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All Posts (StinkerB06)




#31
Re: PVB Emulator & Fundraiser
Posted on: 2018/7/14 4:09
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
OMG!!! Post a picture of it please!
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#32
Re: VB Cart Programmer interest
Posted on: 2018/7/2 2:51
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
Where does the cable on the side connect to? What's the purpose of it?
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#33
Re: MAIDEN - Development Thread
Posted on: 2018/6/20 18:16
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
I'm assuming those are just affine worlds displaying a single image, each with a different scale factor.

I noticed that some of the rows repeat, so I'm sure or not sure if he's compressing the image size in BGMap memory. Also, the world width is re-sizable, to compress the amount of affine parameter memory to use.
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#34
Re: PVB Emulator & Fundraiser
Posted on: 2018/6/13 11:41
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
I simply can't wait for this to happen.

Attach file:



jpg  bandicam 2018-06-13 02-34-21-551.jpg (148.28 KB)
14437_5b20e69d89664.jpg 705X455 px
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#35
Re: MAIDEN - Development Thread
Posted on: 2018/6/12 16:27
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
Will this game have music? What quality will it be at? Will it even push the VSU to it's limits? And how do you make music for this console if there's no dedicated VB music tracker available to the public at the moment?

Also, the VB's soundchip kinda reminds me of the Sega Master System's chip, because you can't play anything below D#2 in the wave channels, kinda like the SMS being unable to play anything below A-2 in its square wave channels. However, the noise channel can use one of it's shorter noise sequence settings to get bass notes lower, kinda like the pulse wave thing from the SN76489 noise channel. This is somewhat a bass limitation thing for some percent of chiptune songs.

Apart from VB music quality, the affine floor in the screenshots above reminds me of Space Harrier.

KR155E, you need to put this game up on the Planet Virtual Boy news.
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#36
Re: PVB Emulator & Fundraiser
Posted on: 2018/6/10 8:58
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
Oh, thanks! I was wrong!

I'm also experiencing another problem.

When the emu starts, the anaglyph colors initialize to red and blue. Pressing Ctrl+3 makes it green and magenta. Do it again and red and cyan. Do it once more and it's back to green and magenta. There's no way to get the red/blue one back. Note that the colors blue and cyan are different.
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#37
Re: PVB Emulator & Fundraiser
Posted on: 2018/6/10 5:46
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
I'm assuming this is Mario Kart Virtual Cup? That picture shows a very nice Mode-7 graphic of a Mario Kart racetrack to my eyes. And that perspective projection makes it look nice!

Has anyone experienced the generic colors not working in all but the Characters tab? I'm having this issue. Not even Ctrl+3 is changing the color palette.

Attach file:



jpg  bandicam 2018-06-09 20-45-02-313.jpg (86.13 KB)
14437_5b1c9ed715499.jpg 1360X691 px

jpg  bandicam 2018-06-09 20-43-41-649.jpg (87.16 KB)
14437_5b1c9ee966eed.jpg 1360X691 px

jpg  bandicam 2018-06-09 20-44-18-681.jpg (101.47 KB)
14437_5b1c9ef6450cb.jpg 1360X691 px
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#38
Re: Planet Virtual Boy logs me out often
Posted on: 2018/6/8 2:53
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
I have to agree with all of these people. It's pretty annoying for me as well.
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#39
Re: VB Sound Problem
Posted on: 2018/6/6 22:17
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
Maybe it's the left audio output pin on the VSU that's not working?
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#40
Planet Virtual Boy logs me out often
Posted on: 2018/6/5 23:09
Virtual Freak
Joined 2017/6/24
USA
71 Posts
Long Time User (2 Years)
Every, like, hour of inactivity from this site, it logs me out. Can you at least add an option so that you can stay logged in until the user feels like he/she needs to log out?

This has been happening since Planet Virtual Boy moved to HTTPS.
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