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#91
Re: [Demo-Release] Snatcher
Posted on: 3/19 10:24
Newbie
Joined 2015/1/11
3 Posts
Long Time User (2 Years)
It's amazing how much effort you put into this!
What is there looks great, would be amazing to get a small team working on this in spare time and maybe get a full playable version someday.


Thanks for your work and interest, and very cool you started in memory of the original maker.
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#92
Re: [Demo-Release] Snatcher
Posted on: 8/6 14:31
Nintendoid!
Joined 2012/10/16
194 Posts
Long Time User (5 Years)
Thunder, any update on this by chance? We could also play thru the English game and start screen grabbing and writing down dialogue.

W
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#93
Re: [Demo-Release] Snatcher
Posted on: 8/6 16:54
PVB Elite
Joined 2011/7/1
Germany
1047 Posts
CoderContributorTop10 PosterLong Time User (6 Years) App CoderPVBCC 2013 Entry
Quote:

Wyndcrosser wrote:
Thunder, any update on this by chance? We could also play thru the English game and start screen grabbing and writing down dialogue.

W


I did start converting more of the game but did ran into several problems. I actually did not program my converter very clean so it is rather hard to understand what I did back then. I will have to rewrite most parts. Due to some health problems I wasn't able to do much during the last 4-5 month. Right now I'm programming a 2-player game, which will hopefully not be as complex.

After that I will most likely go back to Snatcher. I will try to make the tools I'm using less bound to my development environment so someone can help drawing depth maps and stuff.
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#94
Re: [Demo-Release] Snatcher
Posted on: 8/11 22:38
Virtual Freak
Joined 1/31
Germany
58 Posts
Quote:
thunderstruck wrote:
so someone can help drawing depth maps and stuff.

Hi thunder, I would feel happy to contribute some 3D conversion to this project
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#95
Re: [Demo-Release] Snatcher
Posted on: 8/13 8:50
PVB Elite
Joined 2011/7/1
Germany
1047 Posts
CoderContributorTop10 PosterLong Time User (6 Years) App CoderPVBCC 2013 Entry
Quote:

StereoBoy wrote:
Quote:
thunderstruck wrote:
so someone can help drawing depth maps and stuff.

Hi thunder, I would feel happy to contribute some 3D conversion to this project


That's cool. But as I said, it will take some time until I get back to it. However, I do have another game I'm working on for which I could need someone how is able to draw some nice looking items.
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#96
Re: [Demo-Release] Snatcher
Posted on: 10/2 22:45
VB Gamer
Joined 2015/12/8
13 Posts
Long Time User (1 Year)
I wanna say WOW! I played thru this now that I got my Flash Boy Plus and holy smokes! This was amazing! This was actually the first thing I flashed onto my Flash Boy Plus. Loved it.

Now if only: Intro and moaaaar! :D

Anyways, well done!

"Do you think you'll design the game to fit on the flashboy in parts?"
Unless someone comes up a good way to do bank switching and increase the amount of storage on a flashboy plus. Maybe FB++ with 32MB and flash menu and possible bankswitching thru some quirky means. Well feels like that's not gonna happen :P Edit: Nvm, just saw the post below this one, hahaha :P
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#97
Re: [Demo-Release] Snatcher
Posted on: 10/3 10:10
PVB Elite
Joined 2011/7/1
Germany
1047 Posts
CoderContributorTop10 PosterLong Time User (6 Years) App CoderPVBCC 2013 Entry
Quote:

Elrinth schrieb:
I wanna say WOW! I played thru this now that I got my Flash Boy Plus and holy smokes! This was amazing! This was actually the first thing I flashed onto my Flash Boy Plus. Loved it.

Now if only: Intro and moaaaar! :D

Anyways, well done!

"Do you think you'll design the game to fit on the flashboy in parts?"
Unless someone comes up a good way to do bank switching and increase the amount of storage on a flashboy plus. Maybe FB++ with 32MB and flash menu and possible bankswitching thru some quirky means. Well feels like that's not gonna happen :P Edit: Nvm, just saw the post below this one, hahaha :P


Thanks man, appreciate it. Not sure how to split up things now that Kevin is making bigger carts. We will see.
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