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#1
[ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/10/31 21:27
Virtual Freak
Joined 2008/5/30
Spain
77 Posts
CoderLong Time User (9 Years) PVBCC 2010 2nd
I present my demo of the Capitan Sevilla II to the PVB Coding Competition 2010. The game has a lot of development time. many things will change when I'm done. Although so far I am very happy with what I achieved without programming skills!



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Attach file:


rar CAPITANDEMO.rar Size: 36.34 KB; Hits: 253
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#2
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/1 1:20
VUE(xpert)
Joined 2007/10/27
Sweden
399 Posts
ContributorLong Time User (9 Years) 40+ Game Ratings
It has some bugs that I dont like, well in red dragon emulator atleast
When I press forward and jump he will do a small jump that wont jump over enemies
In the secpnd screen one enemy does a bit what he wants
One time he was not moving, the other time he was running under the flying object so I could not duck under the flying object

All in all its a good game but way to hard for me :-P
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#3
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/1 3:58
Virtual Freak
Joined 2008/5/30
Spain
77 Posts
CoderLong Time User (9 Years) PVBCC 2010 2nd
Quote:

akumie wrote:
It has some bugs that I dont like, well in red dragon emulator atleast
When I press forward and jump he will do a small jump that wont jump over enemies
In the secpnd screen one enemy does a bit what he wants
One time he was not moving, the other time he was running under the flying object so I could not duck under the flying object

All in all its a good game but way to hard for me :-P



in reality boy works ok!!
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#4
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/1 17:43
Administrator
Joined 2000/1/8
Germany
2420 Posts
Highscore Top10Highscore Top ScoreCoder#1 PosterHOTY09 1stLong Time User (15 Years) App Coder90+ Game Ratings
This one looks very nice, you're a real graphic wizard! Pretty impressive to see something like this from someone who has just started programming.

But, I need the complete source for the compo. Could you please post all the *.h files as well?
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#5
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/1 19:33
Virtual Freak
Joined 2008/5/30
Spain
77 Posts
CoderLong Time User (9 Years) PVBCC 2010 2nd
thanks for your words, give me strength to continue. sorry for not including the files, here you have them!!

Attach file:


rar CAPITANDEMO.rar Size: 98.77 KB; Hits: 181
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#6
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/1 20:37
Nintendoid!
Joined 2008/10/19
USA
102 Posts
Long Time User (9 Years)
I just tried this in my FlashBoy Plus, and graphically it looks amazing! Good work!
However, it does have the "jumping issue" where each jump seems to be at a random height.
This one seems to have great potential!
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#7
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/1 22:22
Virtual Freak
Joined 2008/5/30
Spain
77 Posts
CoderLong Time User (9 Years) PVBCC 2010 2nd
Quote:

wazzal wrote:
I just tried this in my FlashBoy Plus, and graphically it looks amazing! Good work!
However, it does have the "jumping issue" where each jump seems to be at a random height.
This one seems to have great potential!





power jump depends of the time is pressed the "A" button, thanks for playing!!
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#8
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/2 15:56
VUE(xpert)
Joined 2010/10/22
Sweden
328 Posts
ContributorLong Time User (6 Years) 30+ Game Ratings
I just tried this in my Flashboy. If it was the final version, I would have said "This game is annoying", but of course its a demo and in development. It does have great potential, and awesome graphics. An attack would be nice, and theres a problem that you can die from enemies coming out where youre trying to go to the next screen. Also, make it so you can restart the game after dying :)

I implore you to keep developing this game, it could be a great one!
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#9
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/2 16:10
Virtual Freak
Joined 2008/5/30
Spain
77 Posts
CoderLong Time User (9 Years) PVBCC 2010 2nd
Quote:

Protoman85 wrote:
I just tried this in my Flashboy. If it was the final version, I would have said "This game is annoying", but of course its a demo and in development. It does have great potential, and awesome graphics. An attack would be nice, and theres a problem that you can die from enemies coming out where youre trying to go to the next screen. Also, make it so you can restart the game after dying :)

I implore you to keep developing this game, it could be a great one!




exactly! is a demo, the final version will be different in many ways, i just ask you patience, thanks for you words
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#10
Re: [ENTRY] CAPITAN SEVILLA II DEMO
Posted on: 2010/11/3 21:50
Nintendoid!
Joined 2006/7/11
Sweden
133 Posts
Collection Top10ContributorLong Time User (11 Years) Donator20+ Game Ratings
I have not played your game yet. But soon i will get my Flash Boy and boy i will test your demo. Looks verry good :-) Hope you make a copöete game of this .

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