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#1
Mednafen WIP
Posted on: 4/12 5:43:07
VB Gamer
Joined 2008/7/19
11 Posts
Long Time User (2 Years) App Coder
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This isn't really new to anyone who hangs out in the IRC channel, but I've uploaded a Mednafen 0.9.0 WIP with Virtual Boy emulation. It currently doesn't have a debugger(technically it does, but it's grossly unfinished), but it will eventually.

http://forum.fobby.net/index.php?t=msg&goto=1662
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#2
Re: Mednafen WIP
Posted on: 4/12 11:04:24
Virtual Freak
Joined 2005/7/22
France
56 Posts
ContributorLong Time User (5 Years)
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Thank you vey much for this emulator ! It's perfect !!!

Is it possible to display only red instead of the default 3D blue/red ?
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#3
Re: Mednafen WIP
Posted on: 4/12 16:41:43
VUE(xpert)
Joined 2003/9/3
Sweden
284 Posts
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Wow, awesome emulator! And the sound is better than in rb! Thanks!

Quote:

Is it possible to display only red instead of the default 3D blue/red ?


You can do that by turning off the color of the right eye in the cfg file, like this:


vb.3dmode anaglyph
vb
.anaglyph.preset disabled
vb
.anaglyph.lcolor 0xff0000
vb
.anaglyph.rcolor 0x000000
vb
.disable_parallax 1


Then you get a single red screen, like in rboy
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#4
Re: Mednafen WIP
Posted on: 4/12 18:55:36
Virtual Freak
Joined 2004/5/28
82 Posts
Long Time User (6 Years)
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i have trouble to get the emu started on a 64bit win7 machine.
it is not starting at all when i doubleclick the exe.
any suggestions?
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#5
Re: Mednafen WIP
Posted on: 4/12 21:16:40
VUE(xpert)
Joined 2003/9/3
Sweden
284 Posts
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Quote:

Fire-WSP wrote:
i have trouble to get the emu started on a 64bit win7 machine.
it is not starting at all when i doubleclick the exe.
any suggestions?


Like reality boy, mednafen has no gui, so you can't start it by just clicking the exe. You need to start from a command line, or create a shortcut with the rom filename as a param after the exe file.

I use 64-bit Win 7 too, and it works fine.
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#6
Re: Mednafen WIP
Posted on: 4/12 22:12:19
Virtual Freak
Joined 2004/5/28
82 Posts
Long Time User (6 Years)
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ah! i didnt know that heheheh thx.
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#7
Re: Mednafen WIP
Posted on: 4/13 7:08:19
PVB Elite
Joined 2003/7/26
USA
642 Posts
PVBCC EntryCoderContributorSpecial Achievement#3 Poster10+ Game RatingsHOTY09 EntryLong Time User (7 Years) App Coder
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I'm not sure I've said it before, but it bears a public statement, regardless:

Thank you for adding VB support to Mednafen! It totally rocks!

No other word than the Word of God -- Deuteronomy 4:2; 12:32; Proverbs 30:6; Galatians 1:8-9; Revelation 22:18-19
No other god than the God of the Bible -- Deuteronomy 8:19; 13:1-8; Joshua 24:14-15; Matthew 6:24; Acts 17:22-31
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#8
Re: Mednafen WIP
Posted on: 4/14 21:28:28
VUE(xpert)
Joined 2003/9/3
Sweden
284 Posts
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The only bug I've found in the virtual boy emulation appears in Yeti3D...

There are often these black jagged parts in the walls when you walk up close. Any idea what would cause this? Maybe an error in the bitstring instructions?

Attach file:



png  mednafen.png (44.25 KB)
27_4bc61750958af.png 399X260 px
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#9
Re: Mednafen WIP
Posted on: 4/15 2:27:20
Nintendoid!
Joined 2/15
Netherlands
110 Posts
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For an initial implementation of the Virtual Boy, this is really, REALLY well done. Full speed, native saves and save state support, fast-forwarding... It all works, and it hasn't crashed on me once yet!


I gotta donate to these guys. :)
Edit: except there's no donate button in sight. Huh.
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#10
Re: Mednafen WIP
Posted on: 4/15 4:20:58
VB Gamer
Joined 2008/7/19
11 Posts
Long Time User (2 Years) App Coder
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Donation info was taken down to avoid possible future legal trouble as patent, copyright, and trademark law in a certain country whose name shall Not be Named is ****ing insane and getting worse.
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