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All Posts (MasterOfPuppets)




#1
Re: VB Cart Programmer interest
Posted on: 2018/5/3 1:38
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
That looks awesome! Looking forward to it.
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#2
Re: VB Cart Programmer interest
Posted on: 2018/4/12 1:42
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
I am interested, depending on the price.
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#3
Re: List of every Virtual Boy public domain homebrew
Posted on: 2017/11/14 1:49
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
I have a feeling all those are probably not "public domain".
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#4
Re: Virtual Boy 16Mbit PCB and 128Mbit PCB designs
Posted on: 2017/10/5 2:19
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
Definitely interested in the programmer should a solution ever be found for the edge connector.
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#5
Re: USB Link cable
Posted on: 2017/9/1 3:40
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
How easy would it be to dump carts with this?
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#6
Re: Link Cable project interest
Posted on: 2017/7/22 1:21
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
Okay, I guess a better way to have phrased my original question would have been "is someone still planning on making a USB cable?".
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#7
Re: Link Cable project interest
Posted on: 2017/7/21 1:30
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
Quote:

e5frog wrote:
Nobody started making a USB one... Don't know if there's any software supporting it on the PC but it might be possible to hook up one of those USB COM-port TTL level cable... Prolific and similar...


DogP did a few years back.

http://www.planetvb.com/modules/newbb ... t_id=26026#forumpost26026
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#8
Re: Link Cable project interest
Posted on: 2017/7/19 0:17
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
Is someone still making the USB one?
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#9
Re: Red Alarm Question
Posted on: 2017/6/22 2:06
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
Thank you both for your replies. While I haven't done any coding for the Retrode, my understanding is that it uses heuristics if there is no ROM size in the header.

The source code is not publicly available, but is available upon request to the creator.
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#10
Red Alarm Question
Posted on: 2017/6/10 22:20
Virtual Freak
Joined 2008/8/13
USA
94 Posts
ContributorLong Time User (11 Years)
So a few years ago, Virtual Boy dumping was added to the Retrode.

http://consolingmyself.co.uk/post/732 ... rtual-boy-adapter-build-3

One game doesn't seem to work, however...

Quote:
they all work fine apart from one, Red Alarm.

...

I am not sure why, but it registers as a 512KByte file when it should be a 1024KByte file. The other 1024KByte game I have works fine, so am not sure why this one isnít behaving.


Does Red Alarm use some sort of bank switching other games don't use, or is there some other reason it may appear as only being half the size it should?
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