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#11
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/10 1:34
VB Gamer
Joined 2008/9/23
37 Posts
Long Time User (9 Years)
Great Demo!!! :D
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#12
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/10 13:52
Virtual Freak
Joined 2008/5/30
Spain
77 Posts
CoderLong Time User (9 Years) PVBCC 2010 2nd
Quote:

xenon wrote:
Great Demo!!! :D


ohh thanks!! Every day I work at the game, expect for the next week to be able to hang a demo with all my advances.
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#13
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/16 13:10
Nintendoid!
Joined 2009/8/3
Spain
129 Posts
Collection Top10Long Time User (8 Years) Donator60+ Game Ratings
Uhhhhh, Capitan Sevilla!! que recuerdos...

Great Job !!!
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#14
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/16 13:19
Virtual Freak
Joined 2008/5/30
Spain
77 Posts
CoderLong Time User (9 Years) PVBCC 2010 2nd
Quote:

Antoine BCN wrote:
Uhhhhh, Capitan Sevilla!! que recuerdos...

Great Job !!!



los que tenemos 30 o así recordarmos esta época con añoranza, por eso he querido rendir homenaje a ese software español de los 80!!
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#15
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/17 0:47
VB Gamer
Joined 2009/1/19
Spain
39 Posts
Long Time User (8 Years)
Quote:

rubengar wrote:
Quote:

Antoine BCN wrote:
Uhhhhh, Capitan Sevilla!! que recuerdos...

Great Job !!!



los que tenemos 30 o así recordarmos esta época con añoranza, por eso he querido rendir homenaje a ese software español de los 80!!


Yo de pequeño en mi Amstrad Pcw 8256 la verdad es que solo mamé por así decirlo Opera Soft....el catálogo para la gama Amstrad PCW era muy limitado en comparacion a CPC, Spectrum,Commodore, etc
Eso sí a base solo de Opera Soft tampoco echaba en menos otros juegos xd

Alguien dijo remake de la Abadia del Crimen para VB???
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#16
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/18 4:16
VUE(xpert)
Joined 2007/10/27
Sweden
399 Posts
ContributorLong Time User (9 Years) 40+ Game Ratings
haha si tu kieres hacer remake es ok
Yo kiero mas 16 bit, 32 bit juegos para vb, no mas 8 bit y menos
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#17
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2011/2/13 20:49
PVB Elite
Joined 2010/1/5
Sweden
550 Posts
Long Time User (7 Years) Donator30+ Game Ratings
I just tried the competition version with FlashBoy Plus, very nice looking game, seems it gets stuck in an endless loop after the third screen or if you die - no way to restart. If you restart by turning on and off VB then the moving objects are still visible on screen all through the intro until the game starts again.
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#18
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2011/2/14 1:26
Virtual Freak
Joined 2008/5/30
Spain
77 Posts
CoderLong Time User (9 Years) PVBCC 2010 2nd
for the competition could not do much more, the game now is more advanced, though I have stopped for a few months the development, to make graphics for a game iphone in a profesional company
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