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All Posts (GeekNFreak)




#1
Re: Virtual Boy on 3DS Letter to Nintendo
Posted on: 2015/3/17 13:33
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
Called it!

http://www.wired.co.uk/news/archive/2 ... 3/17/nintendo-smart-games
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#2
Re: Make a VB using Google Cardboard, Cell Phone, etc...
Posted on: 2015/2/23 21:49
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
yup it was. it was me :)
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#3
Virtual Boy on Android VR Displays
Posted on: 2015/2/21 15:27
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
Wanted to make a tutorial on this for awhile so everyone with a phone and a DIY VR display like the google cardboard could play Virtual Boy how it was intended in 3D. Happy 20th anniversary VBoy!

http://youtu.be/29dllk88LXk
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#4
Re: Nintendo Wii U VR Head Mount Display
Posted on: 2014/6/29 4:31
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
To heavy?

Wii U tablet gamepad 1.1 pounds (500 g).
I think its even lighter than virtual boy.
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#5
Nintendo Wii U VR Head Mount Display
Posted on: 2014/6/28 11:13
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
Nintendo Wii U VR Head Mount display concept begs the question why the Wii U isn't utilizing it's own technology to its full potential. The Wii U tablet is fully capable of wireless transmitting video and motion sense which could serve as a head mount display much like the 3d printer Open Dive or Googles cardboard io phone mods. Then you have the Wii controllers to complete the experience. All that would be needed is to transmit the video in stereoscopic to the Wii U tablet & the nerds could do the rest.

https://www.youtube.com/watch?v=6MGDiN-AzOQ

Attach file:



png  wiiuVR.png (318.34 KB)
3039_53ae87188a290.png 495X900 px
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#6
Re: VirtualBoy and modern VR
Posted on: 2014/6/28 11:10
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
Any idea how long it lasts after baking?
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#7
Re: VirtualBoy and modern VR
Posted on: 2014/6/28 0:36
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
baked, re-seated & taped down. Dusted out & polished.
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#8
VirtualBoy and modern VR
Posted on: 2014/6/27 9:11
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
Hey guys it's been awhile. First of all I would like to tell you that I received an Open Dive from Durovis and I already got my android phone and the headmount display working with a Virtual boy emulator and it looks great. I will be sure to post a youtube tutorial soon.

Works with Oculas and other homebrew VR steroscopic displays
https://code.google.com/p/vbjin-ovr/

Use this to display wirelessly to you phone:
http://www.splashtop.com/


On a side note if anyone is interested I just repaired two VB consoles and threw them up on Ebay. I might start repairing these guys because they are not to difficult to fix.

http://www.ebay.com/itm/Two-Nintendo- ... Games&hash=item4ad6d5165c

Attach file:



png  VR.png (251.78 KB)
3039_53ad190987bcc.png 479X343 px
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#9
Re: Virtual Boy Video input configuration
Posted on: 2013/1/28 17:08
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
As stated before. Unfortunately I am stuck unless I know what the contact points layout is on the ribbon cable.
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#10
Re: Virtual Boy Video input configuration
Posted on: 2013/1/28 1:07
VB Gamer
Joined 2012/11/23
USA
39 Posts
Long Time User (7 Years)
The video card has an S-video out which is then converted to an RCA. The Video card itself can be told to be set to the 384 x 224 resolution and in monochrome. This is why I asked what pins are responsible for the video on the LED ribbon. I want to connect the 2 wires in the RCA cable and attempt a connection or VGA pin out to the LED depending on the setup.

I of course would have to disable the LED Ribbon pins responsible for video from the virtual boy itself so that it could be interfaced with the desired PC. The virtual boy would just be used to house the display and power source.
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