Hey everyone,
it is finally done. I just finished my first game for Nintendos upcoming 3D console, the VirtualBoy. When I started I just wanted to have a look at the system, as I was in the mood for some c programming. However, at some point I realized I can put a simple game together.
GameHero is like a VirtualBoy version of GuitarHero. It features 24 Video-Game Themes. The game itself is pretty simple, just press the displayed buttons.
I programmed the whole thing in exactly one month, so keep your expectations low, as the game is not perfect at all. Also my code is pretty ugly, as I had to get it finished this month (I am going to very busy the next 6 month or so).
The music is generated using a tool I programmed. This can be used to convert midi files to a VB header format. I use a modified version the DanB's Code for playing notes. However, it looks quite similar to SU Sound Engine, so the tool may also work for that.
The zip files contains two version, one for the FlashBoy and one for the RealityBoy. I did two versions as the Game seems to run with 60 FPS on the emulator while it runs with 30 FPS on real hardware. I also experienced some strange issues when I tried to save the scores on my FlashBoy. I am not sure if it is an issues with my FlashBoy or if I did something wrong. Just tell me if it works for you if you find the time to test it.
Thats it, let me know if you have any questions. I usually read this forum pretty often.
thunder
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