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All Posts (Gabor)




#21
Re: Favorite Game
Posted on: 2006/10/19 18:10
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
My favorite game.....hmmmm.....that's difficult, there are so many.
Now, let's see....

VB: Galactic Pinball, Mario Tennis (yes, yes), Mario Clash.
Gameboy (original): Super Marioland 2, Metroid II (my best on that is 1:50, can anyone claim better than that?)

But I do most of my gameplaying on my PC, since for the last 15 years I am rigged up with true 3d, just like VB has it. If I scan my memory:
Perhaps my top favorite was Descent I and II in true 3d. I played some endless number of hours, totally spellbound by the spectacular 3d effect and the great game together.

I used to like the PC adventure games, but they went out of fashion totally (Under a Killing Moond, etc. style games).

Today I use Microsoft Flight Simulator perhaps the most and dug up lately Star Trek Elite Force I and II, also mindbogglingly good 3d action with the stereoglass.

From the arcade category: AirXonix, a totally unknown russian spinoff of the arcade game Xonix. Again, the stereo 3d makes it plain fantastic.

And yeah, I must brag, I just must. On the old Apple II computer I learned how to write programs, I wrote one with the title Intellectual Decathlon and back in the 80's MUSE Software accepted it for publication. I am not a computer programmer, just a roadside gynecologist (doctor), and yet, I had the rare opportunity of a game player to see his OWN creation on the shelves of computer stores.
That is still one of my favorite, although in emulated form on the PC.

Many more favorites of course.....

Gabor
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#22
Re: why doesnt nintendo release the prototypes for games that almost were finished
Posted on: 2006/10/19 17:55
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
BTW, any relationship to Syd (:-)?

I am a huge PF fan.

Gabor
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#23
Re: why doesnt nintendo release the prototypes for games that almost were finished
Posted on: 2006/10/19 17:54
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
[i]I have yet to play Mario Clash....[/i]

Get one on Ebay. It is definitely one of the better VB entries.

[i]I am a large fan of the original Mario Bros, which Clash is based heavily upon,[/i]

I too used to like the original Mario Bros, but Clash is significantly better with far more depth (pun intended) and variations. If you liked Mario Bros, you will be addicted to Clash.

[i] The technology is perfected enough for a satisfactory experience, but no one really cares anymore. [/i]

You know what the interesting part of this story? That there is no question in my mind, that the next logical step in gaming, is 3d. No way around that. Once they reach the max graphical capabilities (ie: looks perfectly real), there is nowhere else to go (improve), but to make it 3d, to start manufacturing some kind of virtual reality setup. Except nobody will sink large sums of monies in such technology, before some "early versions" would succeed. That, can't be anything else, but a cheap HMD (head mounted display) with stereo sound and some virtual game controller.
It just has to be this way. Yet, nobody dares to jump into it for some reason. The first company with guts, will make heavy billions on this.

[i]True, the score resetting could be annoying, but really that only applies to certain gamers. It's comparable to Super Mario Bros. on the NES: There is a score, but most would simply strive to defeat the game.[/i]

I respectfully disagree. Arcade style games always should have score.
An arcade style game should never end, only recycle faster, more and more difficult. The score is important emotionally, since if the player can't point blank defeat the game (as it happens more often that otherwise), the player doesn't have to walk away with the empty feeling that "I achieved nothing". I didn't beat Mario Clash, yet I am "proud" of achieving higher and higher scores. Otherwise I would find it infuriating, just to play and play for nothing. Also, don't forget, Super Mario did have a real story (sort of).

[i]And lots of rare games are really crappy (Virtual Lab, anyone?). However, there are exceptions to the rule: Space Invaders ~ Virtual Collection, Space Squash, Jack Bros, Virtual Bowling[/i]

I am a player, not a collector, and because of that I am not planning to cough up hundreds of dollars for a questionable quality game. Some of those go for hundreds of dollars on Ebay. Not a chance........(:-), despite that I could afford it (its a matter of principle). Space Invaders? Why? It is not even a game which would allow respectable 3d. Space Squash is neat, judging from the emulator. Virtual Bownling sucks (emulator). Since when a needed skill in bownling that a thingy, like a
windshield wiper moves across and you must get it just right to release the ball. That is silly. Why didn't they just make it like so many other bowling games? You set the starting position (left to right), the throwing angle and the throwing strength? You see, that's where the gamedesigning suffers, and in case of the VB, that was a major factor of killing the whole idea.

[i] I love Insmouse No Yakata. I am one of the few, but I love it.[/i]

Seeing in the emulator, you're right, you must be one of the few (:-).
Another game I will buy only, if I can ever get it for under 20 bucks.
You see, it is difficult to like a game, if similar ones exist in far superior form. Heck, just the very first FPS ever, Wolf3d was a superior game in that class (and exists in 3d!!!, although with the old LCD stereoglass technology)

I think that all VB owners should learn about the LCD stereoglass and get one. Some of them are even compatible with the VB emulator (RB)
thus you can play your working, but not owned VB games in 3d.
Unfortunately however, there is no sound. Oh well.....but so many PC games can be played in spectacular 3d.

Gabor
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#24
Re: why doesnt nintendo release the prototypes for games that almost were finished
Posted on: 2006/10/18 22:34
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
Wow, I am not the only one who writes here, I am impressed (:-)

However, Wario Land is just a good game. It is better than lots of 2 Dimesnsional Platformers that were released in the 80's and 90's.

Wario land is pretty much the same as the Mario series on the NES and the Gameboy (before Gameboy Advance). It is not really 3d, other than the two plane setup (background and foreground action). And yes, it is a good "Mario" game. I for one loved the first two Gameboy Mario editions the most. As a GAME, the Golden Coins, were better than Wario Land.

My top favorite on the VB, believe it or not, Galactic Pinball. Why?
Well, I played many, many pinball games and Galactic Pinball can claim to be really different. As a GAME. The sliding puck, the "ice surface", the side games, the entire setup was designed by a very original mind, whoever he was. And it takes full advantage of the 3d ability of VB, which unfortunately not many of the VB game does. My only gripe: it is too easy, I can play it 2-3 hours, a single game. Even then, I usually just forfeit the last couple of pucks, because I have to do something else. Perhaps they should have put a three puck mode, but I don't want to complain because it is still my favorite.

And of course the grossly undevalued Mario Tennis, which is ultra-cute, fun, fully 3d, great little game. Excellent level settings, if you clumsy, you can enjoy it, if you are very good, you can enjoy it. One thing I will never understand, why only 7 players (instead of the logical 8, if there are tournaments).
Mario Clash is okay, something one would play if he has an empty half an hour. Red Alarm is not bad, but too easy. I went all the way through on Normal the second time I ever tried (not on Hard however).

Golf is horrible. I mean, it maybe a standard golf game, but that's where the red-black, 4 shades is just grossly insufficent.

I just got baseball, it is not bad so far, although to control the outfield with limited color (who is who), by moving together kind of limits the possibilities.

Vertical Force standard shooting game, absolute kills the fun that the score vanishes at the moment you lose the last player and it is never shown again. That is downright stupid and irritating. And at certain points the visibility becomes confusing due to the monochrome nature of the game

Panic Bomber, Tetris spinoff. Why isn't any score? No matter how much the designer tried to pretend that this is some adventure game, it isn't.
--------------------------------
So, overall the entire selection of VB games suffer from some fundamental design problems, the type which were mostly solved by the mid 90-s. I wonder, despite the monochrome nature, if the first series of games were up to par with the rest of the game world, would VB have still failed. I don't know, because it does have some other problems too (you can't share the fun, not even a TV hookup) and most kids enjoy that the most (competing against each other), not even two player mode in most games I know, but still, the ultimate downfall in my opinion was the fundamentally poorly designed games in comparison with the existing other game technologies at the time.
And I understand that these are the better ones, some of the rare ones are really lousy (yet collectors pay big bucks for them).

During the early 90s the term "virtual reality" became a fad. Yet, nothing which would lead toward virtual reality succeeded. The LCD stereoglasses came out too early, when the picture was still flickery and headache generating, the HMDs are extremely expensive, the Virtual Boy was a flop for several reasons. Here we are a decade and a half later, and not one step closer to virtual reality. While technologically it would be very possible, since everything needed for it has been invented, yet there is not even a trace became reality. Too bad, because it would be really neat.

Worse yet, now that the LCD screens became popular, even the LCD stereoglasses won't work, so going backwards even in that technology.

Gabor
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#25
Re: why doesnt nintendo release the prototypes for games that almost were finished
Posted on: 2006/10/17 11:29
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
[i]How awesome would it be to play Red Alarm on a big screen TV?[/i]

The truth is that most VB users fell in love with this game, because of the 3d effect and its unique nature. The actual games are not so great at all, compared to hundreds of games out there. You mention Red Alarm. It is not bad, but pales in comparison with the Descent series in the 90s. I played Descent with the 3d stereoglass on my computer, and believe me, it is far, far better than Red Alarm (while the concept is pretty much the same). The same applies to most other VB games (they have a much better equivalent which can be played in 3d).

The VB lovers should get out and find and buy a 3d stereoglass (LCD stereoglass, LCD shutterglass in other names) and try it. You will be all surprized how very excellent the 3d quality is, how great games can be played that way. Don't get me wrong, I love my VB, play it regularly, but many other options are available in the 3d world.

Gabor
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#26
Re: futuristic virtual boy?
Posted on: 2006/10/17 11:19
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder
From the article:

In this astonishing photo, a model is wearing a new gadget, from electronics manufacturer Toshiba, that enables the wearer to experience a full 360-degree view on a 40 centimetre dome-shaped screen.

This picture must be a joke. Since the whole contraption is not independently suspended, the person turning his head will turn the entire unit, thus there can be no 360-degree view.

Also, anyone who is involved with the 3d technology knows that the so called HMDs (head mounted device) are long available, barely larger than an ordinary eyeglass, provide perfect three dimensional view, allow head rotation and 360 degree view, if the software supports it, only these in good quality are very expensive.

Gabor
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#27
Re: anyone tried any of this edimensional stuff?
Posted on: 2006/10/16 18:27
VB Gamer
Joined 2006/10/15
28 Posts
Long Time User (12 Years) App Coder

https://edimensional.com/index.php?cPath=21

do these glasses make any game seem 3d like in virtual boy 3d? and do they make emulated games on virtual boy on pc look good?


Absolutely YES.
I am using these LCD stereoglasses for many years. They are absolutely excellent. The 3d effect is perfect. Almost all those games can be played in real 3d (like VB) which uses DirectX, and most these days do.

The VB emulators however, don't use DirectX, but the glasses still allow
3d display, but only the glass which has the interlace 3d capability.
Not all do. I don't know whether eDimnensional do or not, I have several brands of these glasses, but none specifically eDimensional.
If you can put your hand on an old H3D set of glass, its controller allows software independent interlace mode, and that's what works for me with the VB emulator.

Gabor
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