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All Posts (RunnerPack)




#21
Re: VB controller extension cables
Posted on: 2018/9/25 0:46
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1. What are you using for contacts?
2. Will the models ever be downloadable?
3. Would you sell (parts for) individual connectors?
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#22
Re: VB Development Twitch Stream
Posted on: 2018/9/20 3:33
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Quote:

Morintari wrote:
It was on 2d to 3d conversion


Just to clarify for those who weren't there: It wasn't as much about 2D-to-3D conversion as it was about the development of thunderstruck's 2D-to-3D converter (in C#).

It was informative, though... for those who want to know how a modern Windows app is written (using MS tools).
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#23
Re: At wits end with getting my VB to work
Posted on: 2018/9/15 6:04
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If pulling them out slightly still doesn't fix it, another thing to try is putting packing tape on the white side of the cable, at the connector end, to make it a bit thicker.

Also, I've never tried it, but maybe something could be used to carefully bend the contacts back out into the cable slot, kinda like (temporarily) repairing an old NES cart connector, back in the day :grin:
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#24
Re: Furrtek Virtual boy video out mod
Posted on: 2018/9/15 5:57
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Quote:

furrtek wrote:
Only the VB really worked for me.


I wonder if that's because the VB lets you adjust the IPD, and that you actually have to have the IPD set "wrong" to see it right. I also wonder if the VB could be used to "correct" your eyes to make other 3D displays work better by adjusting the IPD gradually over a period of time.

Quote:
Technically speaking, it could be done on my board with just an additionnal wire and maybe a larger CPLD. Might try proposing it for people who are sure that the effect works for them.


If it ends up being cheaper than two of the standard boards, I would seriously consider getting one or two.
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#25
Re: My Virtual Boy
Posted on: 2018/9/10 2:36
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I believe this is normal. I have opened a LOT of VBs, and they have all looked similar (although with various amounts of exposed wire).

I think it's just a side-effect of how they prepared the wires for insertion in the connectors. The wires inside are plated, anyway, so it shouldn't affect anything, really.

If you're super-paranoid about it, you could paint on some kind of conformal-coating or liquid electrical tape, but do a neat job, and make sure whatever you use cures thoroughly before you close the VB back up.
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#26
Re: Furrtek Virtual boy video out mod
Posted on: 2018/9/10 2:27
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Quote:

furrtek wrote:
Quote:
when it clearly does...


So you tried it, right ? You tried anaglyph mode in fullscreen on a 24" monitor or projector, standing less than 3 meters away and the depth illusion worked ?


Yes, I have used Mednafen in both anaglyph and passive polarized mode, on a 23" monitor (ASUS VG23AH), sitting at my desk, with the monitor about 3' away, and the depth worked perfectly. It even works with your cam footage on the YT video (although not as well since you're at an angle to the screen). There should be no problem with the separation, since it just overlays the screens pixel-for-pixel, which is the way VB games were designed to be viewed (with the IPD set correctly).

I'm honestly curious about why it doesn't work for some people; especially VB fans. Maybe the real reason 3D displays never catch on is because those of us it "just works" for are in the minority of the population...
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#27
Re: Furrtek Virtual boy video out mod
Posted on: 2018/9/9 17:59
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Are there any options for 3D output? e.g. could one buy two of these and output the R channel of one and the G & B channels of the other to one monitor and use anaglyph glasses, or would they not sync up? Could you make a version that could talk to each other and output a half side-by-side or over/under video signal, for use with 3D-capable displays?

EDIT: I just found the video you posted. It looks like a perfectly fine anaglyph output, like you'd get from an emulator. I have no idea why it's listed under "no, it won't work" in the FAQ, when it clearly does...
Edited by RunnerPack on 2018/9/9 18:13
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#28
Re: Bought Myself a Vectrex
Posted on: 2018/9/9 17:50
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Quote:

Lester Knight wrote:
The 3D goggles are super expensive!


Ben Heckendorn made some: https://www.youtube.com/watch?v=Cv0xo0-SdFU

I have an Atari vector monitor from an Asteroids cab that I've been wanting to use in either a custom vector system of my own devising, or with VectorMAME.
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#29
Re: Crossing eyes for 3D
Posted on: 2018/8/25 17:54
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It didn't take me long to learn cross-eye, and it comes very easily to me now.

It gives me no eye-strain, unless the images are quite far apart, or don't correlate very well (I like to hunt for "accidental" stereo pairs online ). It helps to sit farther away from the screen.

I can do wall-eye in certain situations, but it's much harder to achieve and maintain fusion.
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#30
Re: Virtual Boy Arcade
Posted on: 2018/8/4 21:17
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Very nice! I'm glad you were able to get the controller wiring figured out

The only thing I might change is the white T-molding. It doesn't really go with the VB color scheme, and it's a bit garish. Probably looks wild under a blacklight, though

Question: does having the buttons under your wrists make it hard to play any of the games? I suppose there really isn't a better layout without making the cabinet wider, though, huh?


PS: The Game&Watch cabinet is pretty cool, too!
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