All Posts (bigmak)




#1
Re: The Noteworthy Auction Thread™
Posted on: 3/26 3:50
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Quote:

Wow, great find.
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#2
Re: Preliminary English Translations for Virtual Fishing
Posted on: 3/23 18:25
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ahh. Oki, I guess....

How is he supposed to post a translation for the whole game if he hasn't been able to patch the rom yet ?

-Eric
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#3
Re: Preliminary English Translations for Virtual Fishing
Posted on: 3/23 12:54
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Ben, I think someone has already translated this game..they were just having problems 'patching' the rom correctly.

-Eric
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#4
Re: "Virtual Fall" Coding Competition Multicard Rom
Posted on: 3/22 1:24
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A CIB release isn't going to happen unless all coders agree to it :)

There isn't room on the rom for any improvements to the code...and I think some of the coders would rather work on their projects a bit more before a public release.

-Eric
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#5
Re: "Virtual Fall" Coding Competition Multicard Rom
Posted on: 3/16 1:22
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yes :)
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#6
Re: The Noteworthy Auction Thread™
Posted on: 3/15 20:30
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http://www.ebay.com/itm/Lot-de-6-Jeux ... 3%A9o&hash=item234d4950a8


Good deal..wait ..shipping is HOW MUCH ?

-Eric
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#7
Re: Benjamin Stevens’ Role in the Making of Hyper Fighting
Posted on: 3/14 15:42
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They would still have to do something about it. Capcom would have to protect their trademark/copyright. Even thou the code wasn't copied. The graphics and sound are protected under audiovisual work.

By allowing anyone to sell street fighter as a clone on any console without being licensed, they aren't defending their copyright. By not defending their copyright they have less legal standing in future copyright infringement cases and could eventually lose their copyright.

Capcom might be fine or even happy if fans flock to a small demo on a system like the virtual boy. It shows how much their fans love the street fighter series and they want to support that. But, when a website or a post is made to sell a full game that violates Capcom's trademark/copyright mark. A line has been crossed and they must take legal action.

Some people might think that Capcom wouldn't care for such a small following the virtual boy has. You would be incorrect. For a more recent precedent you could look for further then 'princess rescue'. For those of you that don't know..a programmer was able to create a Super Mario clone for the Atari 2600.

http://www.polygon.com/2013/7/16/4528 ... per-mario-bros-atari-2600

Nintendo's legal team got involved and you can't purchase this game on-line anymore. Why ? Nintendo had to protect their Mario trademark/copyright, or risk losing it.

That is why Richard/tusk and I decided against making and selling the game early on. None of us do this as a living..it's just a hobby to help support the community. We can't afford legal troubles.

Now it seems as thou someone HAS made some games to give to friends so people can actually enjoy the game on hardware. There are prob 4 or 5 on this site that have the hardware ability to do it..and lord knows how many that don't post often and aren't on this site. It is nice that this game can actually get played on hardware after so much work was put into it. But, I can't picture this game getting made in any large quantities or being sold online (maybe 1 will pop up on ebay after a few years..who knows).

-Eric
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#8
Re: Japanese to English Translations for Unreleased Virtual Boy Games
Posted on: 3/11 3:34
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Really amazed at what Ben is doing here. A true virtual boy fan.

-Eric
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#9
Re: The Noteworthy Auction Thread™
Posted on: 3/6 13:44
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Quote:

VectrexRoli wrote:
Quote:

mawa wrote:
here somebody makes repro boxes from mario tennis usa
now it will be hard to tell if boxes are originaal or not anymoure now they make them off games that have come out
http://www.ebay.nl/itm/Virtual-boy-bo ... es_JS&hash=item3f483b5060


Yes, exactly what I thought. I am glad I got my box already a long time ago.


He says it states 'reproduction box' under the bar code..but I don't think there is a bar code on that box....

-Eric
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#10
WTB: travelmaster case
Posted on: 3/5 3:03
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If someone has one :) let me know...

-Eric
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