You are not logged in.
Lost Password?


Register To Post



 Bottom   Previous Topic   Next Topic

#231
Re: Link Cable project interest
Posted on: 7/4 17:33
PVB Elite
Joined 2010/1/5
Sweden
550 Posts
Long Time User (7 Years) Donator30+ Game Ratings
Nothing has happened (been written here) for a looong loooong time, I think everyone interested in a cable is happy someone actually tries to do something.

Let's just encourage this guy and see if it happens this time.
Top

#232
Re: Link Cable project interest
Posted on: 7/5 3:58
PVB Elite
Joined 2003/7/26
USA
1408 Posts
PVBCC EntryCoderContributorSpecial AchievementTop10 PosterHOTY09 EntryLong Time User (14 Years) App Coder20+ Game RatingsPVBCC 2013 Entry
e5frog is right; the one on the wiki is a confirmed, working pinout. IIRC it matches the one, official cable known to exist.

The sync line does indeed only go from one VB to the other. This is so the mirrors in the two VBs are synchronized, which helps keep the two VBs' programs in sync (if they're written correctly; much of the existing homebrew doesn't use this feature). It's technically not needed for simple data transfer, but it's probably a good idea to leave it in.
Top

#233
Re: Link Cable project interest
Posted on: 7/8 0:45
Nintendoid!
Joined 2016/12/15
USA
102 Posts
First prototype parts come tomorrow. Here's a sneak peak from the manufacturer. I see some rough edges in the pictures so surface finish may not be as smooth as I'd hoped but they should still be functional (fingers crossed!).

Attach file:



png  Linkcable connector 1st prints.png (1,139.57 KB)
14261_59600f1ec1aa7.png 1058X797 px
Top

#234
Re: Link Cable project interest
Posted on: 7/8 15:43
PVB Elite
Joined 2010/1/5
Sweden
550 Posts
Long Time User (7 Years) Donator30+ Game Ratings
Are you also going to use pins from USB connectors or do you have some other source of connector pieces?

It seems the USB connection is what has delayed DogP for so many years, I'd be happy to get a USB version from him as well, should he turn up with a finished version any time in the future.

Project has been on since 2011, right?
Edited by e5frog on 2017/7/8 15:59
Top

#235
Re: Link Cable project interest
Posted on: 7/9 7:28
Nintendoid!
Joined 2016/12/15
USA
102 Posts
Can anyone who has actually used 2 player mode confirm the pinout?

I've used both the wiki and the other post on pinout. Neither work. I do see one VB syncing it's displays to another. But can never get 2 player to work in either Hyper Fighting, TicTacToe, or 3D BattleSnake.
Top

#236
Re: Link Cable project interest
Posted on: 7/9 8:09
Nintendoid!
Joined 2016/12/15
USA
102 Posts
Nevermind. Just got it working in Hyper Fighting!!!
Top

#237
Re: Link Cable project interest
Posted on: 7/9 8:39
Nintendoid!
Joined 2016/12/15
USA
102 Posts
OK, first cable built. Needs some updates. And it's a pain to build but it's working. Hyper Fighting is definitely the smoothest as it doesn't matter which end is plugged into which. Enter Versus mode and one VB waits for the other.

For TicTacToe and 3D-Battlesnake you have to select the correct player based on which end of the cable you have plugged in, so there's boot order. Otherwise things just hang up.

I need to tighten up some of the dimensions and thicken a few things up here and there but otherwise it's not too bad. I wish the surface finish was a bit more consistent. I'll have to talk to the vendor to see what could be done.

Kevin

Attach file:



jpg  IMG_20170708_233123.jpg (1,962.46 KB)
14261_5961cf569dfc0.jpg 3627X2489 px

jpg  IMG_20170708_232959.jpg (2,456.38 KB)
14261_5961cf667b08b.jpg 3605X2025 px

jpg  IMG_20170708_233131.jpg (2,133.87 KB)
14261_5961cf7680f2e.jpg 3653X2243 px
Top

#238
Re: Link Cable project interest
Posted on: 7/9 14:11
PVB Elite
Joined 2010/1/5
Sweden
550 Posts
Long Time User (7 Years) Donator30+ Game Ratings
If you 3D print with ABS you can wipe it with or use an acetone fog to make the surface more smooth, other than that possibly sand it or sand it and paint it... 3D prints are a bit boring that way.

So I guess you should mark one end as master and the other slave, maybe with a piece of shrink tubing on one end or similar.
Top

#239
Re: Link Cable project interest
Posted on: 7/9 16:59
VUE(xpert)
Joined 2007/7/28
Great Britain
306 Posts
Long Time User (10 Years) App Coder
Are the shells 3D printed ?

Any chance I can have the .stl ?



Thanks
Top

#240
Re: Link Cable project interest
Posted on: 7/9 17:03
Nintendoid!
Joined 2016/12/15
USA
102 Posts
Quote:

e5frog wrote:
If you 3D print with ABS you can wipe it with or use an acetone fog to make the surface more smooth, other than that possibly sand it or sand it and paint it... 3D prints are a bit boring that way.

So I guess you should mark one end as master and the other slave, maybe with a piece of shrink tubing on one end or similar.



I'll try a few other materials. I'm going to have milling and molds quoted, although I'm guessing they'll be too expensive, especially for the center piece.

The onyx material is nice structurally. The parts are very strong. The samples had a much better finish so I'm going to talk with Markforged. Maybe my vendor needs a cal on their machine. Not sure yet.
Top

 Top   Previous Topic   Next Topic


Register To Post