Description
Fishbone was the first game to utilize thunderstruck's "Thunder Engine".
Features:
- 16 different enemy types
- 3 different victim types
- 5 different attack patterns
- 8 different songs
- Every stage consist of 51 unique screens which were created using a level editor that has been programmed from scratch specifically for Fishbone
- Every stage has a unique feel by using different sized enemies with different attack patterns
Extra Info
- The stage selection screen has been inspired by the unreleased VB game Faceball.
- All songs have been converted from Midi files.
- Creating a single stage took "1 and a half Superman movies (I ran out of Superman movies in the end)", according to thunderstruck.