boys are linked
together with a link cable." (Gaming
magazine editor)
"In the intro, Ryu's Hadouken looks

動拳が、目のまえに飛び出して見
えるらしい」(ゲーム雑誌ライター)
というもの。ニれについてカプ
コンの返答は‥‥‥。
「いまのとニろそのような予定は
ありません」(カプコン 広報)
確かにカプコンはバーチャルボ
ーイへの参入はまだ正式に表明し
ていない。『ストリートファイター
II』のファンの期待が作りだした
噂なのかもしれないね。
like it is flying out right in front
of you." (Gaming magazine writer)
Capcom's response to the afore-
mentioned reports:
"Right now, there are no such or
similar plans." (Capcom PR)
For sure, Capcom still has not
officially announced entry into the
Virtual Boy. It might be a rumor which
began to be built by the expectations
of "Street Fighter II" fans.

[Lower Left Screenshot]
対戦で熱く燃えた『ストリートファイターII』
Burning hot competition in "Street Fighter II"

[Upper Right Screenshot]
バーチャルボーイの画面実際は立体に見える。
The Virtual Boy's screen actually appears to be three-dimensional.

Attach file:



bmp  Street Fighter II Article.bmp (4,358.24 KB)
1643_512adafe947ba.bmp 1185X1255 px

bmp  Street Fighter II Article Translation.bmp (1,235.22 KB)
1643_512adbe42ebbc.bmp 654X644 px
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#5
Re: English Translations for Famitsu Magazines
Posted on: 2013/2/26 15:09
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User: djandy76 at assemblergames.com, who reveals himself to be very fluent in Japanese, gave me his translation of the article on the unreleased racing game for the Virtual Boy, which I've attached below. Many thanks to him for this!

Attach file:



bmp  Translated Race Article.bmp (1,420.42 KB)
1643_512cc21bbfdff.bmp 749X647 px
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#6
Re: English Translations for Famitsu Magazines
Posted on: 2013/2/27 15:39
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After studying the information about the racing game in the Famitsu Magazines, I have come up with some conjectures. There is a photo of the racing game on page 8 of issue number 320. You can probably tell from the magazine scan that I recently posted, but it is even easier to tell from looking at the original magazine page that the quality of the picture is not as good as the quality of the two pictures that appear in the small article for the racing game on page 97 of issue number 323. This gives strong indication that the first image of the game which appears on page 8 of issue 320 was most likely simply made by taking a photograph of the demo as it was playing on a large screen at a booth at the Winter Consumer Electronics Show of 1995. But then, something happened within the space of 3 weeks that allowed the writers for Famitsu Magazine to place 2 extremely crisp and clear pictures of the game on page 97 of issue 323, while revealing that they were able to compare the stereoscopic effects of the racing game to the stereoscopic effects of the other games listed in the same article and determine that the racing game had the best stereoscopic effects out of all of them (Note: Red Alarm was one of the games in the article, so they thought the stereoscopic effects of the racing game were even better than the stereoscopic effects of Red Alarm). Now, I know for sure that Nintendo Power used the Video Boy created by Intelligent Systems to play Virtual Boy games on a television and then create their own screen captures as they did with games for the console systems to get the very high quality images that appear in the Nintendo power magazines. It definitely seems that Famitsu also had their own Video Boy which they used to create the very nice images for their magazines. Thus, the writers could have simply put a cartridge containing the racing game in a Virtual Boy to see the stereoscopic effects and then put the cartridge in the Video Boy to create the screen captures for the magazine, whereby the small article was created.

Conclusion: there could very well be a prototype cartridge of the racing game floating around somewhere, if it ever left the Famitsu Magazine office. It might simply contain a non-playable demo of the game, or it could contain a playable, unfinished version of the game. More research into this is necessary.
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#7
Re: English Translations for Famitsu Magazines
Posted on: 2013/2/28 17:29
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That's some very interesting thoughts, Ben. Your theory sounds very plausible, this should definitely be observed further. I want to add one thought: Identical Virtual Boy screenshots were often printed across many magazines from all over the world. Since it was impossible for any publication to capture good screenshots themselves without the necessary hardware, they were probably simply using screenshots that were released by Nintendo and distributed to publications for printing, in form of, e.g. dias. The screenshots found in Famitsu might also come directly from Nintendo of Japan. I guess if we found the same screenshots in other Japanese magazines released at the same time, this would proof that the images were not taken by Famitsu themselves.
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#8
Re: English Translations for Famitsu Magazines
Posted on: 2013/2/28 18:20
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I've tried to do some internet searching for other Japanese gaming magazines that might have Virtual Boy stuff in them, and I'm rather surprised at the apparent lack thereof. It seems that Famitsu was the only gaming magazine in all of Japan that provided any Virtual Boy coverage at all. If they did not produce the images themselves, then they may have very well been the only magazine to receive images straight from Nintendo of Japan.
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#9
Re: English Translations for Famitsu Magazines
Posted on: 2013/2/28 18:24
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Mawa recently aqcuired issue 02/95 of Dengeki Magazine, which has some VB coverage. He's going to scan it, so we'll soon know a bit more. :-)
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#10
Re: English Translations for Famitsu Magazines
Posted on: 2013/2/28 18:29
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Wow, I remember reading about that magazine, which I found using this page:

http://en.wikipedia.org/wiki/Category ... nese_video_game_magazines

I truly didn't think that there would be any VB coverage in it, based on the description.

Seriously... I can't imagine what Virtual Boy game Dengeki Magazine would want to cover, other than perhaps Virtual Lab with Lisa's jiggling...

I guess I'll wait to see. ;-)
Edited by Benjamin Stevens on 2013/2/28 18:40
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