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All Posts (KGRAMR)




#1
List of Best-selling Virtual Boy games revealed
Posted on: 2018/11/6 18:35
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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From one of the oficial guys who works at the NPD numbers. Special thanks to Jess "@HEELevine" Levine on Twitter for asking about it! :)
https://twitter.com/MatPiscatella/status/1059140537607905280

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#2
Re: Missing scans
Posted on: 2018/11/3 23:15
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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This one is from Club Nintendo (Issue 47 - Year #5/No. 7)

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Edited by KGRAMR on 2018/11/3 23:44
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#3
Re: Missing scans
Posted on: 2018/11/3 22:34
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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I've found my stack of Club Nintendo magazines and i've found that there's one issue missing that covered both Bound High and Dragon Hopper at E3 1996. I'll post it as soon as i can!
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#4
Insmouse No Yakata mentioned by SSFF!
Posted on: 2018/10/30 18:13
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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This was rather surprising to see today!
https://www.youtube.com/watch?v=7ryIT9L1Y1M
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#5
Re: Super Smash Bros: Virtual Smash
Posted on: 2018/8/22 4:12
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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Quote:

Dreammary wrote:
That would be a lot of programming, I think that’s why he chose a small roster. That’s still a really neat idea though, don’t get me wrong.

If the roster is the same size as Super Smash Land then i would still be happy :)
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#6
Re: Super Smash Bros: Virtual Smash
Posted on: 2018/8/19 6:40
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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Quote:

Gaming_Comics wrote:
Yes you saw that right! a Virtual Boy based Super Smash Brothers Fan Game! I am currently working on this project but I need some help. I need the following

Spriteworker

Musician


The project will be done in Gamemaker 8.1 as I don't own a Virtual Boy to play it on, however if everything goes smoothly we might be able to recreate it in the correct program. Please if you are good with any of the things listed above please leave a reply below telling me which role you would like to fill and a link to your discord so we can chat!


Now onto what we have so far, I currently have a few sprites developed for the main menu and whatnot. Below is a list of all the characters I plan to include in the game. Thank you for your time and I hope we can make this dream a reality
Characters

Mario

Wario

Nester

Teleroboxer


This sounds bloody amazing! As a fan of the Smash Bros. series, the sole idea of having a Virtual Boy Smash Bros sound really great! Well, since you listed characters that represent the Virtual Boy era (which is really cool BTW) here's IMO the full list of what VB characters would appear in the title:

- Mario (Mario Clash)
- Wario (Virtual Boy: Wario Land)
- Samus (Galactic Pinball)
- Nester (Nester's Funky Bowling) + her sister Hester as a posible sprite swap with the same moves
- Bomberman (Panic Bomber)
- RX-78-2 Gundam (SD Gundam Dimension War)
- Harry (Teleroboxer)
- Chalvo (Bound High!)
- Dorin (Dragon Hopper)
- James Bond (GoldenEye)

My next post should probably be ideas for stages :)
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#7
Flashback on the Virtual Boy...Is it possible?
Posted on: 2018/5/26 7:29
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
Highscore Top10Highscore Top ScoreHighscore Top ScoreHighscore Top ScoreHighscore Top ScoreHighscore Top ScoreLong Time User (6 Years) 90+ Game Ratings
I was reading some GameFan issues (the ones before the Virtual Boy was even a thing) and i came with some screenshots of Flashback: The Quest for Identity. I believe these one are from very late into the game but the color scheme of the alarm reminded me of the Virtual Boy and it got me thinking; It is really possible to port Flashback to the VB? I don't know but what do you guys think?

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#8
Re: Bound High 1995 proto cartridge- Authentic
Posted on: 2018/5/25 7:40
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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HOLY!!! I want to see this dumped online or a least gameplay footage! This is gold :D
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#9
Re: Morintari in hospital
Posted on: 2018/5/18 6:38
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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I hope he gets well soon!
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#10
Re: Unused and development content in VB games.
Posted on: 2018/5/16 4:37
Nintendoid!
Joined 2012/11/9
Venezuela
112 Posts
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Quote:

Vague Rant wrote:
Hi all. New user here, been reading a while but wanted to register to ask the experts whether they knew of any leftover development stuff in Virtual Boy games. I'm an editor over at The Cutting Room Floor, an open wiki which documents all the fun stuff like debug modes, unused graphics, etc.--basically anything the end user wasn't really meant to see. We already cover a lot of the things that have been discovered here over the years, like the debug modes in Red Alarm and Vertical Force (you can see our complete list of Virtual Boy games if you're interested to look at what else is on there).

I don't own a Virtual Boy myself, so my experience is limited and sometimes it's hard to say whether something is unused or just not something I've seen yet, e.g. these lines beginning at 0xDE472 in SD Gundam:


SELECT GAME MODE
SCENARIO MODE
SHORT SCNARIO MODE
             
SELECT SCNARIO
MISSION 01
MISSION 02
MISSION 03
MISSION 04
MISSION 05
MISSION 06
MISSION 07
MISSION 08

("SCNARIO" typos in original.) This looks like it might have been a debug level select to me, but maybe it's just a normal menu you can't see until you're further into the game than I've gotten, etc. So I figured you folk would be the most knowledgeable on the subject. Many thanks for anything you'd like to share.

TCRF, i love that website :D Keep the great work guys! Do you guys plan to disect more Atari Jaguar games? as there's a lot of stuff uncovered there yet ;)
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