All Posts (bigmak)




#1
Re: [Demo-Release] Snatcher
Posted on: Yesterday 16:59
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The gillian-got-a-gun 3-d shot is one of my favorite ones so far..gun really pop's out of the screen.

-Eric
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#2
Re: [Demo-Release] Snatcher
Posted on: Yesterday 16:56
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Quote:

Dreammary wrote:
Please tell me that it will be able to be sold in cartridge form when it's released because having a click'n'play style game on VB has always been a great idea! :)


Another issue with making it in cart form to sell...is it's size.

Thunder has done an amazing job of making his demo fit on a flashboy. But, if you think of the length of the story...you can see that the final game will be huge.

32 mbit boards have been developed, but I would have to think that multiple carts would have to be made to fit this game on carts.

I've talked to Thunder and he expressed a keen interest in releasing the game in 'parts' that can be placed on the flashboy. This is great news, to truly experience the 3-d that thunder has put in this game..it needs to be played on hardware.

-Eric
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#3
Re: The Noteworthy Auction Thread™
Posted on: 4/3 23:54
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Oh, someone had one of those for sale a bit ago. It's a promo item.

http://www.planetvb.com/modules/newbb ... t_id=28545#forumpost28545

It's like a sheet protector ?

-Eric
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#4
Re: The Noteworthy Auction Thread™
Posted on: 3/26 3:50
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Quote:

Wow, great find.
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#5
Re: Preliminary English Translations for Virtual Fishing
Posted on: 3/23 18:25
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ahh. Oki, I guess....

How is he supposed to post a translation for the whole game if he hasn't been able to patch the rom yet ?

-Eric
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#6
Re: Preliminary English Translations for Virtual Fishing
Posted on: 3/23 12:54
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Ben, I think someone has already translated this game..they were just having problems 'patching' the rom correctly.

-Eric
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#7
Re: "Virtual Fall" Coding Competition Multicard Rom
Posted on: 3/22 1:24
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A CIB release isn't going to happen unless all coders agree to it :)

There isn't room on the rom for any improvements to the code...and I think some of the coders would rather work on their projects a bit more before a public release.

-Eric
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#8
Re: "Virtual Fall" Coding Competition Multicard Rom
Posted on: 3/16 1:22
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yes :)
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#9
Re: The Noteworthy Auction Thread™
Posted on: 3/15 20:30
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http://www.ebay.com/itm/Lot-de-6-Jeux ... 3%A9o&hash=item234d4950a8


Good deal..wait ..shipping is HOW MUCH ?

-Eric
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#10
Re: Benjamin Stevens’ Role in the Making of Hyper Fighting
Posted on: 3/14 15:42
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They would still have to do something about it. Capcom would have to protect their trademark/copyright. Even thou the code wasn't copied. The graphics and sound are protected under audiovisual work.

By allowing anyone to sell street fighter as a clone on any console without being licensed, they aren't defending their copyright. By not defending their copyright they have less legal standing in future copyright infringement cases and could eventually lose their copyright.

Capcom might be fine or even happy if fans flock to a small demo on a system like the virtual boy. It shows how much their fans love the street fighter series and they want to support that. But, when a website or a post is made to sell a full game that violates Capcom's trademark/copyright mark. A line has been crossed and they must take legal action.

Some people might think that Capcom wouldn't care for such a small following the virtual boy has. You would be incorrect. For a more recent precedent you could look for further then 'princess rescue'. For those of you that don't know..a programmer was able to create a Super Mario clone for the Atari 2600.

http://www.polygon.com/2013/7/16/4528 ... per-mario-bros-atari-2600

Nintendo's legal team got involved and you can't purchase this game on-line anymore. Why ? Nintendo had to protect their Mario trademark/copyright, or risk losing it.

That is why Richard/tusk and I decided against making and selling the game early on. None of us do this as a living..it's just a hobby to help support the community. We can't afford legal troubles.

Now it seems as thou someone HAS made some games to give to friends so people can actually enjoy the game on hardware. There are prob 4 or 5 on this site that have the hardware ability to do it..and lord knows how many that don't post often and aren't on this site. It is nice that this game can actually get played on hardware after so much work was put into it. But, I can't picture this game getting made in any large quantities or being sold online (maybe 1 will pop up on ebay after a few years..who knows).

-Eric
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