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All Posts (thunderstruck)




#1
Re: Playstation VR
Posted on: 10/18 19:44
PVB Elite
Joined 2011/7/1
Germany
1047 Posts
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Quote:

RunnerPack wrote:
I just sent "Eagle Flight" by Ubisoft back to GameFly. It's a very interesting experience, but as a game, it's a little underwhelming. Overall, it's about a 7/10; PSVR owners should definitely give it a try.


That one made me motion sick in some places.
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#2
Re: [Release] Mansion of Insmouse: All Hallows Eve
Posted on: 10/14 12:45
PVB Elite
Joined 2011/7/1
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I actually forgot that I did this. Cool stuff.
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#3
Re: How can a person like me help?
Posted on: 10/6 22:00
PVB Elite
Joined 2011/7/1
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Quote:

KR155E schrieb:
Quote:

thunderstruck wrote:

That's the one thing I'm not expert in. I was actually meaning that if you happen to need the source code of any of my projects, happen to have a problem I can assist on or need support in some other way I will be happy to help.


I realized my response may have sounded a bit uppish. That's not how it was meant and I apologize if it came over like that! ❤

Anyway, I am grateful for your offer and I am sure we'll happily get back to it! Amongst other things, but especially on the sound front, there's a lot we can learn from your work. :-)


Heh, I didn't take it that way. I'm just thinking about doing more open source stuff for a while now. I just takes some time to get everything into a proper state.
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#4
Re: Emulating Virtual Boy Music (Sonic Mania Studiopolis Zone ACT 2)
Posted on: 10/6 21:58
PVB Elite
Joined 2011/7/1
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Sounds pretty cool.
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#5
Re: Virtual Fishing now for SALE
Posted on: 10/6 21:53
PVB Elite
Joined 2011/7/1
Germany
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Nice to see this happening. Patching the ROM was such a pain.
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#6
Re: How can a person like me help?
Posted on: 10/5 20:55
PVB Elite
Joined 2011/7/1
Germany
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Quote:

KR155E schrieb:
Quote:
I heard rumors about that. Just tell me if you need help (other then my money).


Thanks for the offer, Thunder! We're actually pretty much done with everything, just need to clarify the legal aspects in terms of taxes. If you (or anyone else) happens to be an expert in German tax law in regards to crowdfunding, please contact me. ;-)


That's the one thing I'm not expert in. I was actually meaning that if you happen to need the source code of any of my projects, happen to have a problem I can assist on or need support in some other way I will be happy to help.
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#7
Re: [Demo-Release] Snatcher
Posted on: 10/3 10:10
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Quote:

Elrinth schrieb:
I wanna say WOW! I played thru this now that I got my Flash Boy Plus and holy smokes! This was amazing! This was actually the first thing I flashed onto my Flash Boy Plus. Loved it.

Now if only: Intro and moaaaar! :D

Anyways, well done!

"Do you think you'll design the game to fit on the flashboy in parts?"
Unless someone comes up a good way to do bank switching and increase the amount of storage on a flashboy plus. Maybe FB++ with 32MB and flash menu and possible bankswitching thru some quirky means. Well feels like that's not gonna happen :P Edit: Nvm, just saw the post below this one, hahaha :P


Thanks man, appreciate it. Not sure how to split up things now that Kevin is making bigger carts. We will see.
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#8
Re: Virtual Boy 16Mbit PCB and 128Mbit PCB designs
Posted on: 10/2 18:05
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Quote:

mellott124 schrieb:
Quote:

thunderstruck wrote:
Quote:

mellott124 wrote:
I also have a 128Mbit PCB cart which can allow an additional 128Mbit for expansion space (no game currently uses this). It has a 8k x 8 nvSRAM. It will be updated sometime in the future for a 256k x 16 nvSRAM. This is intended for large Homebrew titles. This cart is also reprogrammable.


Sounds like I could fit allot of Snatcher on such a cart. Cool stuff.


If you want to put Snatcher on that cart, I'll send you a free dev kit when it's ready. :-)


That would be cool. There is no need for hurry though. I will most likely not get back to it this year.
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#9
Re: How can a person like me help?
Posted on: 10/2 18:01
PVB Elite
Joined 2011/7/1
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Quote:

LeusteanVB schrieb:
I agree with everybody, here. Something slightly off topic, and in reference to some responses; I'm a talented cartoonist and pixel artist. I'd love to help somebody out with designing graphics. I usually work on my own projects, alone. Nothing really with the Virtual Boy; I only play the system. Normally, I design graphics with a limited color pallet (NES).


I was actually gonna ask if someone wants to help me out. I just need some basic stuff, nothing too crazy. Right now I'm using placeholder graphics which is fine. But I would like to have some polished ones before I publish a demo. Sent me a PM with your email if you are interested.
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#10
Re: How can a person like me help?
Posted on: 10/2 16:43
PVB Elite
Joined 2011/7/1
Germany
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Quote:

adler_0 schrieb:
Snatcher is awesome so far and I'm always looking forward to you adding more to it. Thanks for taking the time to port it over!!


Thanks man. I had allot of health problems this year. That's why I couldn't do much programming. But it's on my list for next year. I will need to rewrite allot of stuff though.

Quote:

speedyink schrieb:
I didn't realize this. I'm gonna have to play around with it. I love making music, haven't done much with MIDI but I know my keyboard supports it.


Cool. Tell when you want to test on the VB. I can pt something together for you.

Quote:

KR155E wrote:
In that vein, Jorgeche and me are currently preparing a crowdfunding campaign on Patreon. We hope to raise enough monthly donations to be able to work less on our day jobs and instead spend that time on working on the VUEngine and making Virtual Boy games. It would be incredible if we could find enough support to turn our passion into a part time of even full time job and being able to release regular new CIB Virtual Boy games.


I heard rumors about that. Just tell me if you need help (other then my money).
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