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#71
Re: SD Gundam 50 repro run at NintendoAge
Posted on: 2/15 16:16
Newbie
Joined 2/15
5 Posts
Ok, please keep me on your list if you make a few more. Thanks!!
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#72
Re: SD Gundam 50 repro run at NintendoAge
Posted on: 2/16 7:10
Newbie
Joined 2016/10/18
8 Posts
Darn I was too late. I'll commit to a copy if you ever make more.
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#73
Re: SD Gundam 50 repro run at NintendoAge
Posted on: 2/17 17:30
VB Gamer
Joined 2016/7/21
47 Posts
Well, if it helps, I'm conducting a poll on my NintendoAge thread to determine what game I make next...and THAT will be a 100-game run, not merely 50 'with addons'. So there's a very good chance that you'll be able to get your hands on my next game much easier.

In order to vote, you'll need to be a registered NA user and be logged in (the poll is at the top of the page):

http://nintendoage.com/forum/messagev ... 1&catid=6&threadid=164975
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#74
Re: SD Gundam 50 repro run at NintendoAge
Posted on: 2/17 21:27
PVB Elite
Joined 2013/6/17
Canada
737 Posts
Highscore Top10Long Time User (3 Years)Top10 Poster10+ Game Ratings
I voted for Virtual Bowling. It'd be cool to have an English translation and an actual physical copy, even if it's a repro.
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#75
Re: SD Gundam 50 repro run at NintendoAge
Posted on: 2/17 21:58
VB Gamer
Joined 1/9
USA
17 Posts
I haven't viewed the poll yet because my account is still being reviewed for approval, but I already made boxes, stickers, and manuals for most the remaining Japanese only games if you're interested~ :)

https://sketchfab.com/models/bc56159cdbe44ab7b1c13ba04c009cfc
( Virtual Bowling )
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#76
Re: SD Gundam 50 repro run at NintendoAge
Posted on: 2/18 5:51
Newbie
Joined 2016/10/18
8 Posts
I voted for Bound High but Virtual Bowling would be cool too.
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