All Posts (blitter)




#1
Re: Wire Frame Graphics Library and OBJ File Parser Beta
Posted on: 6/16 3:52
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
Nice work! Good to see more folks putting their work out there for others to take advantage of and build upon.
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#2
Re: Which way does you stand point?
Posted on: 5/13 7:15
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
The ends of my stand point away from me. I keep the controller behind the stand while playing and "hug" the Virtual Boy as I play. I think that's the way it was designed.
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#3
Re: PCM Audio And You
Posted on: 5/13 7:12
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
Quote:

Guy Perfect wrote:

Quote:

blitter wrote:
Nice. I had not realized this. Could definitely do six independent PCM voices then!

If you control a PCM stream, you can put as many voices as you want in it. You won't need multiple sound channels in that regard. I'm only using them here to increase my sample size.


Doing that in real-time though will significantly bump up the CPU usage, right? Probably better to leverage the VB's mixing hardware as much as possible. Six channels of 4-bit sound looks to me to be the most efficient way of doing multi-channel PCM audio on the VB.
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#4
Re: PCM Audio And You
Posted on: 5/13 0:04
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
Quote:

Guy Perfect wrote:
We luck out again, because the noise channel can actually be used as that sixth channel. See, the way the noise algorithm works, the first 7 samples generated during a sequence will always be 63, the maximum value. And the sequence is reset whenever the tap location is configured. So if we just set the tap location every time we update the volume, we get a constant high signal out of the noise channel!


Nice. I had not realized this. Could definitely do six independent PCM voices then!
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#5
Re: Reproduction talk (where we are at)
Posted on: 5/11 6:42
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
Totally caught off guard today by this. Thanks a bunch!
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#6
Re: ViBE OS X + Homebrew roms
Posted on: 5/9 6:06
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
Quote:

DogP wrote:
I'd send him an email... most likely his database needs to be updated, or possibly the files you're using aren't the exact ones that are in the database (if they're padded differently or something). IIRC, files under a certain size were supposed to run without limitation, but maybe that's not the case anymore.

Have you tried Mednafen? It looks like it'll run on OSX, and is probably a more accurate emulator (I haven't really been following Mac emulators, but I don't think ViBE has had much development in quite a while).

DogP


ViBE hasn't had an update in about a decade-- I'd be surprised if he still would support it.

Mednafen works very well in OS X if you don't mind building and running it yourself from Terminal. I use it for my VB development, I think it's that good.
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#7
Re: Programming work (paid)
Posted on: 4/18 5:28
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
What does he mean by "broken up into four layers?" If he means add depth, I don't know of any software that can automagically 3D-ify a 2D image...
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#8
Re: Wireframe Graphics and Sound demo
Posted on: 3/4 0:46
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
My mind went one place when I saw this:

https://www.youtube.com/watch?v=zSwul6HaGag ;)

Keep it up! Can't wait to see what comes of this tech!
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#9
Re: Merry Chistmas..oh and btw..FACEBALL
Posted on: 2012/12/16 7:35
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
Put me down for a complete set. :)
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#10
Re: OFFICIAL Bound High Complete with Cartridge, box, and manual RELEASE INFO!
Posted on: 2012/12/7 7:48
VB Gamer
Joined 2007/12/14
48 Posts
Long Time User (5 Years)
Just wanted to chime in here and offer my kudos to UncleTusker-- got my BH set at work today and it is very professionally done. A couple folks on my team were amazed at how official it looked-- they didn't believe it when I said it was a fan repro. To all of you still waiting-- I can't find anything about this set that is unimpressive.

Well done, and thanks! :)
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