Oki..
When I first started looking at what might be possible on the vb..I was also wondering about 'doom'..well not doom..but what came before it..wolfenstein 3-d. At first, I thought there was no way a game like this could be made to play on the vboy. Then one day..I saw a surprise entry in the Coding Competition in 2008.
VB racing.
http://www.planetvb.com/modules/newbb ... php?topic_id=3381&forum=8When I found out this game used a ray casting engine..I automatically thought of wolfenstein. I actually asked the question in the forum if he could use his engine to code a wolfenstein type of game. He said no..but he was working on a raycasting engine that might work. Actually had a demo of it on youtube.
http://www.youtube.com/watch?v=VOc7J3pIxgI&feature=channelI haven't heard anything else about the engine he was working on....but then came another contest..and we saw:
Yeti3d (if i remember right, an entry to the 2009 contest ??)
http://www.planetvb.com/modules/games/?h058dThis is a raycaster that shows the VBoy can pull off a wolfenstein type of area.
http://www.planetvb.com/modules/newbb ... =ASC&type=&mode=0&start=0But, I'm not sure if you could code enemies or what in this 3-d environment..because of the way it draws the rooms ect...it seems like anything drawn would actually be behind the lines of the room and you wound't be able to see it.
It does give me hope that one day a first-person shooter might be made for the vboy. But, the work involved in being able to code something like that is just staggering.
Hope this clears up some of your questions..please follow some of the links..and download and try out the demo's.
-Eric