Nicht eingeloggt.
Passwort vergessen?


Bitte erst registrieren. Danach ist es möglich Beiträge zu schreiben.



 Nach unten   Vorheriges Thema   Nächstes Thema

#1
[ENTRY]PongInvaders
Geschrieben am: 03.05.2010 0:24
Newbie
Dabei seit 02.05.2010
Deutschland
6 Beiträge
CoderLong Time User (9 Years) PVBCC 2010 Entry
Hey there all together,

This is my entry to the PVB coding competition.
My project combines the titles Pong/arkanoid and Space invaders in one game and is called "pongInvaders".
I Just started coding for the VB and this is my first project for this device. There is still some work to do. You can expect regular updates in the next weeks but for today i´ve got the basic system finished and thought that i upload it so you guys can give me feedback about this little game.

Screenies:
Open in new window

Open in new window

Datei anhängen:


rar ponginvadersPVB.rar Größe: 24.21 KB; Hits: 400
Nach oben

#2
Re: [ENTRY]PongInvaders
Geschrieben am: 03.05.2010 0:38
Administrator
Dabei seit 08.01.2000
Deutschland
2515 Beiträge
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Wow, that was fast! Pretty good game as well, what a great idea to combine those two games.
Nach oben

#3
Re: [ENTRY]PongInvaders
Geschrieben am: 03.05.2010 7:21
VUE(xpert)
Dabei seit 29.09.2006
USA
267 Beiträge
CoderLong Time User (12 Years) PVBCC 2010 3rd
For me, in both Reality Boy and Mednafen, your calibration screen is screwed up. The splash screen code I posted in the rules thread earlier had that issue fixed. (And if neither of you are having that issue, then what am I doing wrong?) Also: The ball displays in Reality Boy, but not mednafen... I haven't looked at your code so I couldn't tell you what the deal with that is.

But sorry about my criticism, it's a really great first project! I never even finished my project for the last competition...
Nach oben

#4
Re: [ENTRY]PongInvaders
Geschrieben am: 03.05.2010 12:42
Virtual Freak
Dabei seit 23.04.2008
Großbritannien
77 Beiträge
ContributorLong Time User (11 Years)
Always good to see new coders. Looks an interesting game.
Nach oben

#5
Re: [ENTRY]PongInvaders
Geschrieben am: 03.05.2010 12:49
Virtual Freak
Dabei seit 28.11.2007
Italien
50 Beiträge
ContributorLong Time User (11 Years) 30+ Game Ratings
AHAHAH!!! "PongInvaders"! A genius combination!!!
Nach oben

#6
Re: [ENTRY]PongInvaders
Geschrieben am: 03.05.2010 21:29
Nintendoid!
Dabei seit 19.10.2008
USA
102 Beiträge
Long Time User (10 Years)
It looks very promising! I really like the idea, and it's rather fun as well.
:D
Nach oben

#7
Re: [ENTRY]PongInvaders
Geschrieben am: 03.05.2010 23:28
VUE(xpert)
Dabei seit 27.10.2007
Schweden
417 Beiträge
ContributorLong Time User (11 Years) 40+ Game Ratings
just wondering, did u find out about this competition from my youtube video? :-P
Nach oben

#8
Re: [ENTRY]PongInvaders
Geschrieben am: 04.05.2010 2:39
PVB Elite
Dabei seit 25.07.2003
USA
1507 Beiträge
PVBCC 1stCoderContributor#3 PosterHOTY09 EntryLong Time User (15 Years) App CoderPVBCC 2010 EntryPVBCC 2013 Entry
LOL! Yes akumie... I think your video is bringing people into this competition by the truckload :D .

DogP
Nach oben

#9
Re: [ENTRY]PongInvaders
Geschrieben am: 04.05.2010 16:14
Newbie
Dabei seit 02.05.2010
Deutschland
6 Beiträge
CoderLong Time User (9 Years) PVBCC 2010 Entry
Thx for the positive feedback.

As said I´ll work in on this game and update it as often as i can. Sadly i can just work on it at weekends as im a littlebit busy at the moment with school and work but there are many ideas that i want to integrate such as different enemys, diferent levels, powerups, Bossenemys and stuff like that.

Fwirt: I´m currently testing Ponginvaders via Realityboy where everything gets displayed as it should.
I also dont know if this works on real hardware cause i dont have a VB. Would be cool if someone wants to test it on actual hardware and give feedback as i want it to be playable on the real thing. But for that i have to learn a few more things about how stuff actually works on the VB.
As for the calibrationscreen I think it looks messed up for me too but i thought thats just the way it has to look =P.
I´ll try to integrate your calibration screen in the next update.

akumie: I found out about this competition and the whole VB-scene by accident on sunday. while browsing through the web and searching for NDS coding competition on google. I found this page and read some news storys after that i got realy excited about coding for the VB and thought i should give it a try.
But i´ve seen your video. I think it needs a little bit more action but its a nice efford none the less.

You all can expect a little update by the end of the week on sunday.

greetz

usch
Nach oben

#10
Re: [ENTRY]PongInvaders
Geschrieben am: 04.05.2010 20:47
Nintendoid!
Dabei seit 16.11.2006
139 Beiträge
Long Time User (12 Years)
Looking good so far. Might want to change the typo tho. It's "lives" not "lifes".

cYa,

Tauwasser
Nach oben

 Nach oben   Vorheriges Thema   Nächstes Thema


Bitte erst registrieren. Danach ist es möglich Beiträge zu schreiben.