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All Posts (Gabor)




#1
Re: My Opinion on the Virtual Boy
Posted on: 2011/1/10 14:54
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Virtual Boy is what it is. A standalone device producing real 3D display. Kind of a first step on the road toward true virtual reality, which of course is still very far away.
I was very happy being among the first ones back then when I bought my Virtual Boy. Despite that by that time I had LCD stereoglasses for my PC and very playable and enjoyable games, also in quite real 3D (Descent 1,2, Whiplash [fantastic in 3D] and later when DirectX came to the picture, many others). If VB didn't fail in the market the way it did, perhaps today we would be a lot closer to virtual reality products.

For me it is an interesting and puzzling phenomenon that the 3D concept didn't become a lot more popular a lot faster than it did. Interesting, because I tested it on many people and it is true. I showed both on my PC (when there was no flicker anymore), on the Virtual Boy, and only a small percentage reacted with a WOW, most people just shrugged their shoulders and asked me:"what's the big deal?". I guess people these days are just surrounded with so many high-tech miracles that something what simulates the real world better just not enough. I don't know, even today I don't have an answer. 3D TV came to the market and most of the media reaction is "....nice...but you need to wear those dorky glasses...". Big fat deal. Half of the population wears glasses anyway. Even a significant percent of the young people. So, what's the big deal to spend 5 seconds to put on a glass and then participate in a mind-blowing experience? Because the new 3D TVs are really fantastic. There is this weird and unexplainable resistance against 3D. As a physician by profession, I am trying to figure out a perhaps physiological explanation, but so far I didn't find any, perhaps other than people who are not yet aware of poorer than average vision (they got used to it) don't see in real 3D in real life either.

So far I have not seen a single newspaper article in the main stream media which would have celebrated the new 3D products without reservations. Weird.....
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#2
Re: Iwata Asks: Virtual Boy
Posted on: 2011/1/10 3:46
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Interesting interview. Even more interesting that some people make simply wrong statements. Such as:

"Itoi:
Can you also adjust the three-dimensionality of the video of natural imagery we saw earlier?
Iwata:

No, you canít change the three-dimensionality of something recorded beforehand. You can turn the stereoscopic display on or off, though. In other words, you can only select whether you want it to look three-dimensional or not."

I am saying: it is not true. For example, the nVidia driver with an LCD Stereoglass (aka shutter glass) on a PC allows the degree of three dimensionality to be changed, in fact gradually (default=CTRL-F3 and CTRL-F4). The change is clearly noticeable. So, along that line, the statement above ".... you can only select whether you want it to look three-dimensional or not." maybe the way they will make it, but not because it is not possible to change it gradually.

What IS true however, that one of the downfall of VB was indeed that the games made to it themselves were not up to par of the gaming world at the time. I am here, I am obviously a VB fan, but I must be honest, out of all the games came to the market for VB, only a very few I could call a really good game.

I wonder how the lenticular 3D system will work out for the 3DS. I have a lenticular 3D camera which produces worse 3D pictures than anaglyph.
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#3
Re: What's ur personell Virtual Boy Game Top 5 ?
Posted on: 2007/2/2 3:12
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Space Squash
Mario Clash
Nester's Funky Bowling
Wario Land
It would be Galactic Pinball (in fact, it would be first), if I haven't learned it, so I can play hours and hours on on set of 5. This way it became boring. So, it is.......
Mario Tennis
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#4
Re: Which game to get next??
Posted on: 2007/1/15 14:31
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Space Squash definitely. Some guy on Ebay sells a bunch for 60 bucks each. Well worth it.

I got Nester's Funky Bowling just for the heck of it, because it was a few dollars. Pleasent surprise. Not a great game, but okay and allows one to play a round of "something" on the VB in a few minutes, during tv commercials or whatever. Due to the very low cost, definitely suggested.

If you like puzzlish arcade games, Mario Clash a definite good choice.

Gabor
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#5
Why 3d is not as popular as it "should be"?
Posted on: 2007/1/1 14:56
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
When at the early 90's the first LCD stereoglasses came out, I thought there will be a game revolution and 3d will sweep the market. It didn't happen. In fact, 3d remained virtually unknown, except the few "crazies" like we are. Okay, the first round of these glasses were "slow" for the computer, for the monitor, the vibration may have given headache to those who tried (although it never gave me headache). Also, games had to be specially written for 3d. So, it didn't become popular.

Then came Virtual Boy. Fine, it wasn't color, you couldn't share games, but the 3d nature made it fascinating, but again, for that "few" people who were into 3d. VB failed big time as we all know, despite that it could have been the first step toward more advanced virtual reality. It didn't happen.

But the real mystery came to me, when the new generation of LCD glasses, fast computers, and hundreds of games which didn't have to be written specifically for 3d, they were 3d by the virtue of the fact that DirextX contains all the 3d information, and a simple driver can convert any of those DirectX using programs into true 3d. Computers and monitors became fast enough to provide a perfectly flicker free spectacular 3d.
At that point I was convinced that "now, it will become popular". And I was wrong again. One could buy even today an LCD stereoglass, drivers, dongle and even 15 (although lousy) games, all under 100 bucks. Nada. One company after the other went under trying to manufacture and sell the LCD stereoglasses. Edimensional is the only one still hanging on, probably by the smart move to link up with the flight simulator community (interestingly enough, one program which doesn't work very well with the stereoglasses).

So, almost two decades passed since the first cheap but great 3d came out (Descent 1 was fantastic), and 3d is still just as unpopular and unknown as it was back then. What gives? The high tech uses the terms "3D" and "virtual reality" for even soap and detergent and things which has nothing to do with 3d or virtual reality, yet the real thing doesn't sell. What could be the reason for all this?

Perhaps that the enjoyment of 3d is a "special privilage" of a few.
When I invite some new guests, I try to insert a short 3d demo. I bought from a german guy an absolutely fantastic set of underwater 3d pictures ($50 for over 400 spectacular, I mean SPECTACULAR under ocean pictures in flawless 3d). My eyes popped out when I first looked at them. I show some to guests. Most people react with a "okay, nice", look at a few more, than stands up with obvious boredom on their face.
For younger people I show a driving game or an FPS in great 3d.
They usually react to the game, but not to the 3d.

I was forced to draw the conclusion, that the problem is the perception and enjoyment of 3d itself. Few of us gets a great kick out of it, but most people don't, for reasons totally unknown to me.

Anyone has any good ideas? Or any ideas?

Gabor
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#6
Re: PC 3D Glasses
Posted on: 2006/12/21 21:21
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Yes, I know these glasses.
Look at the specs, look at the price. You get 30 degrees FOV (field of view)
at 800x600 resolution for almost 800 dollars. All the extras cost a bunch more. Who do you think will take the risk to create another VB with this kind of price range? Nobody. Especially after the failure of VB.

Just look at the LCD stereoglass market. For less than 100 bucks you can have beautiful and perfect stereo on your computer monitor. When they came out, I thought they will sweep the game market and every kid will buy at least one of those. Nada. They are still nowhere on the major markets, despite that 90% of all game programs are totally compatible with those.

The V-real viewer technology cost a lot more, because it is still a technological challenge to manufacture those very tiny LCD screens insire the HMD. Any of those with decent resolution and FOV still costs tens of thousands of dollars, literally.

Gabor
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#7
Re: Scorekeeper
Posted on: 2006/12/19 19:30
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Yesterday I sent the program to the email address above.

Gabor
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#8
Scorekeeper
Posted on: 2006/12/18 3:35
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
I wrote a simple little computer program, which is to keep score of those
VB games which doesn't allow you to save the score. I am making it
freeware, but where can I upload it?

Whoever you are who runs this forum, drop me an email on docobgyn@yahoo.com, if you are interested.

Gabor
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#9
Re: Space Squash English instructions
Posted on: 2006/12/15 3:27
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Thanks !!!!

Gabor
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#10
Space Squash English instructions
Posted on: 2006/12/12 19:31
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Does anyone have instructions for Space Squash in English?
I just got it and yes, I can play it, but I have no idea what some of the choices mean. Can anyone help me out?

Gabor
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