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#111
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/13 2:57
PVB Elite
Joined 2013/6/17
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885 Posts
Highscore Top10Top10 Poster10+ Game RatingsLong Time User (4 Years)
Quote:

Benjamin Stevens wrote:
Actually, I believe that the thing that looks like a door is in the background. The spherical object hovering at the top of the "door" appears to be in the same plane as Henry, so it seems to be in front of the "door" rather than being a part of it. Thus, I think it is that spherical object that he is supposed to collect, and then he "presses onward" by continuing to go to the right in that side-scrolling portion of the stage.


Ahh, I see it now. I was sort of thinking that was part of the "door", but you're right, that very well could be an object placed on the plane in front of it instead. Oh to be able to see these games in motion!!
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#112
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/13 17:30
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Japanese to English Translations for Virtual Jockey article appearing on page 83 of Marushō '95's Issue No. 14, dated September 8, 1995:

バーチャルジョッキー
Virtual Jockey

●VB / ライトスタッフ / 価格未定 / 12月発売 / RCG / 8M / B
●VB / Right Stuff / Price TBD / Release: December / Racing / 8 Megabits / Battery

ポリゴンで馬が走る!
Polygon Horses Run!

VBで登場するこのジョッキーゲー
ムはレースシーンがポリゴン表示。馬
としゃべれる少年騎手が主人公の、ア
ドベンチャー性の強いゲームだ。
In this jockey game that is coming to the Virtual Boy, racing scenes are displayed using polygons. It's an intense game of adventure, where the main character is a boy jockey who can talk with his horse.

↑アドベンチャーシーンはこんな感じ。
An adventure scene looks like this.

Attach file:



jpg  Virtual Jockey Article in English (Marusho '95 No. 14, 9-8-1995, P83).jpg (242.70 KB)
1643_58ef999599e73.jpg 1319X581 px

jpg  Original Virtual Jockey Article (Marusho '95 No. 14, 9-8-1995, P83).jpg (4,309.75 KB)
1643_58ef999fe5067.jpg 4293X1891 px
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#113
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/13 20:41
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Japanese to English Translations for Virtual Block article appearing on page 83 of Marushō '95's Issue No. 14, dated September 8, 1995:

バーチャルブロック
Virtual Block

●VB / ボトムアップ /¥5,300 / 12月発売 / ACT / 容量未定
●VB / Bottom Up / 5,300 Yen / Release: December / Action / Capacity TBD

新感覚ブロック崩し登場!
A New Sense of Block-Breaking is Coming!

2個の十字キーで2つのキャラを同
時に操るブロック崩しが、この『バーチ
ャルブロック』。パチンコ、ピンボール
などの要素が詰まった1本だ。
Block-breaking where you control two characters at the same time with the two control pads... that's "Virtual Block"! This one is packed with elements of pachinko and pinball, etc.

これがパチンコ風のステージ。スロ
ットを回転させるといいことが……。
This is a pachinko-style stage. It is good to rotate the slot....

キャラは2匹のスライムくん。2匹は別々にも動
かせるし、合体させて動かすこともできる。
The characters are two slimes. These two can be moved separately, and they can also be combined and moved together.

一定のステージごとにボスキャラも
登場。ボールをブチ当てて倒すんだ!
Every certain stage, a boss character appears! Smash him with the ball to defeat him!

Attach file:



jpg  Virtual Block Article in English (Marusho '95 No. 14, 9-8-1995, P83).jpg (459.82 KB)
1643_58efc66c7d38e.jpg 1287X1160 px

jpg  Original Virtual Block Article (Marusho '95 No. 14, 9-8-1995, P83).jpg (8,079.33 KB)
1643_58efc675586f0.jpg 4287X3865 px
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#114
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/14 20:21
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Japanese to English Translations for Virtual Bomberman article appearing on page 82 of Marushō '95's Issue No. 14, dated September 8, 1995:

バーチャルボンバーマン
Virtual Bomberman

●VB / ハドソン / 価格未定 / 発売日未定 / ACT / 容量未定 / P
●VB / Hudson / Price TBD / Release Date TBD / Action / Capacity TBD / P

立体空間で白熱のボンバーバトル!
Blazing Bomber Battles in a Three-Dimensional Space!

アクションの定番『ボンバーマン』がVBに
も登場するぞ! VBならではの多層マップ
で、戦略性の増したボンバー大炸裂バトルが
展開される。今回の宿敵はナゾの戦士「ゴッ
ドボンバー」。各ステージの秘密の入口を見つ
けてゴッドボンバーを叩きのめそう。ルーイ
のような乗り物が5種類用意されていて、ロ
ックオン、ダッシュアタック、ボムスプリン
クルといった新しい攻撃も加わっている!
The staple action game, "Bomberman," is also appearing on the Virtual Boy! With multi-tiered maps unique to the Virtual Boy, it is expanded with highly explosive bomber battles requiring even more strategy. The archenemy this time is the mysterious warrior, "God Bomber." Try to find the secret entrance of each stage and then beat God Bomber! Five different means of transportation, much like the Louies, are also available. Plus, new attacks, such as lock-on, dash attack, and bomb sprinkle, are added!

↑1人プレイ仕様だからパズル的要素が強いぞ。
Because of the one-person play specification, the puzzle-like elements are strong.

↑クリアするとアイキャッチが表示される。
When you clear a stage, an eye-catcher is displayed.

↑並みいる敵を新しいボンバーアタックで倒すんだ!
Defeat lines of enemies with a new bomber attack!

←マップの作りはもちろん立体的。
木や橋なんか飛び出して見えるぞ!
A map's structure is, of course, three-dimensional.
You can see things like trees and bridges popping out!

Attach file:



jpg  Virtual Bomberman Article in English (Marusho '95 No. 14, 9-8-1995, P82).jpg (283.49 KB)
1643_58f1131729e11.jpg 1322X503 px

jpg  Original Virtual Bomberman Article (Marusho '95 No. 14, 9-8-1995, P82).jpg (14,966.44 KB)
1643_58f113256c11f.jpg 8716X3315 px
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#115
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/15 12:31
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Japanese to English Translations for Virtual Bomberman article appearing on page 177 of Jugemu's No. 12, April 1996 Issue:

VB ●アクション
VB: ACTION

Jコード028606 / カートリッジ
J-Code: 028606 / Cartridge

バーチャルボンバーマン
Virtual Bomberman

ハドソン
Hudson

発売日●96年2月29日
Release Date: 2/29/96

定価● 5800円
List Price: 5800 Yen

爆風に賭ける男バーチャルボーイに登場
The Man Betting on Bomb Blasts is Appearing on the Virtual Boy

爆弾を仕掛けて相手を吹
き飛ばす、おなじみ『ボン
バーマン』が、バーチャル
ボーイで登場。今回は、秘
密の入りロを見つけてライ
バルと戦うなど、パズル的
な要素もある。他に乗り物
に乗って爆弾投下など、盛
り上がる演出が沢山だ。
The familiar "Bomberman," who blows away his opponents by setting bombs, is coming to the Virtual Boy. This time, there are puzzle-like elements, such as finding a secret entrance to fight against a rival. There are also plenty of other things to be excited about, such as dropping bombs from the air and riding on various means of transportation.

ハード変われど、ボンバーマ
ンは変わらず
The hardware has changed, but Bomberman hasn't!

Attach file:



jpg  Virtual Bomberman Article in English (Jugemu No. 12, April 1996, P177).jpg (416.20 KB)
1643_58f1f6755fe6c.jpg 1299X804 px

jpg  Original Virtual Bomberman Article (Jugemu No. 12, April 1996, P177).jpg (193.03 KB)
1643_58f1f681f399e.jpg 775X449 px
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#116
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/19 16:05
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Japanese to English Translations for the Front Cover Page of the Virtual Boy Memorial Commemorative Guidebook, Revised Second Edition:

バーチャルボーイ追悼記念ガイドブック
Virtual Boy Memorial Commemorative Guidebook

改訂第ニ版
Revised Second Edition

これぞ究極!
幻の海外版ソフト
「WATERWORLD」から
伝説の「SDガンダム」まで
網羅したソフト全22本
完全ガイド
This is the ultimate, complete guide, which covers all 22 software, from the elusive, overseas software "Waterworld" to the legendary "SD Gundam"!

★キミは買ったか最後の大セール
★ Did You Buy Anything at the Last Big Sale?

★ついに入手! 巨大店頭展示台
★ Finally Available: Huge Store Display Stand!

★驚愕! 寒い国から来たマニア
★ Astonishing: Mania from a Cold Country!

★追悼特集! さよなら横井さん
★ Tribute Feature: Goodbye, Yokoi.

発行
東洋バフォメット評議会

Issued By:
Toyo Baphomet Council

Attach file:



jpg  Virtual Boy Memorial Commemorative Guidebook (Front Cover).jpg (2,076.26 KB)
1643_58f76e9eedf12.jpg 1764X2493 px
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#117
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/19 16:16
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Japanese to English Translations for Page 18 of the Virtual Boy Memorial Commemorative Guidebook, Revised Second Edition:

Translations for Top Article:

Article's Main Headline:
Thank You, Messe Sanoh, for the
Last Virtual Boy Sale!

It's finally Heisei 10 (1998), the turn of an era. Early in the new year, this author had a case of New Year's lag, as I was feeling miserable and tired, much like Lupin the Third in the early days, but this changed with a few nonchalant words from Miki, a programmer at a familiar home bedding store.

"So hey, they're still selling Virtual Boys in Akihabara."

My, how the winter comic enthusiasm had still been lingering from 12/30 of last year! He said that a set including 4 pieces of Virtual Boy software was selling for 2980 yen during the craziness at the Messe Sanoh palatial building. Now, if I had not already thought of making such a purchase for myself, I would have already knocked Miki out with a 10-hit combo. However, it was already too late for me to rush to Akihabara, wielding an odd sword and causing some old woman at the cash register to turn pale in the face at the suspicious man screaming, "Do you have Virtual Boy?!", and she'd say, "We're sold out!", with eyes like she's looking at a degenerate person.

Article's Sub-Headline:
Counterattack!

However, this author is not one to give up on such a thing. Following the theory that the criminal (?) always returns to the scene, I kept on visiting Akihabara, not missing a weekend, and I finally succeeded in obtaining a Virtual Boy, which had arrived again on 1/15! It was a deluxe edition that, in addition to the system, came with a bonus AC Adapter to replace the batteries, as well as headphones and, of course, 4 pieces of software! And to my surprise, this time, it came along with a magazine about optional store demonstration platforms that weren't on the market! Where in the world did this come from?! I dared not ask, but this is excellent, Messe Sanoh!

If you miss it now, you may never get it again! I recommend running to the phone and making a purchase for a foolish acquaintance. This author purchased 3 units himself and then pleasantly returned home. One person was happy to pile up 4 Virtual Boy units conveniently next to a rice cooker, on top of shoe boxes in his room that was already full of merchandise, without even a place to step one's foot.

ありがとうメッセサンオー
バーチャルボーイ最後のたセール

いよいよ世紀末の平成10年。新年早々正月ボケの筆者は、初期型ルパン三世のような
けだるい倦怠を、おなじみ実家がふとん屋のプログラマー、ミキちゃんの何気ない一言で
破られたのだった。「そういや、秋葉でまだバーチャルボーイ売ってたねえ。」

なんと冬コミの熱気覚めやらぬ去年の12/30。マニアの殿堂メッセサンオーにてバーチャルボーイ
ソフト4本付きセットを2980円にて販売していたという。自分の分だけちゃっかり購入し、
まさかすでに持っている筆者が今更欲しがるとは思わなかったとほざくミキちゃんを
10連コンボで殴り倒し、おっとり刀で秋葉に駆けつけるも時既に遅し、血相を変えて
「ば、バーチャルボーイありませんかッ!」と絶叫する不審な男にレジのお姉ちゃんは
変質者を見るような目で「売り切れました」とー言。

くううーッ

しかしそんなことくらいで諦める筆者ではない。犯人 (?) は必ず現場ヘ戻るというセオリーに
従い、週末欠かさず秋葉詣でを続けた筆者は、ついに1/15再び入荷したバーチャルボーイを
入手することに成功したのである! 本体にソフト4本はもちろん、ヘッドホンにェード、
ACアダプタ切り替え機までオマケに付けた豪華版。しかも驚いたことに今回はなんと、市販
されなかった店頭デモ用オプション「誌遊台」までが付いてきたのだった! いったいどこから
仕入れてきたんだ!? 敢えて聞かないけど、えらいぞメッセサンオー!

今を逃したら二度と手に入らない! 電話をかけまくっておバカな知り合いに購入を勧め、
自らも3台購入してよろよろ帰宅した筆者は、すでにバカグッズで足の踏み場もない自室の
靴箱の上、炊飯器の横に都合四台のバーチャルボーイを積み上げて一人悦に入るのであった。

Translations for Lower Left Article:

Article's Headline:
Newly Discovered 2nd Package Type

Beneath first VB system box on the left:
Color Version (Initial Type)

Beneath second VB system box on the right:
Black-and-White Version (Late Type)

Another package version has now been newly discovered. Although it is hard to see with these sizes, the system on the right is printed larger, and in addition to this monochrome, mosaic design, there is also a flashy package for overseas. Thus, there are three types confirmed in total. By the way, just to be sure, rarity values, etc. by version do not exist.

I wonder, though, if I would be the only one in the world to be happy to find such a thing...

新発見のパッケージ2種

カラー版 (初期型)

白黒版 (後期型)

今回新発見のパッケージ別バージョン。このサイズ
では判りにくいが右の方が本体が大きく印刷
されており、モノクロにモザイク処理がかかっている
これ以外に海外向けのド派手なパッケージもあり
計3種類が確認されている。ちなみにバージョンによる
レア価値などは存在しないので念のため。

しかしこんなの見つけて喜んでるのって
世の中でオレだけだろうな…

Translations for Lower Right Article:

Article's Headline:
♠This is a Trial-Play Stand♠

An excellent item, to which you can firmly fasten both the controller and the standard bent legs using screws. The included pamphlet, titled "About the Demonstration of the Virtual Boy," makes me cry.

♠これが試遊台♠

例のへなへなの足を、コントローラ
ともどもしっかりネジ止めしてくれる
優れモノ。同梱の「バーチャル
ボーイの実演について」という
パンフレットがなかなか泣かせる

Attach file:



jpg  Virtual Boy Memorial Commemorative Guidebook (Page 18).jpg (2,567.70 KB)
1643_58f77152ce82e.jpg 1716X2397 px
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#118
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/20 17:29
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Japanese to English Translations for Page 19 of the Virtual Boy Memorial Commemorative Guidebook, Revised Second Edition:

Article's Main Headline:
Get It in Time! A Legendary Gem!
Huge Display Stand for a Storefront!

In Explosion Bubble at Top:
Steel Frame-Made!
Weighs 30 kg!!

Alongside Up and Down Arrow to the Right of the Unit:
Overall Height: 170 cm

1st Bubble with Pointing Arrow:
I don't know why, but for indirect lighting, it has a stylish illuminated panel with a half mirror, having a logo that appears to pop out – ideal for indoors!

2nd Bubble with Pointing Arrow:
Support stand, which can be smoothly adjusted angularly and up and down. It has an anti-theft lock at the cartridge slot.

3rd Bubble with Pointing Arrow:
Movable, acrylic pane that holds an advertisement flyer within itself. (Although a flyer of 4 initial titles and Wario Land was included, there probably would have been several other kinds as well.)

4th Bubble with Pointing Arrow:
Firmly fixed controller. The AC adapter is used as it is.

5th Bubble with Pointing Arrow:
Part containing a large logo. The Virtual Boy image is based on red and black and actually looks pretty cool.

Main Article at Bottom:
Here, now! Surprise! This author finally got such a thing! Some of you may remember that at the time of release, besides the aforementioned trial-play stand, there were also huge display stands that were set up at large-scale stores, etc. for in-store demonstrations. This thing really has super-luxury specifications, weighing 30 kg and standing 170 cm high! When a local earthquake comes, this is exactly the ultimate item to have, where I will probably be the only one in the world to have one of my rooms personally decorated with such a mass of steel that will surely crush this author to death. (I ask to be contacted if anyone says that they also have one.)

The whole unit is like a futuristic pinball machine or periscope, having a part with a simple red logo included on the main body that is constructed with a matted black steel frame, all combined with cool electric lighting! If they had done a limited production run with these specifications from the very beginning, set at 150,000 yen per unit, they could have done fairly good business with stupid fashionable people. By the way, I bought mine at a bargained price of 30,000 yen for the whole unit and 2 pieces of software, plus 20,000 yen for shipping costs including tax.

逐に入手! 伝説の逸品!

店頭用巨大展示台!

鉄骨製!
重量30kg!!

全高百七十センチ

なぜだか知らないがハーフミラーで
ロゴが飛び出して見える電飾パネル
オシャレな間接照明として、
室内インテリアにも最適!

上下、角度をスムースに調節できる
支持台。カートリッジスロットには
盗難防止のロックが付いている。

宣材チラシを挟むアクリル板、可動式。
(初期の4タイトルとワリオランドの
チラシが入っていたが、おそらく他にも
数種類あったと思われる。)

がっちり固定されたコントローラ。
ACアダプタはそのまま使用している。

大きくロゴの入った本体。バーチャル
ボーイは赤と黒を基調にしたイメージで
実は結構格好よかったのだ

さあどうだ! 驚け! ついにこんなものまで筆者は
入手してしまったのだ! 見覚えのある人も居よう、
前述の「試遊台」以外に発売当時、店頭デモ用として
大型店舗などに設置されていた巨大展示台。高き170cm
重さは実に30kgという超豪華仕様。直下型地震が来たら
まず確実に筆者を圧死させてくれそうな鉄の固まりで
個人でこんなもの部屋に飾っているのは、世界中で
オレ一人だろうてうけけけという、まさに究極のアイテム
である。(オレも持ってるという人が居たら連絡を請う)

艶消し黒の鉄骨で組まれたボディに、シンプルな赤で
ロゴの入ったX体は、クールな電飾と相まって、まるで
未来型ピンボールか潜望鏡。最初からこの仕様で限定生産
一台15万円とかにしておけば、バカなオシャレ系の方々
相手に結構いい商売ができたんじゃあるまいか。ちなみに
3万を本体、ソフト2本、消費税送料込み2万に値切って購入。

Attach file:



jpg  Virtual Boy Memorial Commemorative Guidebook (Page 19).jpg (2,356.45 KB)
1643_58f8d3cf6ab8c.jpg 1701X2397 px
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#119
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/22 1:51
PVB Elite
Joined 2011/4/27
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Japanese to English Translations for Page 22 of the Virtual Boy Memorial Commemorative Guidebook, Revised Second Edition:

Emergency Fill-In-The-Gaps Plan
For the Down-Hearted...

Virtual Boy Secrets Collection



●Red Alarm: Various Hidden Characters

★System and Controller
In the room that has shooting tanks hiding behind pillars, when you shoot the lower left and right corners of the back side of the room, a Virtual Boy system and controller will appear!

★Small House of Two People
In the room where small men are running away trying to escape, when you shoot the lower left corner that is immediately at the entrance, a small house with two people around a low dining table will appear!

★Dog and Bikini Beauty
・In Stage 2's cave, when you shoot the back of an inset area to the far right, a cute dog's face appears!
・In the fire-breathing dragon's den, when you shoot the area to the lower right of the waterfall, a bikini beauty appears!
... there is not much significance to each.



● Pop-Out! Panic Bomber: Too Many Passwords Worth Exploring

I shaved the content down to 4 segments. Later, I wish to increase it to 8.

BOSS RUSH - 1298
EASY (Each Phase) - 6835 / 9081 / 2473
NORMAL (Each Phase) - 2695 / 1038 / 6934
MEDALS (Each Kind) - 4390 / 3281 / 5607

The story seems like a stubborn TV version of Macross's Minmay touring around.



●Hee-Haw in the Maze of Jack Bros.: Each Level's Password

Jack Lantern
4965 / 5923 / 30919 / 2827 / 6313

Jack Skelton
0248 / 2745 / 9537 / 3598 / 0531

Jack Frost
3267 / 8453 / 1309 / 7285 / How did I forget the last one?...



●Demon of Insmouse: Cheat Passwords
(Translator's Note: Yes, the original author seems to have called it "Demon" or "Devil" (魔) of Insmouse)

To be honest, I lost my notes from when I took down a proper strategy, so I will just introduce my cheats used at that time. The passwords for this game are not randomly generated; instead, meaningful words are assigned to each one. Thus, try inputting some amazing four-letter English words, such as "FAKE" or "DARK." With a surprisingly high probability, it will let you go somewhere. Using this to expand the wormholes, try aiming for a cheat-clear! By the way, this author used this trick to reach three of the four endings, but clearing the game and seeing an ending requires you to be on your own. I couldn't tell what was going on with the last one (actually, the ending was bad for all three). Finally, I said "the heck with it" and threw it aside. ♥



緊急穴埋め企画
しょぼしょぼ

バーチャルボーイ秘奥義集



●レッドアラーム 隠れキャラいろいろ

★本体とコントローラー
一面の、戦車が柱の影に隠れつつ撃ってくる部屋で、奥の右隅、左隅を
撃つとバーチャルボーイ本体とコントローラーが出現!

★二人の小さなお家
小さな人が逃げまどう部屋で、入り口すぐの左隅を撃つとちゃぶ台を
囲んだ二人の小さなお家が出現!

★ワンちゃんとビキニ美女
二面の洞窟で、右奥がくぼんだ辺りを撃つとカワイイ犬の顔が出現!
火を吐く竜の洞穴で、右の滝のあたりを撃ってるとビキニ美女が出現!
・・・それぞれあんまり意味はないです。



●とびだせパニボン わざわざ試す価値はあんまりないパスワード

4ページに削った
内容を、後から
8ページに増やす
なんてなあ。

ボスラッシュ 1298
EASY各面 6835 9081 2473
NORMAL各面 2695 1038 6934
メダル各種 4390 3281 5607

TV版マクロスの
ミンメイどさ回り編
みたいな話ね



●ジャックブラザースの迷路でヒーホー 各面パスワード

ジャックランタン
4965 5923 30919 2827 6313

ジャックスケルトン
0248 2745 9537 3598 0531

ジャックフロスト
3267 8453 1309 7285 いかん最後忘れた。



●インスマウスの魔 インチキパスワード

実はまともに攻略したときのメモを紛失してしまったので
その際活用したインチキをぼご紹介。このゲームのパスワードは
ランダムに生成されるものでなくそれぞれに意味のある
単語が割り振られています。そこで、なにかおどろおどろしい
4文字の英単語を「FAKE」とか「DARK」とかテキトーに入カしてみましょう。
案外高確率で、どこかの面に行けてしまいます。これを利用して虫食いの穴を
広げ、インチキクリアを目指しましょう。ちなみに筆者はこの手を使って
四つあるエンディングの三つまでに到達しましたが、あくまでクリアは自力で
しなければならないため、最後の一つがどうしても見られず
(実は三つともバッドエンド) とうとう投げ出しちゃった、エヘッ♥

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jpg  Virtual Boy Memorial Commemorative Guidebook (Page 22).jpg (1,784.61 KB)
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#120
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 4/22 17:26
PVB Elite
Joined 2011/4/27
USA
1983 Posts
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Japanese to English Translations for Page 8 of the Virtual Boy Memorial Commemorative Guidebook, Revised Second Edition:

List of Unreleased Games

● Virtual Bomberman (Hudson)
● NikoChan Battle (BPS)
● Virtual Double Yakuman (VAP)
● Doraemon (Epoch)
● Virtual Battle Ball (Hect)
● Proteus Zone (Coconuts Japan)
● Sunday's Point (Coconuts Japan)
● Interceptor (Coconuts Japan)
● Night Landing (Pow)

Virtual Bomberman and Virtual Double Yakuman, etc. clearly should have been completed, but they chose to dare to cancel the releases rather than try to recover development costs through the releases, which really tells about the sales of the Virtual Boy. Also, even in other places overseas, I heard that there were several manufacturers deserving of pity, who released their own original titles. I am concerned about their well-being after this.

Beneath the Illustration:
A businessman who worked his last days in a software house that had dabbled with the Virtual Boy.


Unreleased Accessory

●Adjustable Stand

★ Everytime this author would contact Nintendo about this adjustable stand, its release would be prolonged by another month. It is a product of memories, which in the end got indefinitely postponed. It was announced at the show that it should have been a standard accessory, but it seems that it was to be sold separately to reduce costs. Even if the costs had gone up a little in exchange for the one with the bent legs, couldn't it have had a little different selling price if it had come with this one? But I think that when it's too late. It would now be nice to have a good phone call with Nintendo, which doesn't even think of its customers as customers.



発売されなかったゲーム一覧

●バーチャルボンバーマン (ハドソン)
●ニコちゃんバトル (BPS)
●バーチャルダブル役満 (バップ)
●ドラえもん (エポック社)
●バーチャルバトルボール (ヘクト)
●プロテウスゾーン (ココナッツジャパン)
●サンディズポイント (ココナッツジャパン)
●インターセプト (ココナッツジャパン)
●ナイトランディング (パウ)

バーチャルボンバーマンや、バーチャルダブル
役満などは明らかに完成していたはずだが、
リリースして開発費を回収するより
発売中止をあえて選んだというのがバーチャル
ボーイの売れ行きのほどを物語っている。
また、この他海外でも、オリジナルタイトルを
リリースした気の毒なメーカーが数社あったと
聞くが、その後の安否が気遣われる。

バーチャルボーイに
手を出してしまった
ソフトハウスの末路に
X然とする業界人


発売されなかった周辺機器

●アジャスタブルスタンド

★このアジャスタブルスタンドは筆者が荏天堂に
問い合わせるたびに1カ月づつ発売が延び、
しまいに無期延期となってしまった思い出の品
である。ショー発表時には、標準付属品だった
はずがコストダウンのために別売となったらしい。
あのへなへなの足のかわりに多少値が上がっても
こっちを付属にしてくれたら少しは評価も違ったの
では? とも思うが後の祭り。客を客とも思わない
荏天堂のすばらしい電話の応対ぶりも
今となってはなつかしい。

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