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All Posts (KR155E)




#1
Re: New YouTube Series: Return to the 3rd Dimension
Posted on: 5/16 10:25
Administrator
Joined 2000/1/8
Germany
2507 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
There's an error in the video: UncleTusk and David Tucker are not the same person. Tusk has never done any homebrew and David hasn't been active in many years.

Other than that: Sweet! Thank you for the nice review! Do you know yet which game you will cover next? I am looking forward to it.
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#2
Re: Bubble Bobble on Virtual Boy
Posted on: 4/22 22:23
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Joined 2000/1/8
Germany
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Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Quote:

RetroDan wrote:

What codebase will be used, or will there be bases for multiple languages? I'd love to be able to use my native C++ instead of dealing with the kludgefest that is straight C.


The VSCode extension is tailored for VUEngine, which uses C++ like syntax. But you can configure it to work with any other library instead, like libgccvb.
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#3
Re: Bubble Bobble on Virtual Boy
Posted on: 4/21 15:54
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Joined 2000/1/8
Germany
2507 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
A VSCode-based successor to VBDE is currently in the works. It will be available for Windows, Linux and Mac. So if you can wait a few more weeks (or possibly months), we'll have you covered. :-)
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#4
Re: Planet Virtual Boy periodically goes offline
Posted on: 3/21 8:33
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Joined 2000/1/8
Germany
2507 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
The web server crashed every night at 3 am German time for the past few days. I think I have finally found and fixed the issue.
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#5
Re: MultiBoy 32
Posted on: 3/7 9:34
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Joined 2000/1/8
Germany
2507 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Quote:

VmprHntrD schrieb:
You're going to be waiting awhile, and you know if you combed through all his comments around so far you'd have those answers.

1) In theory yes, it would have the room including that game
2) Yes
3) No padding needed


Where's the info coming from that padding is not needed? AFAIK this cart basically has Kevin's Cart Programmer build-in, which does not support automatic padding yet in the latest firmware.
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#6
Re: Open Source Command Line FlashBoy Programmer
Posted on: 3/4 15:29
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Joined 2000/1/8
Germany
2507 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Thumbs up, cr1901!

Set up a page, I will later add your releases: https://www.planetvb.com/modules/tech/?sec=tools&pid=prog-vb
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#7
Re: Open Source Command Line FlashBoy Programmer
Posted on: 3/4 13:13
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Joined 2000/1/8
Germany
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I just tried the flasher on Windows 10 with a FlashBoy Plus. I kept getting error messages:

"Error: hidapi error: Der E/A-Vorgang wurde wegen eines Threadendes oder einer Anwendungsanforderung abgebrochen."

(Google Translate: "Error: hidapi error: I / O operation was aborted due to thread end or application request.")

After I switched from USB 2 to USB 3, it worked just fine!

Great work, cr1901, thank you! That thing will be a nice addition to VBDE 2.0. In fact, we plan to release Linux and Mac versions as well, so a cross platform flasher was like a missing link. Being able to flash via the command line, without requiring further input, is a welcome bonus. :-)

Any idea why Windows Defender SmartScreen complains about the app being unknown, and prevents it from being started on the first run?

(Issues created on GitHub)

Attach file:



png  prog-vb-windows-defender.png (28.26 KB)
1_5c7d14764b854.png 798X746 px
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#8
Re: Virtual Bowling: Unofficial Owner
Posted on: 2/5 22:00
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Joined 2000/1/8
Germany
2507 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Good idea, HorvatM! So, according to the usercenter, 50 users own V. Bowling, 52 own V. Lab. Lists attached.

Attach file:


csv owners-vbowling.csv Size: 0.60 KB; Hits: 26
csv owners-vlab.csv Size: 0.65 KB; Hits: 20
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#9
Re: 1995 Virtual Boy Pre-release Marketing Kit
Posted on: 1/11 16:06
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Joined 2000/1/8
Germany
2507 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Cool stuff! Thank you!
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#10
Re: The Noteworthy Auction Threadô
Posted on: 1/5 15:55
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Joined 2000/1/8
Germany
2507 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
Quote:

Levine91 wrote:
If I'm wrong, my apologies but there is an Mexico Club Nintendo magazine from July 95 on eBay that doesn't seem to be scanned to the site.

https://www.ebay.com/itm/VIRTUAL-BOY/2 ... 9oAAOSw1WtboYAF:rk:2:pf:0


I've got scans of dozens and dozens of magazines, including this one, which I never got around to add to the site. (@___@;)
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