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All Posts (mellott124)




#1
Re: Link Cable project interest
Posted on: 6/9 6:14
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
I have 2 link cables assembled and ready to ship if anyone is looking for one. PM me.
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#2
Re: VB Cart Programmer interest
Posted on: 5/29 3:18
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
It's been just over a year for this project. Hard to believe. So please find attached the design files for the VB mini case for my programmer.

These were designed in TinkerCad. At one point I was thinking of modifying these files to house a Raspberry Pi for a software VB console. Then later was thinking of modifying it for a VB motherboard to use with the Furrtek video out mod for a hardware VB console. Not going to do that anytime soon so maybe someone else can.

You'll probably want to reference this page with the part names to assemble one:
http://www.mellottsvrpage.com/index.php/vr-cart-programmer-build/

I'll eventually update that page as well with the same models.

-Kevin

Attach file:


stl VB_Programmer_Enclosure_REV4_Knob_GREY_original-18.0x7.0x11.2mm.stl Size: 49.11 KB; Hits: 17
stl VB_Programmer_Enclosure_REV4_Left_Ear_BLACK_original-21.4x30.0x47.1mm.stl Size: 18.44 KB; Hits: 15
stl VB_Programmer_Enclosure_REV4_Right_Ear_Hole_BLACK_original-22.0x30.0x47.1mm.stl Size: 21.96 KB; Hits: 14
stl VB_Programmer_Enclosure_REV4_Slider_GREY_original-30.0x9.5x17.0mm.stl Size: 20.00 KB; Hits: 15
stl VB_Programmer_Enclosure_REV5_Post_BLACK_original-2.2x6.0x2.2mm.stl Size: 3.79 KB; Hits: 15
stl VB_Programmer_Enclosure_rev7_bottom_BLACK_original-126.0x25.0x67.0mm.stl Size: 189.73 KB; Hits: 13
stl VB_Programmer_Enclosure_rev7_top_RED_original-130.0x47.5x85.0mm.stl Size: 380.45 KB; Hits: 14
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#3
Re: VB Cart Programmer interest
Posted on: 5/26 18:16
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
I have another programmer available in a VB mini case. PM me if interested. Thanks.
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#4
Re: MultiBoy 32
Posted on: 5/10 18:58
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
Hi,

I wanted to give an update since its been awhile. The MultiBoy 32 is still on the list to be worked on. I got sucked into another project much deeper than I was expecting and its been taking all of my spare time. I haven't ordered the prototypes yet for development. I hope to place the order in the next few months as my other project wraps up. Currently the prototypes are looking like this summer now with 'production' units coming months after that.

I am reading this forum, as well as all emails that come in.

Thanks,
Kevin
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#5
Re: Hyper Fighting 2 Player
Posted on: 4/30 23:54
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
Awesome. Glad this came together.
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#6
Re: VB Cart Programmer interest
Posted on: 4/27 22:08
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
I found parts for two more units if anyone is interested. I think I'll do these last two in the VB mini case.
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#7
Re: Link Cable project interest
Posted on: 4/15 17:33
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
I have parts for more. Just PM or email me.
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#8
Re: MultiBoy 32
Posted on: 4/9 20:43
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
Quote:

Splain wrote:
Same, I'd front the cost. But I recognize that there doesn't yet exist a working prototype of the mulitboy32, correct? So is this just a matter of cost and time? Or is there a real possibility that this won't actually pan out?


Thereís risk in any new design. The plan is to do a small (10 unit) prototype run first for full development and then go and build the rest. However pieces of the MultiBoy32 already exist in my VB mini programmer and reprogrammable carts. The new thing for MultiBoy is combining them into a single cart and having on-screen game selection. I built my VB mini programmer and reprogrammable carts knowing that eventually they would morph into the MultiBoy32.

At this point itís more a matter of time and cost along with some new development risk for combining and adding new features. Itís managable risk and why I developed other products before this one.
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#9
Re: MultiBoy 32
Posted on: 4/8 21:15
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
Posting a summarized email that I sent out to interested people here on the main thread as well. This thread will be where the most recent updates are posted.

The other is on my website located here:
http://www.mellottsvrpage.com/index.php/multiboy-32/

I still haven't pulled the order on the initial prototype build. Funding didn't come in as expected.
I've always used current and past projects to fund the next project, but MultiBoy 32 is on a larger
scale technically and cost wise. There has been a lot of units requested. So currently I'm
considering what options I may have to keep things moving forward. I'm considering things like
Kickstarter. I'm open to any ideas or suggestions the community may have.

Otherwise keep your eye on this thread and my website page.

Thanks,
Kevin
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#10
Re: MultiBoy 32
Posted on: 4/6 3:56
VUE(xpert)
Joined 2016/12/15
USA
294 Posts
Long Time User (2 Years)
Quote:

Quaze wrote:
Quick heads-up: Kevin's email address link in the OP includes a period at the end, which will be included in the address and prevent the email from sending. If you want to successfully email Kevin after clicking the link in the OP, delete that period! :D


That was interesting. Something with the auto formatting. Fixed! Thanks.
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