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We spoke to the father of Bound High
about his time at Japan System Supply and his unreleased work.
(October 2003)

At Shoshinkai 1994, Next Generation magazine
did an interview with the inventor of the Virtual
Boy about its upcoming release.
(November 1994)

We did an interview with the co-producer, game
designer and programmer of Waterworld for the
Virtual Boy.
(February 2006)