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All Posts (Arvester)




#11
Re: Bad Apple and Music Demo
Posted on: 2017/7/27 10:46
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
Video is really cool, but the mouse adapter catched my interest !
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#12
Re: Virtual Boy Reproduction - Interest Check - Hyper Fighting
Posted on: 2017/7/27 10:17
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
I take a ticket for one copy for a friend so we could play against each other.
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#13
Re: Game idea & mockup thread
Posted on: 2017/7/27 9:58
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
Yes, it's totally what i'm looking for. I work currently with red and blue anaglyph on my computer but the result is bad. Or at least, it would be better on a VB.

Here is another example I made with ProMotion NG: the spaceship in 2001: Space Oddyssey. I think the red and blue looks good because I conceived the picture from start with anaglyph in mind, but it's not as good as it would be on the VB. So all I need is a little software where I indicate left picture, right picture, and the software saves them as a rom, 2001.vb for my example. Then I put this rom into the Flashboy, and I can admire my work in full 3D. (of course the spaceship has too much colors, I used 12 colours, but it's just an example).

It would be to the artist to be sure his pictures are in the good format (384*224, maybe .gif or .png, no alpha, 4 colours)

Attach file:



png  2001.png (24.40 KB)
3898_59799b36a0fe0.png 700X200 px

png  2001double.png (20.84 KB)
3898_59799b4029432.png 700X400 px
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#14
Re: Game idea & mockup thread
Posted on: 2017/7/19 14:09
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
I update with a little idea I'd love to see realized, but infortunately I don't have the skills to do it by myself, even if it should be easy to do.

I spend much time drawing in stereoscopy. But I can't really see what I've done because red and blue anaglyph doesn't work exactly like a full rendition on two displays. So I wonder if anyone could create a little piece of software to display anaglyphs on VB.

The software itself should just be two paths to complete, one for the right view and one for the left view. Then the software could write the two pictures inside an image viewer inside a VB rom. You then put the padded rom onto the flashboy, start the VB and can look at your picture in stereo on your VB !

I know the 3dVBConverteer, but it works differently, as it cannot "invent" the missing pixels. For example:

Open in new window


On the right view, 3dVBConverter cannot recreate the pixel along the right border. So you have to create two separate pictures to obtains full view.

So, is there anyone willing to help me (and the community altogether) by creating a software to merge two 2D pictures into one viewer rom ?
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#15
Re: Hyper Fighting unlocks
Posted on: 2017/7/11 20:14
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
It's a great news !
As the only french to have a cartridge of the complete version (maybe I'm wrong but I think so because I never found another frenchie with a cart), I spend a lot of time running from a show to the next one to let people discover this game, because it deserves more fame. I already visited about a dozen shows in the northern half of France with the cart in my pocket, asking the crew to let me show the game, telling its history, how it was made (at least the part we know^^). I'm even currently making a VB-to-TV output to display the game on stage.

A public release is the best news of the day.
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#16
Re: Link Cable project interest
Posted on: 2017/7/4 7:55
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
That's a great news, maybe too great as nobody answered my question LOL.

Quote:

Arvester wrote:
A friend of mine wants to build a link cable. The problem is: there is to pinouts on planetVB !

In the wiki, we found at this address the following diagram:

Open in new window

(click for full size)

But in the workshop section, we find this diagram:

Open in new window



COMCNT? 1 ---------- 1 COMCNT?
+5 2 --o o-- 2 +5
Clock 3 ---------- 3 Clock
Receive 4 ---------- 8 Send
/we 5 --o o-- 5 /we
Sync? 6 ---------- 6 Sync?
GND 7 ---------- 7 GND
Send 8 ---------- 4 Receive

Pins 5 and 6 are different.
So, wich one is the good one ? Thanks by advance =)
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#17
Re: Link Cable project interest
Posted on: 2017/7/2 22:43
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
A friend of mine wants to build a link cable. The problem is: there is to pinouts on planetVB !

In the wiki, we found at this address the following diagram:

Open in new window

(click for full size)

But in the workshop section, we find this diagram:

Open in new window



COMCNT? 1 ---------- 1 COMCNT?
+5 2 --o o-- 2 +5
Clock 3 ---------- 3 Clock
Receive 4 ---------- 8 Send
/we 5 --o o-- 5 /we
Sync? 6 ---------- 6 Sync?
GND 7 ---------- 7 GND
Send 8 ---------- 4 Receive

Pins 5 and 6 are different.
So, wich one is the good one ? Thanks by advance =)
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#18
Re: Post your video game setup
Posted on: 2017/5/31 21:43
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
There are used an taken apart from pinballs that were going to be destroyed by their owner. I bought them to save them ^^
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#19
Re: Post your video game setup
Posted on: 2017/5/30 14:38
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
Here is my gameroom, small but well filled. I don't have photos of it so like my french buddy I'll show it to you with a video.
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#20
Re: How do you store your VB Cartridges
Posted on: 2017/5/30 14:33
Virtual Freak
Joined 2014/1/16
France
68 Posts
Long Time User (6 Years)
Speedyink, I store my cartridges the same way. But I don't have a dust cover for each game.
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