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#1
Hyper Fighting
Posted on: 2013/8/25 4:31
Newbie
Joined 2013/8/25
3 Posts
CoderLong Time User (1 Year)
Hello everybody!

M.K. was so kind to give me access to his fighting engine that he developed for one of his unreleased games. So I made a SF2HF mod. The full version will be released soon.

Attach file:


zip hf_demo1.zip Size: 1,012.57 KB; Hits: 891
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#2
Re: Hyper Fighting
Posted on: 2013/8/25 5:05
PVB Elite
Joined 2007/10/26
USA
604 Posts
ContributorTop10 PosterLong Time User (7 Years) Donator
OH MY GOD....OH MY SDAFSDLAFKAJSDFALSDFJASDLFKASDFGASFGHASDFHBA
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#3
Re: Hyper Fighting
Posted on: 2013/8/25 7:35
VUE(xpert)
Joined 2009/8/2
USA
251 Posts
ContributorLong Time User (5 Years)10+ Game Ratings
Awesome work. Can't wait to see the full version :)
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#4
Re: Hyper Fighting
Posted on: 2013/8/25 10:07
PVB Elite
Joined 2011/7/1
Germany
790 Posts
CoderContributorLong Time User (3 Years)Top10 PosterApp CoderPVBCC 2013 Entry
Holly shit. Now this I call commercial quality. Like ... seriously... how are you doing this?

The music sounds exactly like the original and is superior to everything I ever did. The backgrounds look perfect. Just perfect. The animations are super fluent. I lost a couple of times just because I couldn't stop looking at the backgrounds/fighters. And then there are the voices... You can clearly understand every single word. There is no delay in the game when they are played and there are allot of voices being played. And there is absolutely not static at all while the voices are played.

Sorry that I have to ask, but will you share some of your secrets (maybe when the game is done)?
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#5
Re: Hyper Fighting
Posted on: 2013/8/25 10:20
Nintendoid!
Joined 2007/7/28
Great Britain
231 Posts
Long Time User (7 Years) App Coder
WOW !!

I imagine the final version will be > 16MBit ?
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#6
Re: Hyper Fighting
Posted on: 2013/8/25 15:08
VUE(xpert)
Joined 2010/10/23
Great Britain
298 Posts
10+ Game RatingsLong Time User (4 Years) Donator
This is going to be the longest 6 hours before I finish work and get home and try this out. Looking forward to giving it go!
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#7
Re: Hyper Fighting
Posted on: 2013/8/25 16:59
Nintendoid!
Joined 2012/10/16
111 Posts
Long Time User (2 Years)
I can't get any emulators to run this... poop.

anyone have screenshots?
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#8
Re: Hyper Fighting
Posted on: 2013/8/25 17:11
PVB Elite
Joined 2011/7/1
Germany
790 Posts
CoderContributorLong Time User (3 Years)Top10 PosterApp CoderPVBCC 2013 Entry
Quote:

Wyndcrosser wrote:
I can't get any emulators to run this... poop.

anyone have screenshots?


It seems like it is only running on hardware.
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#9
Re: Hyper Fighting
Posted on: 2013/8/25 17:17
VUE(xpert)
Joined 2011/7/3
USA
355 Posts
CoderContributorLong Time User (3 Years)40+ Game Ratings
Hadooken....Hadooken..This would be an incredible game except I'm not playing on a Virtual Boy. When I play this I am suddenly transported to a red and black 3d arcade. When I turn the game off I reallize I'm back in my world and the VB is up on my face. What's that all about? J/K But man you'd swear that your not playing on a vb this must be what the big "N" was talking about when it talked about great games like in issue 67 They surely were talking about this team.

Common M.K.and MR.Anon PLEASE MAKE A STARFOX YOU GUYS CAN DO EVERYTHING ELSE WHY NOT A FULL POLY STARFOX!
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#10
Re: Hyper Fighting
Posted on: 2013/8/25 17:43
VB Gamer
Joined 2006/6/17
Greece
44 Posts
Long Time User (8 Years) 20+ Game Ratings
WOW !

Thank YOU very MUCH !!! ...
AMAZING work :-)
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