All Posts (Mr. G)




#1
Re: Happy Three Kings day..oh and btw..Faceball: Remastered
Posted on: 2013/3/8 14:11
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
thunderstruck. Please no change control of NikoChan Battle game. If you change game control, then NikoChan Battle is no more NikoChan Battle. Please keep NikoChan Battle same. Please keep control same.

Have a nice day.
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#2
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/26 14:11
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
Benjamin Stevens. Yes. You are right. There is 4 more level layouts of whole game. All level maps of Stage 2 and Stage 3 and Stage 4 is same as all level maps of Stage 1. Like this:

Stage 1-1 = Stage 2-1 = Stage 3-1 = Stage 4-1
Stage 1-2 = Stage 2-2 = Stage 3-2 = Stage 4-2
Stage 1-3 = Stage 2-3 = Stage 3-3 = Stage 4-3
Stage 1-4 = Stage 2-4 = Stage 3-4 = Stage 4-4
Stage 1-5 = Stage 2-5 = Stage 3-5 = Stage 4-5
Stage 1-6 = Stage 2-6 = Stage 3-6 = Stage 4-6
Stage 1-7 = Stage 2-7 = Stage 3-7 = Stage 4-7
Stage 1-8 = Stage 2-8 = Stage 3-8 = Stage 4-8
Stage 1-9 = Stage 2-9 = Stage 3-9 = Stage 4-9
Stage 1-10 = Stage 2-10 = Stage 3-10 = Stage 4-10
Stage 1-11 = Stage 2-11 = Stage 3-11 = Stage 4-11
Stage 1-12 = Stage 2-12 = Stage 3-12 = Stage 4-12
Stage 1-13 = Stage 2-13 = Stage 3-13 = Stage 4-13
Stage 1-14 = Stage 2-14 = Stage 3-14 = Stage 4-14

So there only 14 diferent level maps of whole game. If I go to Stage 2 then only enemys speed change. Enemys get more fast. All other is same so all level maps is same and all special items places is same and enemy start places is same and enemy number is same and enemy health is same and my happy face character start place is same and my happy face caracter health is same also. If I got to Stage 3 then ememys is more fast than Stage 2 enemys but all other is same. If I go to Stage 4 then enemys is more fast than Stage 3 enemys but all other is same. I think Bullet-Proof software developer want make more diferent level maps but they no do that.

thunderstruck. You are welcome. Yes I want make high resolution video in future but I no can do by my camera. I try find way to make beter video in future. 3D effect of NikoChan Battle game is very good. I feel like I in real room when I play game.
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#3
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/25 14:12
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
MasterOfPuppets and VBmills. You are welcome. There is 4 more levels of game and then you see all levels of NikoChan Battle.
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#4
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/24 13:46
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
I try make Virtual Boy Faceball (NikoChan Battle) Gameplay STAGE 1-6 to STAGE 1-10 video by same camera and video have low resolution like other but you can get idea of game movement and enemy attacks and you can hear game music and sound also.

Family and friends no have beter camera that can use for future video. I look for beter video camera.

See new video here: http://youtu.be/h8lQH8T2yTE
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#5
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/24 13:44
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
I count hit number to make WRAITH die again and hit number is 6. I say in #131 and #132 I shoot WRAITH 5 times and he die. I make eror. I must shoot WRAITH 6 times and then he die. This is default setting. I no can change #131 and #132 so I make corection here.
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#6
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/22 14:34
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
I shoot WRAITH 5 times and he die. Now I see screen say STAGE 1 10 CLEARED !! and I get score.

Time clock at level end show 81 seconds. 1 second give me 100 points so I get score 8100. WRAITH give me 190 points and I kill 1 WRAITH so I get score 190. Total score at bottom screen say 8290.

I go to STAGE 1-11 and I have shield special item that I pick up on STAGE 1-7.

Attach file:



jpg  NikoChan Battle-C.jpg (173.74 KB)
2960_50853d3a15ea6.jpg 2560X1920 px
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#7
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/22 14:33
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
I make photograph of WRAITH enemy. WRAITH enemy move in level in random direction. If WRAITH see me then he move to me in strait line very fast and try hit me with body. If WRAITH move to me in strait line and there is wall panel between my happy face character and WRAITH then WRAITH move thru wall panel like ghost! WRAITH never shoot. If WRAITH try hit me with body and I move to side WRAITH move pass me in strait line and no hit me. If I shoot WRAITH he get damage and disapear and apear again on random place of level and move in random direction again. I must shoot WRAITH 5 times and then he die.

Attach file:



jpg  NikoChan Battle-B.jpg (174.26 KB)
2960_50853d0dac673.jpg 2560X1920 px
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#8
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/22 14:32
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
Let me show you STAGE 1-10 of game.

Level start and I push select button and map appear on screen. I push start button here and game stop and I make photograph. See picture 1.

I also make drawing of map screen. See picture 2.

I start in down midle place of level and my happy face character look up screen at level start. See drawing I make of map screen. It show my happy face character start place and start direction and enemy start place also. STAGE 1-10 have 1 enemy. Enemy name is WRAITH. STAGE 1-10 have wall panels that become light red and become less light red and become light red and become less light red continuous. This type wall panel break if I shoot. See drawing I make of map screen. I make this type wall panel gray color. STAGE 1-10 have wall panels that I can see thru but I no can break if I shoot. This type wall panel is like bullet-proof glass. See drawing I make of map screen. I make this type wall panel light blue color. But see photograph of game screen map. Wall panel that I can break and wall panel that I can see thru no look diferent on game screen map. I make this types wall panels look diferent on drawing so you can see all wall panels that I can break if shoot and you can see all wall panels that I can see thru. But wall panels that can break and wall panels that can see thru no look diferent on game screen map than red wall panels that no can break and that no can see thru.

Attach file:



jpg  NikoChan Battle-A.jpg (185.30 KB)
2960_50853cbb2e0f0.jpg 2560X1920 px

png  Stage 1-10 Map.png (12.50 KB)
2960_50853cc3dfca7.png 625X625 px
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#9
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/18 14:07
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
Dor-Si. You are welcome. I like you foam Faceball much! What is size measurement of foam Faceball?
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#10
Re: NIKOCHAN BATTLE - FACEBALL
Posted on: 2012/10/17 13:59
Virtual Freak
Joined 2012/9/12
73 Posts
Long Time User (2 Years)
After I shoot first TRUE NINJA 3 times new TRUE NINJA appear and I shoot new TRUE NINJA 3 times also and he die also. Now I see screen say STAGE 1 9 CLEARED !! and I get score.

Time clock at level end show 74 seconds. 1 second give me 100 points so I get score 7400. NINJA give me 180 points and I kill 2 NINJA so I get score 360. Total score at bottom screen say 7760.

I go to STAGE 1-10 and I have shield special item that I pick up on STAGE 1-7.

Attach file:



jpg  NikoChan Battle-E.jpg (166.28 KB)
2960_507e9dbbd4f67.jpg 2560X1920 px
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