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All Posts (vb-fan)




#1
Re: Spotted a Virtual Boy display in Stargate the Ark of Truth!
Posted on: 2016/7/17 22:15
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
In the movie, "The Last Starfighter", a watch pcb is exactly what they try to pass off as a "Universal Translator". An alien girl fastens it to his collar (clearly visible is the epoxy cob, the pads for the LCD zebra strips, and the cutout for the battery!)

{8-/

(Oh --- it works perfectly, she then BEGINS TALKING IN PERFECT ENGLISH; errr, uhm, he UNDERSTANDS as if she was talking in English. And her lips matched the words. Nifty device!)
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#2
Re: Virtual Boy Fan Fiction
Posted on: 2015/8/19 5:08
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
I was watching DVD's last night, an old tv show called "Sliders". Where four friends traveled from parallel world to parallel world desperately trying to get back to their own Earth.

SUDDENLY a whoosh occurred behind me; before I could snap my head around I was sucked into a vortex --- and was falling through a strange tunnel. I landed in a small park in the middle of town. I picked myself up and was brushing the grass off of my Levi's, when I saw the video store -- advertising VIRTUAL BOY GAMES! This must be a parallel world!

I raced into the store, and there was DRAGON HOPPER in the clearance bin for only 5 bucks! They had Zero Racers, Golden Eye, Night Landing, and several others I'd never heard of! The new promotion was STAR WARS games --- exciting dogfights between the Rebels and Tie-Fighters, amidst Star cruisers. One called "Millennium Falcon Escape". There was an exciting chase through channels on the Death Star, trying to fire missiles into the main vent, while Darth was in hot pursuit! In stereo, in one ear a tinny voice wheezed "I AM YOUR FATHER..." --- and in the other ear a gentle voice encouraged, "Do not be afraid, USE THE FORCE!"

I reached for my wallet, and remembered I had left it on my dresser! Wait --- had I? Or had it fallen out when I landed on the grass?

I tore back to the park and started searching everywhere; but another whoosh and muffled roar sucked me back into the tunnel. I fell out right back on the living-room-carpet, the TV playing as I had left it.

...my wallet laying jeeringly on my dresser!

"NOOOOOOOOOOOOOOOO!!!!!!!!!!"
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#3
Re: This strange Virtual Boy
Posted on: 2015/8/15 7:42
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
Quote:

vuefinder83 wrote:
Now here's a interesting unit!

I found this Virtual Boy on ebay about 5-6 years ago. Check out the bottom of this unit, pretty strange aint it! According to the sellers auction description it was obtained through an estate sale of a longtime Nintendo Employee.

Another thing that was really weird was that included with this unit was a brand-new controller and a brand-new stand, both unused in their original baggies. Its weird because this unit obviously will not attach to a normal VB retail table stand.

It looks like something that the Employee was working on but then stopped in the middle of the project due to the VB being canceled. Its like the Employee decided to take the unit home but first stopped by the parts department and picked up a brand-new stand and controller.

This auction ended during a bad time for me, so I ended up losing the auction. To me, this is the one that got away.

(Sorry for the poor picture quality)

What do you guys think about this strange VB unit?


Pretty cool! Now if only the employee also had DH... :p

(Next time you can't actually BID on something, just list it with a "snipe service"; I use one that allows 3 free bids per week, but the free function has been known to bid at 16 seconds; only when you bid at 5 seconds or less, does your competition have no time to compete!)...
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#4
Re: What have I missed?
Posted on: 2015/8/15 7:26
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
Quote:

bigmak wrote:

But, the idea was not to make hundreds of say ..bound high, and in a few years not have the material to make more games without donor carts (I want to end up with more games than were released for the system eventually).

-Eric


The big drawback is the finite number of "sacrificable carts available". My Flashboy case is 3D printed (I think it's really really neat!); the only additional thing necessary is a 2mm double-row socket that will fit the motherboard pins, and I think there are some that will work. That would make for an unlimited supply of "donor carts"!

I may have to learn more about 3D printing, went to a luncheon/show a local company put on two weeks ago, there were some spectacular samples! Everyone there got a keychain with a plastic ball-bearing (actually works pretty good!). I ran off with a Crescent Wrench, printed with disolvable plastic (a few minutes in an NaOH solution, the white plastic is gone, and the red wrench actually functions). They're selling some really cool 3D printed toys on ebay, I've gotten a couple. There's a way to take 50 photos of any object, and create an STL file to reproduce it exactly!

(I almost feel like I'm on Star Trek, standing in front of a Replicator!)
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#5
Re: What have I missed?
Posted on: 2015/8/15 7:15
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
Quote:

Benjamin Stevens wrote:

If you want to play these ROMs on your Virtual Boy system, there is no need to search long and hard for some reproduction carts that have been made for some of these, since you can enjoy all of them on a FlashBoy Plus. Thus, if you haven't already done so, you can order one from Richard Hutchinson by following the instructions here:


There is another option --- not that the flashboys aren't excellent, they are --- but --- plugging a flashboy into the computer, flashing it (padding the game first), and then moving it to the VB, takes a little time.

If you're good with soldering, make a "cart w/piggy-back ZIF" (perfboard and ZIF extends past the cart edge), and get an inexpensive eprom (or rom) programmer. Then save each game in a ROM. Simply flip the lever on the ZIF socket, swap out a ROM, flick down the lever, power-on, have fun! You won't be able to save levels, but you can change games in 4-5 seconds...

Just sayin'...


Edit to add --- you could also buy a few of your OWN "donor carts", and find someone with a PCB made up to accept ROMS and buy a few (and buy a few roms). Swap out the game-pcb with the eprom-pcb, keeping the case & connector. Then you could make your own very passable facsimile carts, complete with labels! Necessity is the mother of invention!!!
Edited by vb-fan on 2015/8/15 7:35
Edited by vb-fan on 2015/8/15 7:37
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#6
Re: The Top 10 best Virtual Boy Games
Posted on: 2015/8/14 10:01
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
Quote:

speedyink wrote:
1. Wario Land
2. Jack Bros
3. Red Alarm
4. Bound High
5. Galactic Pinball
6. Hyper Fighting
7. Panic Bomber
8. Faceball
9. Mario Tennis
10. 3D Tetris

At the moment anyway, although the top 3 are fairly consistent. I'm a sucker for Mario style platformers, Jack Bros is just awesome, and Red Alarm was the first Virtual Boy game I played, and for me, just screams Virtual Boy in every way.
I forgot about Red Alarm -- it's one of my favorites too! I think I've found every "easter egg", including both Bikini Girls. (Think I've found every "secret room" in Wario Land, too!)

Quote:
I would agree to not include Hyper Fighting if there wasn't the demo that's available. My opinion of the game hasn't changed between the demo and full version. It's Street Fighter 2 on the Virtual Boy regardless of which version you play.
I confess I haven't run the demo. It's kinda like WL, isn't it? Two-dimensional sprites at various 3D planes? I wish we had a game that really had 3D players. Red Alarm did, though it was "wire frame". It would be easier to make solid players that don't rotate, than to make solid fully 3D rotatable sprites...
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#7
Re: The Top 10 best Virtual Boy Games
Posted on: 2015/8/14 9:54
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
Quote:
VB Fan wrote:

"Vertical Force is better than Water World, but equally (obviously) unfinished. Insmouse has to be around the worst, though I've never been able to play "Gundam".
"

HP Lovethrash wrote:
--Interesting, I don't think I've heard that before about Vertical Force. What about it seemed unfinished? It's been a while since I played, though I do remember it being fairly short...a few more levels would have upped the challenge somewhat.
'Cause it just ENDS, suddenly! Several of the producers rushed to market to try to recoup some of their design expense, when rumors started about N dumping the system. Waterworld was like that; I remember a thread here about many unused images and features found in the ROM...

Quote:
Even though I loved the idea/look of Insmouse, I was very disappointed in the gameplay. The non-fluid movement and the weapon system might almost be tolerable for me if not for the time limit. That just makes it a chore, in my opinion of course O:)
I agree; it coulda been sooo much better.

Quote:
VB Fan wrote:

"Jack Brothers" is excellent, so is Space Squash -- I never understood why it was "Japan Only" -- the play is very good.

HP Lovethrash wrote:
-- I wonder if they would have localized Space Squash later on? Seems like some games used to take years to make it over here. An updated North American version with a vs. mode sounds pretty sweet.
You may be right. There's a lot of strategy in the game; it's like playing pool in THREE DIMENSIONS --- you hafta think about where the ball is going after hitting three walls. That's especially true on the "bonus rounds"; you only have a split second to calculate the angle necessary to hit the SECOND star, or the second saucer, etcetera. Hit both same-images in sequence, get more points.
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#8
Re: The Top 10 best Virtual Boy Games
Posted on: 2015/8/13 21:23
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
I think "Hyper Fighting" shouldn't be listed in a thread like this, unless it's available to the rest of us who would like to play it.

I would put "Bound High" as #1, though really "Wario Land" is excellent; perhaps BH doesn't have its newness worn off. Starting from scratch WL would be #1.

"Water World" is worthless; it's unfinished, would have been so much better if it didn't have the same gameplay over and over. And over, and over. And over again...

Vertical Force is better than Water World, but equally (obviously) unfinished. Insmouse has to be around the worst, though I've never been able to play "Gundam".

"Jack Brothers" is excellent, so is Space Squash -- I never understood why it was "Japan Only" -- the play is very good.

"Mario Clash" is okay, but the game gets boring after "winning"; I was the one who discovered the trick of "hitting the 1-UP sign" to get an extra-extra man. Getting the most extra-lives is the only way to win any of the "rocket-speed" levels...
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#9
Re: just got a virtual boy... for $7!
Posted on: 2015/6/15 7:37
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
Quote:

Lester Knight wrote:
when i have mine set up i'll play it for hours at a time and i've never had a problem. what i found works best is a height adjustable chair (like a computer desk chair) and to angle the VB downwards, towards the desk.


I always play mine laying on my back, VB resting on my face & stand on my chest. It'd be fun if it wasn't for all that terrible eye-strain, raucous headaches and subsequent speech-slurring that continues for HOURS!!

Kidding; I've never had ANY of that, idiots who talk about those things have never played a Virtual Boy!!!

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#10
Re: Display Connector Problems and 3M tape....
Posted on: 2015/6/15 7:28
Nintendoid!
Joined 2013/1/22
USA
198 Posts
Long Time User (6 Years)
Quote:

DogP wrote:
Here's a video of someone doing a solder repair, to get an idea of what's involved: https://www.youtube.com/watch?v=RQC4c9Lylg4 .

You can see that the cable is attached the whole time. In that video, he burned away the coating on the cable. I personally don't like doing that, as it applies too much excess heat IMO. I originally used NaOH, though anymore I use a fiberglass scratch brush to carefully peel back the lamination, leaving the copper exposed.

You can see pics/details in this post: http://www.planetvb.com/modules/newbb ... t_id=24012#forumpost24012 .

DogP


Thanx, Dog -- very helpful!

Yeah I know what you mean about "too much heat"; gave me the willies on that you-tube video seeing how long he had the soldering iron on the board; either the temp was set very low, or he was lucky not to start lifting traces. And I woulda brushed away most of the solder before using wick, you use less wick. I just bought a kit that has a couple of very-fine pitch IC's (one a PLCC, the other dual inline); solder wick is the only way I can imagine soldering it. Steamed that he sent those two chips in a non static-protected pouch...

PS --- where does one get a "fiberglass brush"?
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