You are not logged in.
Lost Password?

All Posts (usch)




#1
Re: [ENTRY]PongInvaders
Posted on: 2010/5/4 16:14
Newbie
Joined 2010/5/2
Germany
6 Posts
CoderLong Time User (9 Years) PVBCC 2010 Entry
Thx for the positive feedback.

As said Ill work in on this game and update it as often as i can. Sadly i can just work on it at weekends as im a littlebit busy at the moment with school and work but there are many ideas that i want to integrate such as different enemys, diferent levels, powerups, Bossenemys and stuff like that.

Fwirt: Im currently testing Ponginvaders via Realityboy where everything gets displayed as it should.
I also dont know if this works on real hardware cause i dont have a VB. Would be cool if someone wants to test it on actual hardware and give feedback as i want it to be playable on the real thing. But for that i have to learn a few more things about how stuff actually works on the VB.
As for the calibrationscreen I think it looks messed up for me too but i thought thats just the way it has to look =P.
Ill try to integrate your calibration screen in the next update.

akumie: I found out about this competition and the whole VB-scene by accident on sunday. while browsing through the web and searching for NDS coding competition on google. I found this page and read some news storys after that i got realy excited about coding for the VB and thought i should give it a try.
But ive seen your video. I think it needs a little bit more action but its a nice efford none the less.

You all can expect a little update by the end of the week on sunday.

greetz

usch
Top

Topic | Forum


#2
[ENTRY]PongInvaders
Posted on: 2010/5/3 0:24
Newbie
Joined 2010/5/2
Germany
6 Posts
CoderLong Time User (9 Years) PVBCC 2010 Entry
Hey there all together,

This is my entry to the PVB coding competition.
My project combines the titles Pong/arkanoid and Space invaders in one game and is called "pongInvaders".
I Just started coding for the VB and this is my first project for this device. There is still some work to do. You can expect regular updates in the next weeks but for today ive got the basic system finished and thought that i upload it so you guys can give me feedback about this little game.

Screenies:
Open in new window

Open in new window

Attach file:


rar ponginvadersPVB.rar Size: 24.21 KB; Hits: 404
Top

Topic | Forum


#3
Re: RULES & GUIDELINES 2010
Posted on: 2010/5/2 23:20
Newbie
Joined 2010/5/2
Germany
6 Posts
CoderLong Time User (9 Years) PVBCC 2010 Entry
The code does compile but only shows a black screen.
It waits for button presses and then enters my mainloop but it dosnt showthe splash images.
tested with realityboy.

edit: ok it does work...
I forgot to call vbDisplayOn(); before your function. X_x"
Top

Topic | Forum


#4
Re: RULES & GUIDELINES 2010
Posted on: 2010/5/2 21:16
Newbie
Joined 2010/5/2
Germany
6 Posts
CoderLong Time User (9 Years) PVBCC 2010 Entry
Alright =)
Take your time ive still got some bugs to flesh out ;)
Top

Topic | Forum


#5
Re: RULES & GUIDELINES 2010
Posted on: 2010/5/2 20:45
Newbie
Joined 2010/5/2
Germany
6 Posts
CoderLong Time User (9 Years) PVBCC 2010 Entry
Hey there,

I just discovered your side and want to participate to your competition. I think that the VB is a real interesting device.
Its a shame that its so dificult to get here in germany.
But that didnt stoped me from downloading the sdk and starting my first vb project. However ive got a problem... the splashscreen link in the first post is dead and so i cannot integrate it in my entry. It would be cool if you could reupload it so i can finish my project and submit it to you.

thx in advance and happy coding

usch
Top

Topic | Forum