All Posts (in3D)




#1
Re: Is porting easy?
Posted on: 2012/7/3 20:25
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
Cool. I'm not gonna get to work right away though cause I've got some stuff to do first, but I'll post the emu here if I ever finish it.
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#2
Re: What if...
Posted on: 2012/7/3 20:19
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
OK, fine with me, I just thought that if you guys can make custom carts and link cables it would be possible. But, I didn't expect it to be possible.
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#3
Re: What if...
Posted on: 2012/7/3 0:54
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
Was that a joke?
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#4
What if...
Posted on: 2012/7/2 18:47
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
... we could remake the vb? I've seen all the posts about custom manufacturing, pcbs and custom carts! So why not make more virtual boys! And then we could also make it better too, like replacing the led scanners with modern lcds (Zero Power LCDs would be easy on the eyes. en.wikipedia.org/wiki/Liquid_crystal_display) or maybe giving it wireless link.

I know this is kind of a dreamy idea and it's probably not possible, but what do you guys think?
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#5
Re: Is porting easy?
Posted on: 2012/7/2 17:47
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
Quote:

RunnerPack wrote:
Assuming you know something about how to read code, getting a GC toolchain and libraries installed is probably a good first step. devkitPPC is a good choice (it's likely what the WiiMednafen developer is using). Building and running some kind of GC demo code will make sure all your tools work and libraries are installed.


I think I'm gonna go with option 2, but I don't have my SD Media Launcher yet so in order to try the demo code I would have to use an emu. Is that OK?
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#6
Re: After wanting a Virtual Boy for 17 years, I finally won one earlier tonight
Posted on: 2012/7/2 4:19
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
Awesome story! Mines not over yet cause I still can't afford a vb.
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#7
Re: Virtual Boy TV?
Posted on: 2012/7/2 3:26
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
Cool! Maybe someone could make a version that doesn't require performing a vb surgery. How you ask? With the link cable port. Not sure if possible but I know that in order to do it that way you would need a special homebrew game.
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#8
Re: Link Cable project interest
Posted on: 2012/7/2 3:08
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
This is all awesome! Maybe, we could get the reality boy team interested and then they would add support for our vb gaming network to the emu! That way vb owners could vs. non vb owners and vice versa!
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#9
Re: Is porting easy?
Posted on: 2012/7/2 2:49
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
So where should I start? (If this is gonna be too hard for someone with no dev experience, please say so!)
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#10
Is porting easy?
Posted on: 2012/7/2 1:36
VB Gamer
Joined 2011/8/23
USA
33 Posts
Long Time User (1 Year)
I'm not a devr, but I want a vb emulator for my gamecube. Would it be easy to port reality boy to the cube?
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