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All Posts (edracon)




#31
Re: Bloody horizontal lines
Posted on: 2008/2/25 21:57
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
Quote:

jojobean wrote:
does the oven help if the screen is real dark and crappy and one eye doesn't even work?
Thats how mine was.. and now it works, only put it in the oven for about a minute or two though.
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#32
Re: Virtual Boy in Super Paper Mario
Posted on: 2008/2/25 21:55
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
also the Famicom is behind mario in that pic.
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#33
Re: Bloody horizontal lines
Posted on: 2008/2/25 21:53
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
You forgot to put in the key combination to check alignment. It you dont put that in (this happened to me the first time i did it) it will drip and droop and go stupid on you.. it was on the link that was givin earlier. If that doesn't help then try and find someone to repair it.

also dead means that there is absolutly nothing happeneing when you turn it on.
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#34
Re: What to do with my other Virtual Boy... Advice?
Posted on: 2008/2/19 22:17
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
Quote:

RunnerPack wrote:
Let's see, broken vs. working... which one is more valuable... That's a tough one!

Also, I don't agree with edracon; don't sell the ugly one after the switch. For one thing, who would buy a VB with bad and unfixable displays? (you were going to mention that, right?)


I said "then sell the ugly one, or use it to try and make something." That can go for anything from repair parts or the sorts. So i did mention it. Also someone looking for part would buy the broken display VBOY, so now you know who would bye a VBOY with bad and unfixable displays.
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#35
Re: What to do with my other Virtual Boy... Advice?
Posted on: 2008/2/18 15:50
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
I agree with runner. then sell the ugly one, or use it to try and make something.
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#36
Re: Better Virtual Boy 2
Posted on: 2008/2/15 0:45
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
Quote:

Deadly-D wrote:
I think that's pretty awesome Edracon!!!

Thanks.

Wow... I just realized it looks like the PS1 and the GameCube had a weird baby.
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#37
Re: Better Virtual Boy 2
Posted on: 2008/2/14 21:29
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
I have edited the main post, some info has changed, and the picture has changed.
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#38
Re: Better Virtual Boy 2
Posted on: 2008/2/14 2:46
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
The reason is it will be VERY VERY hard to make it work correctly with the wii, also the games on the wii do not have the "Second Camera" thing the Virtualboy two would use, as in the VirtualBoy2 games need to be specially programmed to have two cameras working simultaneously for a 3D effect. Also it would be a seperate system because a Wii Update would not add a second camera to games. Also, the console is seperate from the headset so the headset wouldn't be heavy (You dont want to have a Wii or something like that on your face). I thought everything over before I posted. You can complain about other things though =P

why cant I edit my original post?
Edited by edracon on 2008/2/14 3:06
Edited by edracon on 2008/2/14 3:07
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#39
Better Virtual Boy 2
Posted on: 2008/2/13 22:28
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
Long ago (not really that long) i had created a horrible mockup of what the VirtualBoy 2 might look like if they ever make it.

I have rethought my idea, now I made an image from scratch of what the headset, controller and a "For Show Only" game disk might look like.

Unlike the VirtualBoy, the VirtualBoy 2 headset and controller would connect VIA bluetooth (or wire) to the virtualboy2 console where the actual game would be loaded. The controller has a wire that can be attached to it and the console so that batteries wouldn't have to be charged. Also, the console can connect to a TV screen so others can watch the action, it supports up to 4 players and the headset is not needed to play as some people would become very dizzy from it, or are blind in one eye.

Controller has two D-pads, two analog sticks, A & B buttons, Start button, and power switch (only affects the controller).

HEADSET IS ADJUSTABLE. Made of light durable plastics. Comes in classic Black&Red also.

"Virtual Boy classics VOLUME1" includes the original versions of Mario Clash and Wario Land, along with newer color version. Mario clash uses a 3D engine, while Wario Land is still sprite based.

The system itself has a slot for original virtualboy games, but the games only go in about 2cm(0.75in) as there is space needed for the actual in console components. Also the cables for the headset and controller do not sent data, they are only power cords that can be used for charging or playing without worrying about batteries. The reason there are four of each is because you may want to have them all plugged in so batteries wouldn't be a problem. If you do not plug it in, the headset or TV screen will notify you via a message at the bottom of the screen. If you ignore this message and either the headset and/or controller you are using runs out of batteries, the game will pause and wait for you to press start (if you turn off the headset in the middle of a game this will happen, just press start to skip it), so just plug it in and continue playing. The buttons on the top of the system do the same thing they did on gamecube and they are in the same arrangment, except now they do not need to be pressed as deep. There is a sync button under the disc lid that needs to be pressed to sync additional headsets or controllers.

VirtualBoy2 comes with the the following:
Console
Controller
Controller wire
Headset Wire
A/V cables
Power Plug
Headset
Virtual Boy classics VOLUME1
Various Manuals

Edit: Here is the same picture that is below, but rushingly recolored to have the same colors as the original VirtualBoy (except the controller is red instead of black)
VIEW RECOLORED PIC HERE.

Attach file:



jpg  virtualboy-console-silver.jpg (99.72 KB)
470_47b4a088a4193.jpg 389X358 px
Edited by edracon on 2008/2/14 21:13
Edited by edracon on 2008/2/14 21:14
Edited by edracon on 2008/2/14 21:34
Edited by edracon on 2008/2/14 21:44
Edited by edracon on 2008/2/14 21:48
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#40
Re: Zelda VBOY 3D mock-up
Posted on: 2008/2/12 1:17
Virtual Freak
Joined 2007/3/22
USA
68 Posts
Long Time User (12 Years)
Quote:

Atari26003 wrote:
I really was curious to know why there wasn't even a proto of zelda offical licensed that is For it before homebrewers haha.
Great idea i support!!!!!!!!!!
You were wondering the same thing I was xD
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