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Pressemitteilungen

New Nintendo alliance creates the world's most powerful high-tech game development studio
Nintendo makes multi-million dollar investment in Rare.

Redmond, Washington, April 19, 1995

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Nintendo introduces video game players to three-dimensional worlds with new virtual reality video game system
32-bit "Virtual Boy" shown at Shoshinkai Software Exhibition in Japan

Tokyo, 14. Nov. 1994

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Reflection Technology joins Nintendo of America at Winter Consumer Electronics Show in Las Vegas
Reflection to Highlight Virtual Display Technology

Waltham, Massachusetts, 5. Januar 1995

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Nintendo introduces video game players to three-dimensional worlds with new virtual reality video game system
32-Bit Virtual Boy Previewed At Winter Consumer Electronics Show

Las Vegas, 6. Januar 1995

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Virtual Boy Technical Specifications (WCES 1995)
Las Vegas, 6. Januar 1995

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Nintendo announces investment in Reflection Technology, Inc.
Home video game leader also acquires exclusive worldwide license for proprietary LED display technology

Kyoto, Japan, 6. Januar 1995

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NINTENDO ANNOUNCES EXCLUSIVE GAME AND HARDWARE ADVANCES FOR WORLD VIDEO GAME PLAYERS
"Fast Forward" from Holiday Sales Dominance to Revolutionary Breakthroughs

Las Vegas, 6. Januar 1995

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Nintendo Unveils a "Killer" Line-Up at E3 (E3 1995)
Hardware and Software Introductions Showcase Breakthrough Technology, Riveting Graphics and Fast-Paced Game Play Action

Los Angeles, 15. Mai 1995

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Virtual Boy Launch Date Announced (E3 1995)
Unique, 3-D Hardware System to be Launched in August; Supported by More Than $25 Million in Marketing

Los Angeles, 15. Mai 1995

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Nintendo Announced Software Developers for Virtual Boy (E3 1995)
Developers Have Signed On to Create Games for First Mass-Market, 3-D, Virtual Immersion Video Game System

Los Angeles, 15. Mai 1995

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Virtual Boy Technical Specifications (E3 1995)
Los Angeles, 15. Mai 1995

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Nintendo of America Second-Half 1995 Releases (E3 1995)
Virtual Boy

Los Angeles, 15. Mai 1995

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"Blockbuster" launch for Nintendo Virtual Boy
Redmond, Washington, 18. September 1995

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Nintendo Offers More True 3-D Fun -- For Less
Nintendo Introduces New Virtual Boy Price; More Games Introduced

Redmond, Washington, 18. Oktober 1995

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NINTENDO DEBUTS 64-BIT GAMING AT E3
Nintendo Introduces Revolutionary Nintendo 64; Continues to Support its Most Successful Platforms

Los Angeles, 16. Mai 1996

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Nintendo Virtual Boy E3 1996 Presskit
Los Angeles, 16. Mai 1996

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